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source: orxonox.OLD/branches/network/src/lib/lang/object_list.h @ 9909

Last change on this file since 9909 was 9909, checked in by rennerc, 18 years ago

ClassID synchronization might work. at least it still works with it :D

File size: 14.4 KB
Line 
1/*!
2 * @file object_list.h
3 * @brief Definition of a dynamically allocating ClassID
4 *
5 */
6
7#ifndef _OBJECT_LIST_H
8#define _OBJECT_LIST_H
9
10#include "class_id.h"
11#include <map>
12#include <list>
13#include <string>
14
15#include <cassert>
16#include <iostream>
17
18/**
19 * @brief Use this macro to easily declare a Class to store its own ObjectListDeclaration
20 * @param ClassName the Name of the Class.
21 * @note: Using this inside of a Class means, that you loose the member: _objectList, while defining
22 * two new functions objectList() and classID().
23 */
24#define ObjectListDeclaration(ClassName) \
25  public: \
26   static inline const ObjectList<ClassName>& objectList() { return ClassName::_objectList; }; \
27   static inline const ClassID& staticClassID() { return ClassName::_objectList.identity(); }; \
28  private: \
29   static ObjectList<ClassName> _objectList
30
31/**
32 * @brief Use this macro to easily define a Class to store its own ObjectListDefinition
33 * @param ClassName: the Name of the Class.
34 * @param ID: optional set a Fixed ID.
35 */
36#define ObjectListDefinitionID(ClassName, ID) \
37   ObjectList<ClassName> ClassName::_objectList(#ClassName, ID)
38
39/**
40 * @brief Use this macro to easily define a Class to store its own ObjectListDefinition
41 * @param ClassName: the Name of the Class.
42 */
43#define ObjectListDefinition(ClassName) \
44    ObjectListDefinitionID(ClassName, -1)
45
46class BaseObject;
47//! The superclass that all ObjectLists follow.
48/**
49 * @see template<class T> ObjectList<T>
50 */
51class ObjectListBase
52{
53public:
54  /** @brief A Typedefinition for the Base-List that can be retrieved with getBaseObjectList(base_list*) */
55  typedef std::list<BaseObject*>        base_list;
56  /** @brief An iterator for the base_list */
57  typedef base_list::iterator           base_iterator;
58  //! A fast iterator Base-Class, for iterator-casting and storing.
59  /** @note This Iterator is explicitely used only for storage purposes in the BaseObject */
60  class IteratorBase { };
61
62public:
63  /** @returns The Identity of the Class stored within. */
64  inline const ClassID&                 identity() const { return _identity; }
65  /** @returns the ID of the Identity of the ObjectList */
66  inline int                            id() const { return _id; };
67  /** @returns The Name of the Class stored in this ObjectList */
68  inline const std::string&             name() const { return _name; };
69  /** @param id The id to compare @returns true on match, false otherwise */
70  inline bool                           operator==(int id) const { return _id == id; };
71  /** @param id The id to compare @returns true on match, false otherwise */
72  inline bool                           operator==(const ClassID& id) const { return id == _id; };
73  /** @param name The name to compare @returns true on match, false otherwise */
74  inline bool                           operator==(const std::string& name) const { return _name == name; };
75  /** @param id The id to acquire @param name the Name to acquire @brief stores a Name and an ID in a pointer. */
76  inline void                           acquireID(const int*& id, const std::string*& name) const { id = &_id; name = &_name; };
77  /** @brief fills a list of Objects into a BaseObject*-List. @param list the list to fill */
78  virtual void                          getBaseObjectList(base_list* list) const = 0;
79
80  static const ClassID&                 retrieveIdentity(int id);
81  static const ClassID&                 retrieveIdentity(const std::string& name);
82
83  static const ObjectListBase* const    getObjectList(int classID);
84  static const ObjectListBase* const    getObjectList(const std::string& className);
85  static const ObjectListBase* const    getObjectList(const ClassID& classID);
86
87  static BaseObject*                    getBaseObject(int classID, const std::string& objectName);
88  static BaseObject*                    getBaseObject(const std::string& className, const std::string& objectName);
89  static BaseObject*                    getBaseObject(const ClassID& classID, const std::string& objectName);
90
91  /** @returns an Object with Name name out of this List @param name the name of the Object. */
92  virtual BaseObject*                   getBaseObject(const std::string& name) const = 0;
93
94  static const std::list<std::string>&  getClassNames();
95
96
97  static unsigned int                   classCount();
98  void                                  debug(unsigned int level) const;
99  static void                           debugAll(unsigned int level);
100
101  static const std::string&             IDToString(int classID);
102  static int                            StringToID(const std::string& className);
103
104  //! Only used to unsubscribe a BaseObject. (just try to make a valid iterator, stupid :))
105  virtual void                          unregisterObject(IteratorBase* _iterators) = 0;
106  //! Only for debug purposes
107  virtual bool                          checkIteratorInList(IteratorBase* _iterator) const = 0;
108  virtual bool                          checkObjectInList(BaseObject* obj) const = 0;
109
110protected:
111  ObjectListBase(const std::string& className, int id = -1);
112  virtual ~ObjectListBase();
113
114private:
115  /** @brief hidden copy constructor. */
116  ObjectListBase(const ObjectListBase&) {};
117
118  static bool                         classIDExists(int id);
119  static bool                         classNameExists(const std::string& className);
120
121
122protected:
123  typedef std::map<int, ObjectListBase*>         IDMap;   //!< The Generic Map.
