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source: orxonox.OLD/branches/network/src/lib/lang/object_list.h @ 9909

Last change on this file since 9909 was 9909, checked in by rennerc, 18 years ago

ClassID synchronization might work. at least it still works with it :D

File size: 14.4 KB
RevLine 
[4838]1/*!
[9716]2 * @file object_list.h
[9659]3 * @brief Definition of a dynamically allocating ClassID
4 *
5 */
[1853]6
[9716]7#ifndef _OBJECT_LIST_H
8#define _OBJECT_LIST_H
[1853]9
[9716]10#include "class_id.h"
[9675]11#include <map>
[9663]12#include <list>
[9659]13#include <string>
[9726]14
15#include <cassert>
[9681]16#include <iostream>
[1853]17
[9686]18/**
19 * @brief Use this macro to easily declare a Class to store its own ObjectListDeclaration
20 * @param ClassName the Name of the Class.
21 * @note: Using this inside of a Class means, that you loose the member: _objectList, while defining
22 * two new functions objectList() and classID().
23 */
[9715]24#define ObjectListDeclaration(ClassName) \
[9684]25  public: \
[9715]26   static inline const ObjectList<ClassName>& objectList() { return ClassName::_objectList; }; \
[9757]27   static inline const ClassID& staticClassID() { return ClassName::_objectList.identity(); }; \
[9684]28  private: \
[9715]29   static ObjectList<ClassName> _objectList
[9660]30
[9724]31/**
32 * @brief Use this macro to easily define a Class to store its own ObjectListDefinition
33 * @param ClassName: the Name of the Class.
34 * @param ID: optional set a Fixed ID.
35 */
[9715]36#define ObjectListDefinitionID(ClassName, ID) \
37   ObjectList<ClassName> ClassName::_objectList(#ClassName, ID)
[9673]38
[9724]39/**
40 * @brief Use this macro to easily define a Class to store its own ObjectListDefinition
41 * @param ClassName: the Name of the Class.
42 */
[9715]43#define ObjectListDefinition(ClassName) \
44    ObjectListDefinitionID(ClassName, -1)
[9682]45
[9692]46class BaseObject;
[9715]47//! The superclass that all ObjectLists follow.
[9673]48/**
[9715]49 * @see template<class T> ObjectList<T>
[9673]50 */
[9715]51class ObjectListBase
[9659]52{
53public:
[9709]54  /** @brief A Typedefinition for the Base-List that can be retrieved with getBaseObjectList(base_list*) */
55  typedef std::list<BaseObject*>        base_list;
56  /** @brief An iterator for the base_list */
57  typedef base_list::iterator           base_iterator;
[9724]58  //! A fast iterator Base-Class, for iterator-casting and storing.
59  /** @note This Iterator is explicitely used only for storage purposes in the BaseObject */
60  class IteratorBase { };
[9705]61
[9666]62public:
[9705]63  /** @returns The Identity of the Class stored within. */
[9724]64  inline const ClassID&                 identity() const { return _identity; }
[9705]65  /** @returns the ID of the Identity of the ObjectList */
[9709]66  inline int                            id() const { return _id; };
[9705]67  /** @returns The Name of the Class stored in this ObjectList */
[9709]68  inline const std::string&             name() const { return _name; };
[9705]69  /** @param id The id to compare @returns true on match, false otherwise */
[9709]70  inline bool                           operator==(int id) const { return _id == id; };
[9705]71  /** @param id The id to compare @returns true on match, false otherwise */
[9715]72  inline bool                           operator==(const ClassID& id) const { return id == _id; };
[9705]73  /** @param name The name to compare @returns true on match, false otherwise */
[9709]74  inline bool                           operator==(const std::string& name) const { return _name == name; };
[9724]75  /** @param id The id to acquire @param name the Name to acquire @brief stores a Name and an ID in a pointer. */
[9709]76  inline void                           acquireID(const int*& id, const std::string*& name) const { id = &_id; name = &_name; };
[9705]77  /** @brief fills a list of Objects into a BaseObject*-List. @param list the list to fill */
[9709]78  virtual void                          getBaseObjectList(base_list* list) const = 0;
[2036]79
[9718]80  static const ClassID&                 retrieveIdentity(int id);
81  static const ClassID&                 retrieveIdentity(const std::string& name);
[9701]82
[9718]83  static const ObjectListBase* const    getObjectList(int classID);
