[10630] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Silvan Nellen |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #include "util/loading/factory.h" |
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| 17 | #include "action_trigger.h" |
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| 18 | #include "debug.h" |
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| 19 | |
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| 20 | ObjectListDefinition(ActionTrigger); |
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| 21 | CREATE_FACTORY(ActionTrigger); |
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| 22 | |
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| 23 | CREATE_SCRIPTABLE_CLASS(ActionTrigger, |
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| 24 | // Coordinates |
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| 25 | addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor)) |
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| 26 | ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX)) |
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| 27 | ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY)) |
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| 28 | ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ)) |
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| 29 | //Properties |
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| 30 | ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName)) |
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| 31 | ->addMethod("setTarget", Executor1<ActionTrigger, lua_State*, const std::string&>(&ActionTrigger::setTarget)) |
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| 32 | ->addMethod("setTriggerParent", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setTriggerParent)) |
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| 33 | ->addMethod("setInvert", Executor1<ActionTrigger, lua_State*, bool>(&ActionTrigger::setInvert)) |
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| 34 | ->addMethod("setRadius", Executor1<ActionTrigger, lua_State*, float>(&ActionTrigger::setRadius)) |
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| 35 | ->addMethod("setScript", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setScript)) |
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| 36 | ->addMethod("setFunction", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setFunction)) |
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| 37 | ->addMethod("setDebugDraw", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setDebugDraw)) |
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| 38 | ->addMethod("setAddToScript", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setAddToScript)) |
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| 39 | ); |
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| 40 | |
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| 41 | |
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| 42 | /** |
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| 43 | * Constructs a new ActionTrigger. |
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| 44 | * @param root the xml element to load the parameters from. |
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| 45 | * |
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| 46 | */ |
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| 47 | ActionTrigger::ActionTrigger(const TiXmlElement* root) |
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| 48 | { |
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| 49 | this->registerObject(this, ActionTrigger::_objectList); |
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| 50 | |
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| 51 | radius = 10; |
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| 52 | invert = false; |
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[10631] | 53 | actionScheduled = false; |
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[10630] | 54 | |
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| 55 | if(root != NULL) |
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| 56 | { |
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| 57 | loadParams(root); |
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| 58 | |
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| 59 | if(addToScript && scriptIsOk) |
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| 60 | { |
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| 61 | script->addObject( "ActionTrigger", this->getName()); |
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| 62 | } |
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| 63 | |
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| 64 | } |
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| 65 | |
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| 66 | } |
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| 67 | |
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| 68 | /** |
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| 69 | * Deletes the ActionTrigger. |
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| 70 | * |
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| 71 | */ |
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| 72 | ActionTrigger::~ActionTrigger() |
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| 73 | { |
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| 74 | |
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| 75 | } |
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| 76 | |
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| 77 | /** |
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| 78 | * Reads the values from the tml element and sets them. |
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| 79 | * @param root the xml element to load the parameters from. |
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| 80 | * |
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| 81 | */ |
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| 82 | void ActionTrigger::loadParams(const TiXmlElement* root) |
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| 83 | { |
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| 84 | |
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| 85 | ScriptTrigger ::loadParams(root); |
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| 86 | |
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| 87 | |
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| 88 | LoadParam(root, "radius", this, ActionTrigger, setRadius) |
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| 89 | .describe("the fileName of the script, that should be triggered by this script trigger") |
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| 90 | .defaultValues(0); |
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| 91 | LoadParam(root, "worldentity", this, ActionTrigger, setTarget) |
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| 92 | .describe("The name of the target as it is in the *.oxw file") |
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| 93 | .defaultValues(""); |
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| 94 | LoadParam(root, "invert", this, ActionTrigger, setInvert) |
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| 95 | .describe("") |
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| 96 | .defaultValues(false); |
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| 97 | |
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| 98 | } |
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| 99 | |
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| 100 | |
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| 101 | /** |
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| 102 | * Sets the target(a world entity) of the ActionTrigger. If the distance between the target and this trigger is smaller than the radius, the script gets triggered. |
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| 103 | * @param target The worldentity that the script supervises. |
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| 104 | */ |
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| 105 | void ActionTrigger::setTarget(const std::string& target) |
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| 106 | { |
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| 107 | |
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| 108 | WorldEntity* targetEntity = WorldEntity::objectList().getObject(target); |
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| 109 | if (targetEntity != NULL) |
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| 110 | { |
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| 111 | this->setTarget(targetEntity); |
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| 112 | } |
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| 113 | else |
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| 114 | { |
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| 115 | PRINTF(2)("ERROR SCRTIPTTRIGGER : Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassCName(), this->getCName()); |
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| 116 | } |
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| 117 | } |
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| 118 | |
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| 119 | |
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[10631] | 120 | void ActionTrigger::tick( float timestep ) |
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[10630] | 121 | { |
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[10631] | 122 | if( scriptFinished || !actionScheduled ) return; |
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[10630] | 123 | |
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| 124 | if( this->target != NULL) |
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| 125 | { |
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| 126 | if( !invert && this->distance(target) < radius && actionScheduled) |
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| 127 | { |
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[10631] | 128 | executeScriptFunction(timestep); |
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[10630] | 129 | scriptCalled = true; |
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| 130 | return; |
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| 131 | } |
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| 132 | else if( invert && this->distance(target) > radius && actionScheduled) |
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| 133 | { |
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[10631] | 134 | executeScriptFunction(timestep); |
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[10630] | 135 | scriptCalled = true; |
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| 136 | return; |
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| 137 | } |
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| 138 | } |
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| 139 | } |
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| 140 | |
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| 141 | |
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| 142 | |
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