| [6832] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Oli Scheuss | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  */ | 
|---|
 | 27 |  | 
|---|
 | 28 |  | 
|---|
 | 29 | #include "Drone.h" | 
|---|
 | 30 |  | 
|---|
 | 31 | #include "core/XMLPort.h" | 
|---|
| [11071] | 32 | #include "core/CoreIncludes.h" | 
|---|
| [6832] | 33 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
|---|
 | 34 |  | 
|---|
 | 35 | namespace orxonox | 
|---|
 | 36 | { | 
|---|
| [9667] | 37 |     RegisterClass(Drone); | 
|---|
| [6832] | 38 |     /** | 
|---|
 | 39 |     @brief | 
|---|
 | 40 |         Constructor. Registers the object and initializes some default values. | 
|---|
 | 41 |     */ | 
|---|
| [9667] | 42 |     Drone::Drone(Context* context) : Pawn(context) | 
|---|
| [6832] | 43 |     { | 
|---|
| [7039] | 44 |         RegisterObject(Drone); | 
|---|
| [6832] | 45 |  | 
|---|
| [11071] | 46 |         this->myController_ = nullptr; | 
|---|
| [7077] | 47 |  | 
|---|
| [6832] | 48 |         this->localLinearAcceleration_.setValue(0, 0, 0); | 
|---|
 | 49 |         this->localAngularAcceleration_.setValue(0, 0, 0); | 
|---|
| [6991] | 50 |         this->setRadarVisibility(false); | 
|---|
| [11071] | 51 |         this->setCollisionType(WorldEntity::CollisionType::Dynamic); | 
|---|
| [7077] | 52 |  | 
|---|
| [9667] | 53 |         myController_ = new DroneController(this->getContext()); //!< Creates a new controller and passes our this pointer to it as creator. | 
|---|
| [6847] | 54 |         myController_->setDrone(this); | 
|---|
 | 55 |  | 
|---|
| [6832] | 56 |         this->setController(myController_); | 
|---|
 | 57 |     } | 
|---|
 | 58 |  | 
|---|
 | 59 |     /** | 
|---|
 | 60 |     @brief | 
|---|
 | 61 |         Destructor. Destroys controller, if present. | 
|---|
 | 62 |     */ | 
|---|
 | 63 |     Drone::~Drone() | 
|---|
 | 64 |     { | 
|---|
 | 65 |         if( this->isInitialized() && this->myController_ ) | 
|---|
| [7077] | 66 |             this->myController_->destroy(); | 
|---|
| [6832] | 67 |     } | 
|---|
 | 68 |  | 
|---|
 | 69 |     /** | 
|---|
 | 70 |     @brief | 
|---|
 | 71 |         Method for creating a Drone through XML. | 
|---|
 | 72 |     */ | 
|---|
 | 73 |     void Drone::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
 | 74 |     { | 
|---|
 | 75 |         SUPER(Drone, XMLPort, xmlelement, mode); | 
|---|
 | 76 |  | 
|---|
| [7039] | 77 |         XMLPortParam(Drone, "primaryThrust_", setPrimaryThrust, getPrimaryThrust, xmlelement, mode); | 
|---|
 | 78 |         XMLPortParam(Drone, "auxilaryThrust_", setAuxilaryThrust, getAuxilaryThrust, xmlelement, mode); | 
|---|
 | 79 |         XMLPortParam(Drone, "rotationThrust_", setRotationThrust, getRotationThrust, xmlelement, mode); | 
|---|
| [6991] | 80 |         XMLPortParam(Drone, "maxDistanceToOwner_", setMaxDistanceToOwner, getMaxDistanceToOwner, xmlelement, mode); | 
|---|
 | 81 |         XMLPortParam(Drone, "minDistanceToOwner_", setMinDistanceToOwner, getMinDistanceToOwner, xmlelement, mode); | 
|---|
| [7060] | 82 |         XMLPortParam(Drone, "maxShootingRange_", setMaxShootingRange, getMaxShootingRange, xmlelement, mode); | 
|---|
| [6832] | 83 |     } | 
|---|
 | 84 |  | 
|---|
 | 85 |  | 
|---|
 | 86 |     /** | 
|---|
 | 87 |     @brief | 
|---|
 | 88 |         Defines which actions the Drone has to take in each tick. | 
|---|
 | 89 |     @param dt | 
|---|
 | 90 |         The length of the tick. | 
|---|
 | 91 |     */ | 
|---|
 | 92 |     void Drone::tick(float dt) | 
|---|
 | 93 |     { | 
|---|
 | 94 |         SUPER(Drone, tick, dt); | 
|---|
| [7077] | 95 |  | 
|---|
| [6832] | 96 |         //if (this->hasLocalController()) | 
|---|
 | 97 |         //{ | 
|---|
 | 98 |             this->localLinearAcceleration_.setX(this->localLinearAcceleration_.x() * getMass() * this->auxilaryThrust_); | 
|---|
 | 99 |             this->localLinearAcceleration_.setY(this->localLinearAcceleration_.y() * getMass() * this->auxilaryThrust_); | 
|---|
 | 100 |             if (this->localLinearAcceleration_.z() > 0) | 
|---|
 | 101 |               this->localLinearAcceleration_.setZ(this->localLinearAcceleration_.z() * getMass() * this->auxilaryThrust_); | 
|---|
 | 102 |             else | 
|---|
