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source: data/branches/Shader_HS18/programs/Example/GLSL150/StdQuad_vp.glsl @ 12083

Last change on this file since 12083 was 12083, checked in by wiesep, 5 years ago

Reorganised shader programs

File size: 195 bytes
Line 
1#version 150
2
3in vec4 vertex;
4in vec2 uv0;
5uniform mat4 worldViewProj;
6
7out vec2 oUv0;
8
9void main()                   
10{
11        gl_Position = worldViewProj * vertex;
12               
13        oUv0 = uv0;
14}
15
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