84  static const ObjectListBase* const    getObjectList(const std::string& className);
85  static const ObjectListBase* const    getObjectList(const ClassID& classID);
[9693]86
[9709]87  static BaseObject*                    getBaseObject(int classID, const std::string& objectName);
88  static BaseObject*                    getBaseObject(const std::string& className, const std::string& objectName);
[9715]89  static BaseObject*                    getBaseObject(const ClassID& classID, const std::string& objectName);
[9696]90
[9705]91  /** @returns an Object with Name name out of this List @param name the name of the Object. */
[9709]92  virtual BaseObject*                   getBaseObject(const std::string& name) const = 0;
[9696]93
[9705]94  static const std::list<std::string>&  getClassNames();
95
[9709]96
[9705]97  static unsigned int                   classCount();
[9709]98  void                                  debug(unsigned int level) const;
99  static void                           debugAll(unsigned int level);
100
[9705]101  static const std::string&             IDToString(int classID);
102  static int                            StringToID(const std::string& className);
103
[9726]104  //! Only used to unsubscribe a BaseObject. (just try to make a valid iterator, stupid :))
[9709]105  virtual void                          unregisterObject(IteratorBase* _iterators) = 0;
[9807]106  //! Only for debug purposes
107  virtual bool                          checkIteratorInList(IteratorBase* _iterator) const = 0;
108  virtual bool                          checkObjectInList(BaseObject* obj) const = 0;
[9705]109
[9671]110protected:
[9715]111  ObjectListBase(const std::string& className, int id = -1);
112  virtual ~ObjectListBase();
[9702]113
114private:
[9724]115  /** @brief hidden copy constructor. */
116  ObjectListBase(const ObjectListBase&) {};
[9702]117
[9709]118  static bool                         classIDExists(int id);
119  static bool                         classNameExists(const std::string& className);
[9702]120
121
122protected:
[9726]123  typedef std::map<int, ObjectListBase*>         IDMap;   //!< The Generic Map.
124  typedef std::map<std::string, ObjectListBase*> NameMap; //!< The Generic Map.
[9660]125
[9705]126private:
[9718]127  int                           _id;                //!< The Unique ID of the Class.
[9701]128  const std::string             _name;              //!< The Name of the Class.
[9718]129  ClassID                       _identity;          //!< The Identity of the Class. (equal to _id and _name)
[9671]130
[9660]131private:
[9726]132  static IDMap*                 _classesByID;       //!< A Map of all the classes in existance.
133  static NameMap*               _classesByName;     //!< A Map of all the classes in existance.
[9671]134  static std::list<std::string> _classNames;        //!< A list of all the registered ClassNames.
[9909]135 
136public:
137  static void replaceIDMap( const std::map<std::string, int>& str2id );
138  static std::map<std::string, int>* createStrToId();
[9659]139};
[1853]140
[9661]141
142/////////////////////////
143//// TEMPLATISATION /////
144/////////////////////////
[9726]145//! Defines a ObjectList handler for objects of type T.
[9663]146/**
[9709]147 * The ObjectList is a generic way to store every object created from a Class 'T'
[9726]148 *  in a List. The list can be retrieved, and used constantly over iterators,
[9709]149 *  as with normal std::list.
150 *
[9715]151 * Furthermore the linkage over the single Lists is given over the Superclass ObjectListBase.
[9709]152 *
[9726]153 * The approach of ObjectList is an intrusive one, meaning, that each Class that wants to
154 * support it must implement a Declaration and a Definition for the ObjectList, as mentioned
155 * in the next statement:
[9709]156 *
[9673]157 * To define a Class with a ObjectList, you have to:
[9715]158 *  1. Include 'ObjectListDeclaration(T);' in its Declaration (at the beginning)
159 *  2. Include 'ObjectListDefinition(T);' in some Definition file (cc-file)
[9673]160 *  3. In the constructor add 'registerObject(this, objectList);'
161 *
[9663]162 * @note The Class must define the compare with const std::string& operator for this to work.
[9726]163 *  The operator==(const std::string& name) should compare the object's name with name.
