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source: orxonox.OLD/orxonox/trunk/src/lib/collision_detection/obb.h @ 4658

Last change on this file since 4658 was 4635, checked in by patrick, 19 years ago

orxonox/trunk: implemented an elegant draw function to display the tree in different ways

File size: 880 bytes
Line 
1/*!
2    \file obb.h
3    \brief Definition of an OBB (object Oriented Bounding Box)
4
5*/
6
7#ifndef _OBB_H
8#define _OBB_H
9
10#include "base_object.h"
11#include "bounding_volume.h"
12
13template<class T> class tList;
14
15//! A class representing an extended bounding volume tree: an obb tree
16class OBB : public BoundingVolume {
17
18 public:
19  OBB();
20  virtual ~OBB();
21
22
23  inline Vector** getAxis () const { return this->axis; }
24  inline const float* getHalfLength() const { return this->halfLength; }
25
26  virtual void mergeWith(const BoundingVolume &bv);
27
28  virtual void drawBV(int currentDepth, int drawMode) const;
29
30
31 public:
32  Vector**         axis;                       //!< Axes of oriented box [x,y,z]
33  float*           halfLength;                 //!< Half lengths of the box along the axis
34  float            covarianceMatrix[3][3];     //!< the covariance matrix
35
36};
37
38#endif /* _OBB_H */
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