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source: orxonox.OLD/orxonox/trunk/src/world_entities/terrain.h @ 3559

Last change on this file since 3559 was 3559, checked in by bensch, 19 years ago

orxonox/trunk: now terrain is out of the World.cc and is a world-entity

File size: 508 bytes
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[3245]1/*!
[3559]2    \file terrain.h
3    \brief Defines and handles the terrain of the World
[3329]4
[3559]5    \todo implement it
6
7    The terrain should either be build from a Model a OBJModel or from a HeightMap.
[3245]8*/
[1853]9
[3559]10#ifndef _TERRAIN_H
11#define _TERRAIN_H
[1853]12
[3559]13#include "world_entity.h"
[1853]14
[3543]15// FORWARD DEFINITION \\
16
[3559]17//! A Class to handle Terrain of orxonox
18class Terrain : public WorldEntity
19{
[3543]20
[1904]21 public:
[3559]22  Terrain();
23  virtual ~Terrain();
[1853]24
[3559]25  void build();
26  virtual void draw();
[3245]27
28 private:
29
[3559]30  int objectList;
[1853]31};
32
[3559]33#endif /* _TERRAIN_H */
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