[9709]164 *
165 *
166 *
167 * Limitations:
168 *  ObjectList cannot be used with other Factory style Classes, if the class is also a BaseObject,
169 *   and not loaded before the ObjectList.
170 *
[9724]171 * example: Iterating: Iteration is made easy, and fast as follows:
[9715]172 *   for (ObjectList<PlayerStats>::const_iterator it = PlayerStats::objectList().begin();
[9709]173 *      it != PlayerStats::objectList().end();
174 *     ++it)
175 *   {
176 *    (*it)->dosomething
177 *   }
178 *
[9724]179 * example: Find an Object:
[9709]180 * Playable* playable = Playable::objectList("orxonox-super-rocket-fighter"); // searches an Object By its name.
181 *
[9663]182 */
[9665]183template<class T>
[9715]184class ObjectList : public ObjectListBase
[9659]185{
186public:
[9718]187  typedef std::list<T*>                  list;             //!< The list of Type T* (used for Objects in this ObjectList)
188  typedef typename list::iterator        iterator;         //!< The iterator for the List of type T (use with ObjectList<Type>::iterator)
189  typedef typename list::const_iterator  const_iterator;   //!< A constant iterator for the List of type T (use with ObjectList<Type>::const_iterator)
[9663]190
[9692]191
[9718]192  //! An iterator to store Objects in the BaseObject, and remove Objects fast.
[9715]193class Iterator : public ObjectListBase::IteratorBase
[9665]194  {
195  public:
[9718]196    /** @brief creates an Iterator fast. @param it the Iterator. */
197    inline Iterator(iterator it) { _it = it; }
198    /** @returns the Iterator */
[9672]199    inline iterator& it() { return _it; }
[9718]200  private:
201    typename ObjectList::iterator _it;  //!< Stored Iterator
[9665]202  };
203
[9663]204public:
[9715]205  ObjectList(const std::string& name, int id = -1);
206  ~ObjectList();
[3245]207
[9709]208  virtual BaseObject*                getBaseObject(const std::string& name) const;
209  T*                                 getObject(const std::string& name) const;
[9724]210  /** @returns A constant list of Objects of this Class. */
[9709]211  inline const list&                 objects() const { return _objects; };
212  bool                               exists(const T* const object) const;
[9663]213
[9709]214  /** @returns an Iterator to the beginning of the List. */
215  inline iterator                    begin() { return _objects.begin(); };
216  /** @returns a constant Iterator to the beginning of the List. */
217  inline const_iterator              begin() const { return _objects.begin(); };
218  /** @returns an Iterator to the end of the List. */
219  inline iterator                    end() { return _objects.end(); };
220  /** @returns a constant Iterator to the beginning of the List. */
221  inline const_iterator              end() const { return _objects.end(); };
[9685]222
[9709]223  /** @returns true if the List is empty. */
224  inline bool                        empty() const { return _objects.empty(); };
225  /** @returns the size of the List */
226  inline int                         size() const { return _objects.size(); };
227  /** @returns the frontmost Element of the list (normaly the last added Object). */
228  inline T*                          front() const { return _objects.front(); };
229  /** @returns the last added Object */
230  inline T*                          back() const { return _objects.back(); };
[9685]231
[9705]232
[9718]233  ObjectListBase::IteratorBase*      registerObject(T* object);
[9709]234  virtual void                       unregisterObject(IteratorBase* iterator);
[9807]235  bool                               checkIteratorInList(IteratorBase* iterator) const;
236  bool                               checkObjectInList(BaseObject* obj) const;
[9693]237protected:
[9715]238  virtual void                       getBaseObjectList(ObjectListBase::base_list* list) const;
[9693]239
[9702]240
[9660]241private:
242  //! the copy constructor will be hidden.
[9715]243  ObjectList(const ObjectList& definer) {};
[9663]244
[9665]245private:
[9709]246  list                _objects;     //!< The List of stored Objects of Type T.
[9660]247};
[9659]248
[9665]249
250
251
252
253/////////////////////////
254//// IMPLEMENTATION /////
255/////////////////////////
[9681]256/**
[9715]257 * @brief creates a new ObjectList
[9681]258 * @param name The name of the Class.
