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source: orxonox.OLD/orxonox/trunk/src/lib/collision_detection/obb_tree.cc @ 4533

Last change on this file since 4533 was 4533, checked in by patrick, 19 years ago

orxonox/trunk: flushing work

File size: 1.2 KB
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[4510]1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
[4511]12   main-programmer: Patrick Boenzli
[4510]13   co-programmer: ...
14*/
15
[4511]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION
[4510]17
[4511]18#include "obb_tree.h"
[4531]19#include "obb.h"
[4510]20
21using namespace std;
22
23
24/**
25   \brief standard constructor
26*/
[4511]27OBBTree::OBBTree () 
[4510]28{
[4511]29   this->setClassID(CL_OBB_TREE, "OBBTree"); 
[4510]30
31}
32
33
34/**
35   \brief standard deconstructor
36
37*/
[4511]38OBBTree::~OBBTree () 
[4510]39{
40  // delete what has to be deleted here
41}
[4528]42
43
44void OBBTree::spawnBVTree(int depth)
[4531]45{
46  OBB obb();
[4533]47  float muX, muY, muZ;
48  for(int i = 0; i < this->numberOfVertices; ++i)
49    {
50     
51    }
[4531]52}
[4528]53
54
55void OBBTree:: flushTree()
56{}
57
58
59void OBBTree::collideWith(const OBBTree &tree)
60{}
61
62
63void OBBTree::drawBV(int currentDepth, const int depth) const
64{}
65
66
67void OBBTree::drawBVPolygon(int currentDepth, const int depth) const
68{}
69
70
71void OBBTree::drawBVBlended(int currentDepth, const int depth) const
72{}
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