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source: orxonox.OLD/orxonox/trunk/src/world_entities/npc.h @ 3531

Last change on this file since 3531 was 3531, checked in by bensch, 19 years ago

orxonox/trunk: all WorldEntities/PWodes now destroy all date they alocate.

this is done with a virtual destructor:
if PNode is deleted it calls for the delete of the virtual destructor, and deletes the data of it.

File size: 636 bytes
Line 
1
2#ifndef _NPC_H
3#define _NPC_H
4
5#include "world_entity.h"
6
7class AI;
8
9class NPC : public WorldEntity {
10
11 public:
12  NPC ();
13  ~NPC ();
14  void destroy(void);
15
16  /* collision control */
17  float collisionRadius;
18
19  float xCor;
20  float yCor;
21  float zCor;
22
23  void drawNPC(void);
24  void paint(void);
25  void setPosition(float x, float y, float z);
26  void getPosition(float* x, float* y, float* z);
27  void addAI(AI* ai);
28  void setCollisionRadius(float r);
29  float getCollisionRadius(void);
30  int hit(void);
31  void die(void);
32
33 private:
34  /* position of the non player space craft */
35
36  int npcType;
37  int hasDied;
38
39
40;
41
42};
43
44#endif /* _NPC_H */
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