| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_OBJECT_MANAGER | 
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| 16 |  | 
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| 17 | #include "object_manager.h" | 
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| 18 | #include "garbage_collector.h" | 
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| 19 | #include "list.h" | 
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| 20 |  | 
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| 21 | #include "debug.h" | 
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| 22 |  | 
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| 23 | using namespace std; | 
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| 24 |  | 
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| 25 |  | 
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| 26 | /** | 
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| 27 |  *  standard constructor | 
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| 28 | */ | 
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| 29 | ObjectManager::ObjectManager () | 
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| 30 | { | 
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| 31 |   this->setClassID(CL_OBJECT_MANAGER, "ObjectManager"); | 
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| 32 |   this->setName("ObjectManager"); | 
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| 33 |  | 
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| 34 |   this->managedObjectList = new tList<BaseObject>*[CL_NUMBER]; | 
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| 35 |   for(int i = 0; i < CL_NUMBER; ++i) | 
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| 36 |     { | 
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| 37 |       this->managedObjectList[i] = NULL; | 
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| 38 |     } | 
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| 39 | } | 
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| 40 |  | 
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| 41 |  | 
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| 42 | /** | 
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| 43 |  *  the singleton reference to this class | 
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| 44 | */ | 
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| 45 | ObjectManager* ObjectManager::singletonRef = NULL; | 
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| 46 |  | 
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| 47 | /** | 
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| 48 |  *  standard deconstructor | 
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| 49 | */ | 
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| 50 | ObjectManager::~ObjectManager () | 
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| 51 | { | 
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| 52 |   ObjectManager::singletonRef = NULL; | 
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| 53 | } | 
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| 54 |  | 
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| 55 | /** | 
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| 56 |  *  adds an element to the list of dead objects | 
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| 57 |  * @param index: The type of object to add | 
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| 58 |  * @param object: pointer to the object at hand | 
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| 59 | */ | 
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| 60 | void ObjectManager::addToDeadList(int index, BaseObject* object) | 
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| 61 | { | 
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| 62 |   if( likely(this->managedObjectList[index] != NULL)) | 
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| 63 |     this->managedObjectList[index]->add(object); | 
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| 64 |   else | 
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| 65 |     PRINTF(0)(" Critical: unable to add object to the list nr. %i: no list initialized - ignoring\n", index); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | /** | 
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| 69 |  *  resurects an object | 
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| 70 |  * @param index: the type of resource to load | 
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| 71 |  * @param number: how many of them | 
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| 72 |  | 
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| 73 |    @todo if it is unable to get an object from the deadList, it should create it | 
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| 74 | */ | 
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| 75 | BaseObject* ObjectManager::getFromDeadList(int index, int number) | 
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| 76 | { | 
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| 77 |   if( likely(this->managedObjectList[index] != NULL)) | 
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| 78 |     { | 
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| 79 |       BaseObject* obj = this->managedObjectList[index]->firstElement(); | 
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| 80 |       this->managedObjectList[index]->remove(obj); | 
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| 81 |       if( unlikely(obj == NULL)) | 
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| 82 |         { | 
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| 83 |           PRINTF(0)("Critical: there was no object anymore in the dead list! This could result in Segfaults\n"); | 
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| 84 |         } | 
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| 85 |       return obj; | 
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| 86 |     } | 
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| 87 |   else | 
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| 88 |     PRINTF(0)(" Critical: unable to get object from the list nr. %i: no elements initialized - ignoring\n", index); | 
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| 89 |   return NULL; | 
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| 90 | } | 
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| 91 |  | 
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| 92 | /** | 
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| 93 |  *  outputs some simple debug information about the ObjectManage | 
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| 94 | */ | 
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| 95 | void ObjectManager::debug() const | 
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| 96 | { | 
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| 97 |   PRINT(0)("\n==========================| ObjectManager::debug() |===\n"); | 
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| 98 |   PRINT(0)("=  Number of registerable classes: %i\n", CL_NUMBER ); | 
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| 99 |   PRINT(0)("=  Currently cached objects: \n"); | 
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| 100 |   for(int i = 0; i < CL_NUMBER; ++i) | 
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| 101 |     { | 
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| 102 |       if( this->managedObjectList[i] != NULL) | 
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| 103 |         PRINT(0)("=   o Class Nr. %i has cached %i object(s)\n", i, this->managedObjectList[i]->getSize()); | 
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| 104 |       else | 
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| 105 |         PRINT(0)("=   o Class Nr. %i has cached 0 object(s)\n", i); | 
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| 106 |     } | 
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| 107 |   PRINT(0)("=======================================================\n"); | 
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| 108 | } | 
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| 109 |  | 
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| 110 |  | 
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| 111 |  | 
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| 112 | /** | 
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| 113 |  *  constructor | 
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| 114 |  | 
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| 115 |    set everything to zero and define factoryName | 
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| 116 |  */ | 
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| 117 | FastObject::FastObject (const char* fastObjectName, ClassID classID) | 
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| 118 | { | 
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| 119 |   this->setClassID(CL_FACTORY, "FastObject"); | 
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| 120 |   this->setName(fastObjectName); | 
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| 121 |  | 
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| 122 |   this->storedClassID = classID; | 
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| 123 |   this->next = NULL; | 
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| 124 |  | 
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| 125 |   FastObject::registerFastObject(this); | 
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| 126 | } | 
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| 127 |  | 
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| 128 | /** a reference to the First FastObject */ | 
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| 129 | FastObject* FastObject::first = NULL; | 
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| 130 |  | 
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| 131 | /** | 
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| 132 |  *  destructor | 
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| 133 |  | 
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| 134 |    clear the Q | 
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| 135 |  */ | 
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| 136 | FastObject::~FastObject () | 
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| 137 | { | 
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| 138 |   //  printf("%s\n", this->factoryName); | 
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| 139 |   //  FastObject* tmpDel = this->next; | 
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| 140 |   //  this->next = NULL; | 
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| 141 |   if (this->next) | 
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| 142 |     delete this->next; | 
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| 143 | } | 
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| 144 |  | 
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| 145 | /** | 
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| 146 |  *  add a FastObject to the FastObject Queue | 
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| 147 |  * @param factory a FastObject to be registered | 
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| 148 |  */ | 
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| 149 | void FastObject::registerFastObject( FastObject* factory) | 
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| 150 | { | 
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| 151 |   PRINTF(4)("Registered FastObject for '%s'\n", factory->getName()); | 
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| 152 |  | 
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| 153 |   if( FastObject::first == NULL) | 
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| 154 |     FastObject::first = factory; | 
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| 155 |   else | 
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| 156 |   { | 
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| 157 |     FastObject* tmpFac = FastObject::first; | 
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| 158 |     while( tmpFac->next != NULL) | 
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| 159 |     { | 
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| 160 |       tmpFac = tmpFac->next; | 
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| 161 |     } | 
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| 162 |     tmpFac->setNext(factory); | 
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| 163 |   } | 
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| 164 | } | 
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