| 1 | /*! | 
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| 2 |  * @file mission_goal.h | 
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| 3 |  * @brief General definition of mission goals | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _MISSION_GOAL_H | 
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| 7 | #define _MISSION_GOAL_H | 
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| 8 |  | 
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| 9 | #include "base_object.h" | 
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| 10 |  | 
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| 11 |  | 
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| 12 | class TiXmlElement; | 
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| 13 |  | 
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| 14 |  | 
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| 15 | typedef enum MissionState | 
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| 16 | { | 
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| 17 |   MS_ACCOMPLISHED = 0, | 
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| 18 |   MS_ACCEPTED, | 
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| 19 |   MS_FAILED, | 
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| 20 |   MS_PASSIVE, | 
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| 21 |  | 
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| 22 |   MS_NUMBER | 
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| 23 | }; | 
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| 24 |  | 
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| 25 |  | 
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| 26 | //! A class representing a mission goal | 
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| 27 | class MissionGoal : public BaseObject { | 
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| 28 |  | 
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| 29 |  public: | 
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| 30 |   MissionGoal(const TiXmlElement* root); | 
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| 31 |   virtual ~MissionGoal(); | 
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| 32 |  | 
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| 33 |   virtual void loadParams(const TiXmlElement* root); | 
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| 34 |  | 
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| 35 |   /** sets the mission name @param missionName: the string containig the mission title */ | 
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| 36 |   inline void setMissionName(const std::string& missionName) { this->missionName = missionName; } | 
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| 37 |   /** @return the mission title */ | 
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| 38 |   inline std::string getMissionName() { return this->missionName; } | 
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| 39 |  | 
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| 40 |   /** sets the mission description @param descrtiption: the string containing the description */ | 
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| 41 |   inline void setMissionDescription(const std::string& description) { this->missionDescription = description; } | 
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| 42 |   /** gets the mission description @returns the string containing the description */ | 
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| 43 |   inline std::string getMissionDescription() { return this->missionDescription; } | 
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| 44 |  | 
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| 45 |   /** sets the mission state @param missionState  state of the mission*/ | 
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| 46 |   inline void setMissionState(MissionState state) { this->missionState = state; } | 
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| 47 |   /** @returns the current mission state */ | 
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| 48 |   inline MissionState getMissionState() { return this->missionState; } | 
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| 49 |  | 
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| 50 |   virtual MissionState checkMissionGoal(float dt) = 0; | 
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| 51 |  | 
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| 52 |  | 
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| 53 |  protected: | 
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| 54 |    std::string      missionName;                                           //!< the title of the mission | 
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| 55 |    // perhaps there will be more than one description soon: a long and short version for different parsts in the gui | 
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| 56 |    std::string      missionDescription;                                    //!< the text description of the mission | 
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| 57 |  | 
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| 58 |    MissionState     missionState;                                          //!< the state of this mission | 
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| 59 |  | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | #endif /* _MISSION_GOAL_H */ | 
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