 | 103 |               this->localLinearAcceleration_.setZ(this->localLinearAcceleration_.z() * getMass() * this->primaryThrust_); | 
|---|
 | 104 |             this->physicalBody_->applyCentralForce(physicalBody_->getWorldTransform().getBasis() * this->localLinearAcceleration_); | 
|---|
 | 105 |             this->localLinearAcceleration_.setValue(0, 0, 0); | 
|---|
| [7077] | 106 |  | 
|---|
| [6832] | 107 |             this->localAngularAcceleration_ *= this->getLocalInertia() * this->rotationThrust_; | 
|---|
 | 108 |             this->physicalBody_->applyTorque(physicalBody_->getWorldTransform().getBasis() * this->localAngularAcceleration_); | 
|---|
 | 109 |             this->localAngularAcceleration_.setValue(0, 0, 0); | 
|---|
 | 110 |         //} | 
|---|
 | 111 |     } | 
|---|
| [7077] | 112 |  | 
|---|
| [6832] | 113 |     /** | 
|---|
 | 114 |     @brief | 
|---|
 | 115 |         Moves the Drone in the negative z-direction (Front/Back) by an amount specified by the first component of the input 2-dim vector. | 
|---|
 | 116 |     @param value | 
|---|
 | 117 |         The vector determining the amount of the movement. | 
|---|
 | 118 |     */ | 
|---|
 | 119 |     void Drone::moveFrontBack(const Vector2& value) | 
|---|
 | 120 |     { | 
|---|
 | 121 |         this->localLinearAcceleration_.setZ(this->localLinearAcceleration_.z() - value.x); | 
|---|
 | 122 |     } | 
|---|
 | 123 |  | 
|---|
 | 124 |     /** | 
|---|
 | 125 |     @brief | 
|---|
 | 126 |         Moves the Drone in the x-direction (Right/Left) by an amount specified by the first component of the input 2-dim vector. | 
|---|
 | 127 |     @param value | 
|---|
 | 128 |         The vector determining the amount of the movement. | 
|---|
 | 129 |     */ | 
|---|
 | 130 |     void Drone::moveRightLeft(const Vector2& value) | 
|---|
 | 131 |     { | 
|---|
 | 132 |         this->localLinearAcceleration_.setX(this->localLinearAcceleration_.x() + value.x); | 
|---|
 | 133 |     } | 
|---|
 | 134 |  | 
|---|
 | 135 |     /** | 
|---|
 | 136 |     @brief | 
|---|
 | 137 |         Moves the Drone in the y-direction (Up/Down) by an amount specified by the first component of the input 2-dim vector. | 
|---|
 | 138 |     @param value | 
|---|
 | 139 |         The vector determining the amount of the movement. | 
|---|
 | 140 |     */ | 
|---|
 | 141 |     void Drone::moveUpDown(const Vector2& value) | 
|---|
 | 142 |     { | 
|---|
 | 143 |         this->localLinearAcceleration_.setY(this->localLinearAcceleration_.y() + value.x); | 
|---|
 | 144 |     } | 
|---|
 | 145 |  | 
|---|
 | 146 |     /** | 
|---|
 | 147 |     @brief | 
|---|
 | 148 |         Rotates the Drone around the y-axis by the amount specified by the first component of the input 2-dim vector. | 
|---|
 | 149 |     @param value | 
|---|
 | 150 |         The vector determining the amount of the angular movement. | 
|---|
 | 151 |     */ | 
|---|
 | 152 |     void Drone::rotateYaw(const Vector2& value) | 
|---|
 | 153 |     { | 
|---|
| [6918] | 154 |         this->localAngularAcceleration_.setY(this->localAngularAcceleration_.y() + value.x); | 
|---|
| [6832] | 155 |     } | 
|---|
 | 156 |  | 
|---|
 | 157 |     /** | 
|---|
 | 158 |     @brief | 
|---|
 | 159 |         Rotates the Drone around the x-axis by the amount specified by the first component of the input 2-dim vector. | 
|---|
 | 160 |     @param value | 
|---|
 | 161 |         The vector determining the amount of the angular movement. | 
|---|
 | 162 |     */ | 
|---|
 | 163 |     void Drone::rotatePitch(const Vector2& value) | 
|---|
 | 164 |     { | 
|---|
 | 165 |         this->localAngularAcceleration_.setX(this->localAngularAcceleration_.x() + value.x); | 
|---|
 | 166 |     } | 
|---|
 | 167 |  | 
|---|
 | 168 |     /** | 
|---|
 | 169 |     @brief | 
|---|
 | 170 |         Rotates the Drone around the z-axis by the amount specified by the first component of the input 2-dim vector. | 
|---|
 | 171 |     @param value | 
|---|
 | 172 |         The vector determining the amount of the angular movement. | 
|---|
 | 173 |     */ | 
|---|
 | 174 |     void Drone::rotateRoll(const Vector2& value) | 
|---|
 | 175 |     { | 
|---|
 | 176 |         this->localAngularAcceleration_.setZ(this->localAngularAcceleration_.z() + value.x); | 
|---|
 | 177 |     } | 
|---|
| [7077] | 178 |  | 
|---|
| [6832] | 179 | } | 
|---|