124  typedef std::map<std::string, ObjectListBase*> NameMap; //!< The Generic Map.
125
126private:
127  int                           _id;                //!< The Unique ID of the Class.
128  const std::string             _name;              //!< The Name of the Class.
129  ClassID                       _identity;          //!< The Identity of the Class. (equal to _id and _name)
130
131private:
132  static IDMap*                 _classesByID;       //!< A Map of all the classes in existance.
133  static NameMap*               _classesByName;     //!< A Map of all the classes in existance.
134  static std::list<std::string> _classNames;        //!< A list of all the registered ClassNames.
135 
136public:
137  static void replaceIDMap( const std::map<std::string, int>& str2id );
138  static std::map<std::string, int>* createStrToId();
139};
140
141
142/////////////////////////
143//// TEMPLATISATION /////
144/////////////////////////
145//! Defines a ObjectList handler for objects of type T.
146/**
147 * The ObjectList is a generic way to store every object created from a Class 'T'
148 *  in a List. The list can be retrieved, and used constantly over iterators,
149 *  as with normal std::list.
150 *
151 * Furthermore the linkage over the single Lists is given over the Superclass ObjectListBase.
152 *
153 * The approach of ObjectList is an intrusive one, meaning, that each Class that wants to
154 * support it must implement a Declaration and a Definition for the ObjectList, as mentioned
155 * in the next statement:
156 *
157 * To define a Class with a ObjectList, you have to:
158 *  1. Include 'ObjectListDeclaration(T);' in its Declaration (at the beginning)
159 *  2. Include 'ObjectListDefinition(T);' in some Definition file (cc-file)
160 *  3. In the constructor add 'registerObject(this, objectList);'
161 *
162 * @note The Class must define the compare with const std::string& operator for this to work.
163 *  The operator==(const std::string& name) should compare the object's name with name.
164 *
165 *
166 *
167 * Limitations:
168 *  ObjectList cannot be used with other Factory style Classes, if the class is also a BaseObject,
169 *   and not loaded before the ObjectList.
170 *
171 * example: Iterating: Iteration is made easy, and fast as follows:
172 *   for (ObjectList<PlayerStats>::const_iterator it = PlayerStats::objectList().begin();
173 *      it != PlayerStats::objectList().end();
174 *     ++it)
175 *   {
176 *    (*it)->dosomething
177 *   }
178 *
179 * example: Find an Object:
180 * Playable* playable = Playable::objectList("orxonox-super-rocket-fighter"); // searches an Object By its name.
181 *
182 */
183template<class T>
184class ObjectList : public ObjectListBase
185{
186public:
187  typedef std::list<T*>                  list;             //!< The list of Type T* (used for Objects in this ObjectList)
188  typedef typename list::iterator        iterator;         //!< The iterator for the List of type T (use with ObjectList<Type>::iterator)
189  typedef typename list::const_iterator  const_iterator;   //!< A constant iterator for the List of type T (use with ObjectList<Type>::const_iterator)
190
191
192  //! An iterator to store Objects in the BaseObject, and remove Objects fast.
193class Iterator : public ObjectListBase::IteratorBase
194  {
195  public:
196    /** @brief creates an Iterator fast. @param it the Iterator. */
197    inline Iterator(iterator it) { _it = it; }
198    /** @returns the Iterator */
199    inline iterator& it() { return _it; }
200  private:
201    typename ObjectList::iterator _it;  //!< Stored Iterator
202  };
203
204public:
205  ObjectList(const std::string& name, int id = -1);
206  ~ObjectList();
207
208  virtual BaseObject*                getBaseObject(const std::string& name) const;
209  T*                                 getObject(const std::string& name) const;
210  /** @returns A constant list of Objects of this Class. */
211  inline const list&                 objects() const { return _objects; };
212  bool                               exists(const T* const object) const;
213
214  /** @returns an Iterator to the beginning of the List. */
215  inline iterator                    begin() { return _objects.begin(); };
216  /** @returns a constant Iterator to the beginning of the List. */
217  inline const_iterator              begin() const { return _objects.begin(); };
218  /** @returns an Iterator to the end of the List. */
219  inline iterator                    end() { return _objects.end(); };
220  /** @returns a constant Iterator to the beginning of the List. */
221  inline const_iterator              end() const { return _objects.end(); };
222
223  /** @returns true if the List is empty. */
224  inline bool                        empty() const { return _objects.empty(); };
225  /** @returns the size of the List */
226  inline int                         size() const { return _objects.size(); };
227  /** @returns the frontmost Element of the list (normaly the last added Object). */
228  inline T*                          front() const { return _objects.front(); };
229  /** @returns the last added Object */
230  inline T*                          back() const { return _objects.back(); };
231
232
233  ObjectListBase::IteratorBase*      registerObject(T* object);
234  virtual void                       unregisterObject(IteratorBase* iterator);
235  bool                               checkIteratorInList(IteratorBase* iterator) const;
236  bool                               checkObjectInList(BaseObject* obj) const;
237protected:
238  virtual void                       getBaseObjectList(ObjectListBase::base_list* list) const;
239
240
241private:
242  //! the copy constructor will be hidden.
