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source: orxonox.OLD/branches/presentation/src/util/network_game_rules.h @ 9117

Last change on this file since 9117 was 9117, checked in by rennerc, 18 years ago

player joins game with last chosen nickname

File size: 1.0 KB
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[8024]1/*!
2 * @file network_game_rules.h
3 * @brief Definition of NetworkGameRules
4 */
5
6#ifndef _NETWORK_GAME_RULES_H
7#define _NETWORK_GAME_RULES_H
8
9#include "game_rules.h"
10
11#include "player_stats.h"
12
13class TiXmlElement;
14
15class NetworkGameRules : public GameRules
16{
17
18  public:
19    NetworkGameRules( const TiXmlElement* root );
20    virtual ~NetworkGameRules();
21   
[8067]22    virtual int getTeamForNewUser();
[8147]23    virtual ClassID getPlayableClassId( int userId, int team );
24    virtual std::string getPlayableModelFileName( int userId, int team, ClassID classId );
[9110]25    virtual std::string getPlayableModelTextureFileName( int userId, int team, ClassID classId );
[9117]26    virtual float getPlayableScale( int userId, int team, ClassID classId );
[8024]27   
[8067]28    virtual PlayerStats * getNewPlayerStats( int userId ){ return new PlayerStats( userId ); }
[8623]29   
30    virtual void handleChatMessage( int userId, const std::string & message, int messageType ) = 0;
31   
32    void shellSay( const std::string & message );
[8024]33
34
35  private:
36
37};
38
39#endif /* _NETWORK_GAME_RULES_H */
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