|
Last change
on this file since 3730 was
3544,
checked in by bensch, 21 years ago
|
|
orxonox/trunk: now the delete-process is as inteded by c++
virtual ~ClassName extends deletion and deletes also the MasterClass
|
|
File size:
614 bytes
|
| Line | |
|---|
| 1 | |
|---|
| 2 | #ifndef _NPC_H |
|---|
| 3 | #define _NPC_H |
|---|
| 4 | |
|---|
| 5 | #include "world_entity.h" |
|---|
| 6 | |
|---|
| 7 | class AI; |
|---|
| 8 | |
|---|
| 9 | class NPC : public WorldEntity { |
|---|
| 10 | |
|---|
| 11 | public: |
|---|
| 12 | NPC (); |
|---|
| 13 | ~NPC (); |
|---|
| 14 | |
|---|
| 15 | /* collision control */ |
|---|
| 16 | float collisionRadius; |
|---|
| 17 | |
|---|
| 18 | float xCor; |
|---|
| 19 | float yCor; |
|---|
| 20 | float zCor; |
|---|
| 21 | |
|---|
| 22 | void drawNPC(void); |
|---|
| 23 | void paint(void); |
|---|
| 24 | void setPosition(float x, float y, float z); |
|---|
| 25 | void getPosition(float* x, float* y, float* z); |
|---|
| 26 | void addAI(AI* ai); |
|---|
| 27 | void setCollisionRadius(float r); |
|---|
| 28 | float getCollisionRadius(void); |
|---|
| 29 | int hit(void); |
|---|
| 30 | void die(void); |
|---|
| 31 | |
|---|
| 32 | private: |
|---|
| 33 | /* position of the non player space craft */ |
|---|
| 34 | |
|---|
| 35 | int npcType; |
|---|
| 36 | int hasDied; |
|---|
| 37 | |
|---|
| 38 | |
|---|
| 39 | ; |
|---|
| 40 | |
|---|
| 41 | }; |
|---|
| 42 | |
|---|
| 43 | #endif /* _NPC_H */ |
|---|
Note: See
TracBrowser
for help on using the repository browser.