Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/orxonox/trunk/src/world_entities/projectile.h @ 3582

Last change on this file since 3582 was 3578, checked in by patrick, 19 years ago

orxonox/trunk: working on projectile, functions and doxy, modified the hit(…) function from world_entity

File size: 741 bytes
Line 
1/*!
2    \projectile.h
3    \brief a projectile, that is been shooted by a weapon
4*/
5
6#ifndef _PROJECTILE_H
7#define _PROJECTILE_H
8
9#include "world_entity.h"
10
11
12class Projectile : public WorldEntity
13{
14  friend class World;
15
16 public:
17  Projectile ();
18  virtual ~Projectile ();
19
20  virtual void hit (WorldEntity* weapon, Vector* loc);
21  virtual void destroy ();
22
23  virtual void tick (float time);
24  virtual void draw ();
25
26 private:
27  int health;                        //<! the healt of a projectile
28  int maxHelath;                     //<! the max healt of a projectile
29  int damageToAirCraft;              //<! damage dealt to a air craft
30  int damageToGroundCraft;           //<! damage dealt to a ground craft
31};
32
33#endif /* _PROJECTILE_H */
Note: See TracBrowser for help on using the repository browser.