259 * @param id The ID of the class if desired, or -1 if an id should be assigned automatically.
260 */
[9660]261template <class T>
[9715]262ObjectList<T>::ObjectList(const std::string& name, int id)
263    : ObjectListBase(name, id)
[9660]264{}
[9659]265
[9681]266/**
[9715]267 * @brief deletes the ObjectList.
[9681]268 */
[9660]269template <class T>
[9715]270ObjectList<T>::~ObjectList()
[9663]271{
[9681]272  if (!_objects.empty())
273  {
[9709]274    // std::cout << "There are " << this->size() << " objects from class " << this->name() << "(id:" << this->id() << ") in existance\n";
[9681]275  }
[9663]276}
[9659]277
[9696]278/**
279 * @brief Retrieves a BaseObject matching the Name name in this List.
280 * @param name the Name of the Object.
281 * @returns a BaseObject pointing to the object if found, NULL otherwise.
282 */
[9663]283template <class T>
[9715]284BaseObject* ObjectList<T>::getBaseObject(const std::string& name) const
[9696]285{
286  return this->getObject(name);
287}
288
289
290
291/**
292 * @brief Retrieves an Object of type T matching the Name name in this List.
293 * @param name the Name of the Object.
294 * @returns an Object of type T pointing to the object if found, NULL otherwise.
295 */
296template <class T>
[9715]297T* ObjectList<T>::getObject(const std::string& name) const
[9663]298{
[9684]299  const_iterator it;
300  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
301    if ((*it)->getName() == name)
302      return (*it);
303  return NULL;
[9663]304}
[9659]305
[9696]306/**
[9705]307 * @brief checks if Object object exists in this ClassList.
308 * @param object the Object to check for
309 * @returns True if the object is found within the List, false otherwise
310 */
311template <class T>
[9718]312bool ObjectList<T>::exists(const T* const object) const
[9705]313{
314  return (std::find(_objects.begin(), _objects.end(), object) != _objects.end());
315}
316
317
318/**
[9702]319 * @brief retrieves a List of BaseObjects
320 * @param list the list to push the ObjectList into.
321 */
322template <class T>
[9715]323void ObjectList<T>::getBaseObjectList(ObjectListBase::base_list* list) const
[9702]324{
325  assert (list != NULL);
326  const_iterator it;
327  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
328    list->push_back(*it);
329}
330
331
332/**
[9715]333 * @brief registers an Object to the ObjectList.
[9724]334 * @param object The Object to register.
[9696]335 * @returns a pointer to the iterator inside of the list.
336 */
[9664]337template <class T>
[9715]338ObjectListBase::IteratorBase* ObjectList<T>::registerObject(T* object)
[9664]339{
[9709]340  this->_objects.push_back(object);
341  return new Iterator(--this->_objects.end());
[9664]342}
343
[9696]344/**
345 * @brief removes an Object from the ClassList.
346 * @param iterator the Position at which to remove the Object.
347 */
[9664]348template <class T>
[9715]349void ObjectList<T>::unregisterObject(IteratorBase* iterator)
[9664]350{
[9672]351  this->_objects.erase(static_cast<Iterator*>(iterator)->it());
[9665]352  //_objects.erase(std::find(_objects.begin(), _objects.end(), object));
[9664]353}
354
[9807]355template <class T>
356bool ObjectList<T>::checkIteratorInList(IteratorBase* iterator) const
357{
358  const_iterator it;
359  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
360    if (static_cast<Iterator*>(iterator)->it() == it)
361      return true;
362  printf("ObjectList:: checkIteratorInList:: ITERATOR NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str());
363  return false;
364}
365
366template <class T>
367bool ObjectList<T>::checkObjectInList(BaseObject* obj) const
368{
369  T* object = dynamic_cast<T*>(obj);
370  if (object != NULL)
371  {
372    printf("EXTREME BUG: Object does not exist anymore!! (or a bug in ObjectList)\n");
373    return false;;
374  }
375
376  const_iterator it;
377  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
378  {
379    if (*it == object)
380      return true;
381  }
382  printf("ObjectList:: checkObjectInList:: OBJECT NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str());
383  return false;
384}
385
386
[9716]387#endif /* _OBJECT_LIST_H */
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