[5] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | You may use this sample code for anything you like, it is not covered by the |
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| 11 | LGPL like the rest of the engine. |
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| 12 | ----------------------------------------------------------------------------- |
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| 13 | */ |
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| 14 | |
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| 15 | /** |
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| 16 | \file |
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| 17 | SkyBox.h |
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| 18 | \brief |
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| 19 | Specialisation of OGRE's framework application to show the |
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| 20 | skybox feature where a wrap-around environment is projected |
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| 21 | onto a cube around the camera. |
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| 22 | */ |
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| 23 | |
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| 24 | #include "ExampleApplication.h" |
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| 25 | |
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| 26 | ParticleSystem *pThrusters; |
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| 27 | |
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| 28 | class SkyBoxFrameListener : public ExampleFrameListener |
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| 29 | { |
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| 30 | private: |
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| 31 | static float fDefDim; |
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| 32 | static float fDefVel; |
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| 33 | |
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| 34 | public: |
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| 35 | SkyBoxFrameListener(RenderWindow* win, Camera* cam) : ExampleFrameListener( win, cam ) |
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| 36 | { |
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| 37 | } |
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| 38 | |
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| 39 | bool frameStarted( const FrameEvent& evt ) |
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| 40 | { |
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| 41 | if( ExampleFrameListener::frameStarted( evt ) == false ) |
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| 42 | return false; |
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| 43 | |
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| 44 | if( mKeyboard->isKeyDown( OIS::KC_N ) ) |
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| 45 | { |
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| 46 | pThrusters->setDefaultDimensions( fDefDim + 0.25, fDefDim + 0.25 ); |
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| 47 | fDefDim += 0.25; |
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| 48 | } |
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| 49 | |
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| 50 | if( mKeyboard->isKeyDown( OIS::KC_M ) ) |
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| 51 | { |
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| 52 | pThrusters->setDefaultDimensions( fDefDim - 0.25, fDefDim - 0.25 ); |
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| 53 | fDefDim -= 0.25; |
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| 54 | } |
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| 55 | |
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| 56 | if( mKeyboard->isKeyDown( OIS::KC_H ) ) |
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| 57 | { |
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| 58 | pThrusters->getEmitter( 0 )->setParticleVelocity( fDefVel + 1 ); |
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| 59 | pThrusters->getEmitter( 1 )->setParticleVelocity( fDefVel + 1 ); |
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| 60 | fDefVel += 1; |
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| 61 | } |
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| 62 | |
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| 63 | if( mKeyboard->isKeyDown( OIS::KC_J ) && !( fDefVel < 0.0f ) ) |
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| 64 | { |
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| 65 | pThrusters->getEmitter( 0 )->setParticleVelocity( fDefVel - 1 ); |
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| 66 | pThrusters->getEmitter( 1 )->setParticleVelocity( fDefVel - 1 ); |
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| 67 | fDefVel -= 1; |
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| 68 | } |
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| 69 | |
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| 70 | return true; |
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| 71 | } |
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| 72 | }; |
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| 73 | |
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| 74 | float SkyBoxFrameListener::fDefDim = 25.0f; |
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| 75 | float SkyBoxFrameListener::fDefVel = 50.0f; |
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| 76 | |
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| 77 | class SkyBoxApplication : public ExampleApplication |
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| 78 | { |
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| 79 | public: |
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| 80 | SkyBoxApplication() {} |
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| 81 | |
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| 82 | protected: |
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| 83 | virtual void createFrameListener(void) |
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| 84 | { |
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| 85 | mFrameListener= new SkyBoxFrameListener(mWindow, mCamera); |
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| 86 | mRoot->addFrameListener(mFrameListener); |
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| 87 | } |
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| 88 | |
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| 89 | // Just override the mandatory create scene method |
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| 90 | void createScene(void) |
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| 91 | { |
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| 92 | // Set ambient light |
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| 93 | mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5)); |
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| 94 | |
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| 95 | // Create a skybox |
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| 96 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox", 50 ); |
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| 97 | |
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| 98 | // Create a light |
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| 99 | Light* l = mSceneMgr->createLight("MainLight"); |
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| 100 | // Accept default settings: point light, white diffuse, just set position |
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| 101 | // NB I could attach the light to a SceneNode if I wanted it to move automatically with |
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| 102 | // other objects, but I don't |
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| 103 | l->setPosition(20,80,50); |
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| 104 | |
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| 105 | // Also add a nice starship in |
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| 106 | Entity *ent = mSceneMgr->createEntity( "razor", "razor.mesh" ); |
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| 107 | |
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| 108 | mSceneMgr->getRootSceneNode()->attachObject( ent ); |
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| 109 | |
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| 110 | pThrusters = mSceneMgr->createParticleSystem( "ParticleSys1", 200 ); |
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| 111 | |
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| 112 | pThrusters ->setMaterialName( "Examples/Flare" ); |
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| 113 | pThrusters ->setDefaultDimensions( 25, 25 ); |
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| 114 | |
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| 115 | ParticleEmitter *pEmit1 = pThrusters ->addEmitter( "Point" ); |
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| 116 | ParticleEmitter *pEmit2 = pThrusters ->addEmitter( "Point" ); |
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| 117 | |
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| 118 | // Thruster 1 |
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| 119 | pEmit1->setAngle( Degree(3) ); |
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| 120 | pEmit1->setTimeToLive( 0.2 ); |
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| 121 | pEmit1->setEmissionRate( 70 ); |
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| 122 | |
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| 123 | pEmit1->setParticleVelocity( 50 ); |
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| 124 | |
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| 125 | pEmit1->setDirection(- Vector3::UNIT_Z); |
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| 126 | pEmit1->setColour( ColourValue::White, ColourValue::Red); |
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| 127 | |
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| 128 | // Thruster 2 |
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| 129 | pEmit2->setAngle( Degree(3) ); |
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| 130 | pEmit2->setTimeToLive( 0.2 ); |
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| 131 | pEmit2->setEmissionRate( 70 ); |
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| 132 | |
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| 133 | pEmit2->setParticleVelocity( 50 ); |
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| 134 | |
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| 135 | pEmit2->setDirection( -Vector3::UNIT_Z ); |
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| 136 | pEmit2->setColour( ColourValue::White, ColourValue::Red ); |
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| 137 | |
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| 138 | // Set the position of the thrusters |
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| 139 | pEmit1->setPosition( Vector3( 5.7f, 0.0f, 0.0f ) ); |
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| 140 | pEmit2->setPosition( Vector3( -18.0f, 0.0f, 0.0f ) ); |
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| 141 | |
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| 142 | mSceneMgr->getRootSceneNode()->createChildSceneNode( Vector3( 0.0f, 6.5f, -67.0f ) ) |
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| 143 | ->attachObject(pThrusters); |
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| 144 | } |
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| 145 | |
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| 146 | }; |
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