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Last change
on this file since 3650 was
3646,
checked in by patrick, 21 years ago
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orxonox/trunk: implemented garbage collector, is not yet collecting, i have to update the list.h first.
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File size:
1.1 KB
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| 1 | /*! |
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| 2 | \projectile.h |
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| 3 | \brief a projectile, that is been shooted by a weapon |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _PROJECTILE_H |
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| 7 | #define _PROJECTILE_H |
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| 8 | |
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| 9 | #include "world_entity.h" |
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| 10 | |
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| 11 | class Primitive; |
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| 12 | class Vector; |
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| 13 | |
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| 14 | class Projectile : public WorldEntity |
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| 15 | { |
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| 16 | friend class World; |
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| 17 | |
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| 18 | public: |
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| 19 | Projectile (); |
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| 20 | virtual ~Projectile (); |
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| 21 | |
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| 22 | void setFlightDirection(Quaternion* flightDirection); |
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| 23 | void setSpeed(float speed); |
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| 24 | void setTTL(float ttl); |
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| 25 | |
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| 26 | virtual void hit (WorldEntity* weapon, Vector* loc); |
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| 27 | virtual void destroy (); |
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| 28 | |
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| 29 | virtual void tick (float time); |
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| 30 | virtual void draw (); |
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| 31 | |
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| 32 | private: |
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| 33 | //physical attriutes like: force, speed, acceleration etc. |
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| 34 | Primitive* projectileModel; //!< this serves temporary as a plasma bullet |
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| 35 | float speed; //!< this is the speed of the projectile |
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| 36 | float currentLifeTime; //!< this is the time, the projectile exists in this world (incremented by tick) |
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| 37 | float ttl; //!< time to life, after this time, the projectile will garbage collect itself |
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| 38 | Vector* flightDirection; //!< direction in which the shoot flights |
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| 39 | |
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| 40 | }; |
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| 41 | |
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| 42 | #endif /* _PROJECTILE_H */ |
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