Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/network/src/story_entities/multi_player_world.h @ 6366

Last change on this file since 6366 was 6366, checked in by patrick, 18 years ago

network: inlined some functions

File size: 692 bytes
Line 
1/*!
2 * @file multi_player_world.h
3  *  Holds and manages all game data
4*/
5
6#ifndef _MULTI_PLAYER_WORLD_H
7#define _MULTI_PLAYER_WORLD_H
8
9#include "game_world.h"
10
11
12class TiXmlElement;
13
14
15//! The multiplayer game world
16/**
17 *  this class initializes everything that should be displayed inside of the current level.
18 *  it is the main driving factor during gameplay.
19 */
20class MultiPlayerWorld : public GameWorld {
21
22 public:
23  MultiPlayerWorld (const TiXmlElement* root = NULL);
24  virtual ~MultiPlayerWorld ();
25
26  void loadParams(const TiXmlElement* root);
27
28  virtual ErrorMessage load();
29
30  private:
31    void constuctorInit(const char* name, int worldID);
32
33};
34
35#endif /* _MULTI_PLAYER_WORLD_H */
Note: See TracBrowser for help on using the repository browser.