source:
data/branches/Shader_HS18/programs/Example/GLSL150/StdQuad_vp.glsl
@
12083
Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago | |
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File size: 195 bytes |
Rev | Line | |
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[12083] | 1 | #version 150 |
2 | ||
3 | in vec4 vertex; | |
4 | in vec2 uv0; | |
5 | uniform mat4 worldViewProj; | |
6 | ||
7 | out vec2 oUv0; | |
8 | ||
9 | void main() | |
10 | { | |
11 | gl_Position = worldViewProj * vertex; | |
12 | ||
13 | oUv0 = uv0; | |
14 | } | |
15 |
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