Last change
on this file since 4963 was
4963,
checked in by bensch, 19 years ago
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orxonox/trunk: added class turret, a subclass for turrets, this is not finished yet, but will be in some time from now…
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File size:
557 bytes
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Line | |
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1 | /*! |
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2 | * @file turret.h |
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3 | */ |
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4 | |
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5 | |
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6 | #ifndef _TURRET_H |
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7 | #define _TURRET_H |
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8 | |
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9 | #include "weapon.h" |
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10 | |
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11 | class Turret : public Weapon |
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12 | { |
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13 | public: |
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14 | Turret (WeaponManager* weaponManager); |
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15 | virtual ~Turret (); |
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16 | |
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17 | virtual void activate(); |
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18 | virtual void deactivate(); |
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19 | |
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20 | virtual void fire(); |
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21 | virtual void destroy(); |
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22 | |
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23 | virtual void draw(); |
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24 | |
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25 | private: |
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26 | PNode* objectComponent1; //<! the gun is made of multiple parts, these PNodes represent their location and orientation |
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27 | |
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28 | int leftRight; // this will become an enum |
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29 | }; |
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30 | #endif /* _TURRET_H */ |
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