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source: orxonox.OLD/orxonox/trunk/src/world_entities/terrain.h @ 3559

Last change on this file since 3559 was 3559, checked in by bensch, 19 years ago

orxonox/trunk: now terrain is out of the World.cc and is a world-entity

File size: 508 bytes
Line 
1/*!
2    \file terrain.h
3    \brief Defines and handles the terrain of the World
4
5    \todo implement it
6
7    The terrain should either be build from a Model a OBJModel or from a HeightMap.
8*/
9
10#ifndef _TERRAIN_H
11#define _TERRAIN_H
12
13#include "world_entity.h"
14
15// FORWARD DEFINITION \\
16
17//! A Class to handle Terrain of orxonox
18class Terrain : public WorldEntity
19{
20
21 public:
22  Terrain();
23  virtual ~Terrain();
24
25  void build();
26  virtual void draw();
27
28 private:
29
30  int objectList;
31};
32
33#endif /* _TERRAIN_H */
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