Rev | Line | |
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[9781] | 1 | |
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| 2 | |
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| 3 | #include "resource_texture.h" |
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[9790] | 4 | #include "debug.h" |
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[9781] | 5 | |
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| 6 | |
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[9784] | 7 | ResourceTexture::ResourceTexture(const std::string& imageName, GLenum target) |
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[9788] | 8 | : NewResource(&ResourceTexture::type) |
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[9784] | 9 | { |
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[9791] | 10 | Resources::StorePointer* ptr = this->acquireResource(imageName + ',' + "TEST"); |
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[9781] | 11 | |
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[9784] | 12 | if (ptr) |
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[9786] | 13 | { |
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[9790] | 14 | PRINTF(5)("FOUNT TEXTURE: %s\n", imageName.c_str()); |
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[9784] | 15 | this->acquireData(static_cast<ResourceTexture::TextureResourcePointer*>(ptr)->ptr()); |
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[9786] | 16 | } |
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[9784] | 17 | else |
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| 18 | { |
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[9790] | 19 | PRINTF(5)("NOT FOUNT TEXTURE: %s\n", imageName.c_str()); |
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[9788] | 20 | std::string fileName = this->NewResource::locateFile(imageName); |
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[9785] | 21 | this->Texture::loadImage(fileName, target); |
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[9791] | 22 | this->NewResource::addResource(new ResourceTexture::TextureResourcePointer(imageName + ',' + "TEST", Resources::KeepLevel(0), this->Texture::dataPointer())); |
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[9784] | 23 | } |
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| 24 | } |
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| 25 | |
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| 26 | |
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[9792] | 27 | Resources::Type ResourceTexture::type("Texture"); |
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[9784] | 28 | |
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| 29 | |
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| 30 | |
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| 31 | |
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| 32 | |
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[9791] | 33 | ResourceTexture::TextureResourcePointer::TextureResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const TextureData::Pointer& data) |
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| 34 | : Resources::StorePointer(loadString, keepLevel) , pointer(data) |
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[9785] | 35 | {} |
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[9781] | 36 | |
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| 37 | |
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