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source: orxonox.OLD/branches/shared_lib/src/world_entities/Makefile.am @ 7175

Last change on this file since 7175 was 7175, checked in by bensch, 18 years ago

orxonox/trunk: now the PKG-libdir should be eaten too

File size: 1.1 KB
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[7151]1MAINSRCDIR=..
2include $(MAINSRCDIR)/defs/include_paths.am
[7175]3include WorldEntities.am
[5349]4
[7151]5noinst_LIBRARIES = libORXwe.a
[7175]6pkglib_LTLIBRARIES = libORXground_turret.la
7libORXground_turret_la_SOURCES = npcs/ground_turret.cc
[5349]8
[7151]9## THESE ARE THE BASE CLASSES OF ALL WORLD_ENTITIES
10libORXwe_a_SOURCES = \
11                world_entity.cc \
12                \
13                camera.cc \
14                playable.cc \
15                player.cc \
16                \
17                npcs/npc.cc \
18                \
19                weapons/weapon_manager.cc \
[7155]20                weapons/crosshair.cc \
[7151]21                weapons/weapon.cc \
22                weapons/ammo_container.cc \
23                projectiles/projectile.cc \
24                \
25                power_ups/power_up.cc \
[7155]26                power_ups/param_power_up.cc \
27                power_ups/weapon_power_up.cc \
[7151]28                \
[7155]29                spawning_point.cc \
30                \
31                \
32                effects/explosion.cc
[5349]33
[7016]34
[7155]35
[7151]36noinst_HEADERS  = \
37                world_entity.h \
38                \
39                camera.h \
40                extendable.h \
41                playable.h \
42                player.h \
43                \
44                npcs/npc.h \
45                \
46                weapons/weapon_manager.h \
[7155]47                weapons/crosshair.h \
[7151]48                weapons/weapon.h \
49                weapons/ammo_container.h \
50                projectiles/projectile.h \
51                \
52                power_ups/power_up.h \
[7155]53                power_ups/param_power_up.h \
54                power_ups/weapon_power_up.h \
[7151]55                \
[7154]56                spawning_point.h \
[7151]57                \
58                \
[7155]59                effects/explosion.h \
60                \
[7151]61                $(WorldEntities_HEADERS_)
[7016]62
[7047]63
[7151]64EXTRA_DIST = WorldEntities.am
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