243  ObjectList(const ObjectList& definer) {};
244
245private:
246  list                _objects;     //!< The List of stored Objects of Type T.
247};
248
249
250
251
252
253/////////////////////////
254//// IMPLEMENTATION /////
255/////////////////////////
256/**
257 * @brief creates a new ObjectList
258 * @param name The name of the Class.
259 * @param id The ID of the class if desired, or -1 if an id should be assigned automatically.
260 */
261template <class T>
262ObjectList<T>::ObjectList(const std::string& name, int id)
263    : ObjectListBase(name, id)
264{}
265
266/**
267 * @brief deletes the ObjectList.
268 */
269template <class T>
270ObjectList<T>::~ObjectList()
271{
272  if (!_objects.empty())
273  {
274    // std::cout << "There are " << this->size() << " objects from class " << this->name() << "(id:" << this->id() << ") in existance\n";
275  }
276}
277
278/**
279 * @brief Retrieves a BaseObject matching the Name name in this List.
280 * @param name the Name of the Object.
281 * @returns a BaseObject pointing to the object if found, NULL otherwise.
282 */
283template <class T>
284BaseObject* ObjectList<T>::getBaseObject(const std::string& name) const
285{
286  return this->getObject(name);
287}
288
289
290
291/**
292 * @brief Retrieves an Object of type T matching the Name name in this List.
293 * @param name the Name of the Object.
294 * @returns an Object of type T pointing to the object if found, NULL otherwise.
295 */
296template <class T>
297T* ObjectList<T>::getObject(const std::string& name) const
298{
299  const_iterator it;
300  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
301    if ((*it)->getName() == name)
302      return (*it);
303  return NULL;
304}
305
306/**
307 * @brief checks if Object object exists in this ClassList.
308 * @param object the Object to check for
309 * @returns True if the object is found within the List, false otherwise
310 */
311template <class T>
312bool ObjectList<T>::exists(const T* const object) const
313{
314  return (std::find(_objects.begin(), _objects.end(), object) != _objects.end());
315}
316
317
318/**
319 * @brief retrieves a List of BaseObjects
320 * @param list the list to push the ObjectList into.
321 */
322template <class T>
323void ObjectList<T>::getBaseObjectList(ObjectListBase::base_list* list) const
324{
325  assert (list != NULL);
326  const_iterator it;
327  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
328    list->push_back(*it);
329}
330
331
332/**
333 * @brief registers an Object to the ObjectList.
334 * @param object The Object to register.
335 * @returns a pointer to the iterator inside of the list.
336 */
337template <class T>
338ObjectListBase::IteratorBase* ObjectList<T>::registerObject(T* object)
339{
340  this->_objects.push_back(object);
341  return new Iterator(--this->_objects.end());
342}
343
344/**
345 * @brief removes an Object from the ClassList.
346 * @param iterator the Position at which to remove the Object.
347 */
348template <class T>
349void ObjectList<T>::unregisterObject(IteratorBase* iterator)
350{
351  this->_objects.erase(static_cast<Iterator*>(iterator)->it());
352  //_objects.erase(std::find(_objects.begin(), _objects.end(), object));
353}
354
355template <class T>
356bool ObjectList<T>::checkIteratorInList(IteratorBase* iterator) const
357{
358  const_iterator it;
359  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
360    if (static_cast<Iterator*>(iterator)->it() == it)
361      return true;
362  printf("ObjectList:: checkIteratorInList:: ITERATOR NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str());
363  return false;
364}
365
366template <class T>
367bool ObjectList<T>::checkObjectInList(BaseObject* obj) const
368{
369  T* object = dynamic_cast<T*>(obj);
370  if (object != NULL)
371  {
372    printf("EXTREME BUG: Object does not exist anymore!! (or a bug in ObjectList)\n");
373    return false;;
374  }
375
376  const_iterator it;
377  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
378  {
379    if (*it == object)
380      return true;
381  }
382  printf("ObjectList:: checkObjectInList:: OBJECT NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str());
383  return false;
384}
385
386
387#endif /* _OBJECT_LIST_H */
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