| [2072] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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| [2662] | 25 |  *      Reto Grieder | 
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| [2072] | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "ControllableEntity.h" | 
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 | 30 |  | 
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| [2662] | 31 | #include <OgreSceneManager.h> | 
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| [3196] | 32 | #include <OgreSceneNode.h> | 
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| [2662] | 33 |  | 
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| [2072] | 34 | #include "core/CoreIncludes.h" | 
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| [2662] | 35 | #include "core/ConfigValueIncludes.h" | 
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| [2896] | 36 | #include "core/GameMode.h" | 
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| [2072] | 37 | #include "core/XMLPort.h" | 
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 | 38 |  | 
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| [5735] | 39 | #include "Scene.h" | 
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 | 40 | #include "infos/PlayerInfo.h" | 
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 | 41 | #include "controllers/Controller.h" | 
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| [5737] | 42 | #include "graphics/Camera.h" | 
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| [5735] | 43 | #include "worldentities/CameraPosition.h" | 
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| [2072] | 44 | #include "overlays/OverlayGroup.h" | 
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 | 45 |  | 
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 | 46 | namespace orxonox | 
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 | 47 | { | 
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 | 48 |     CreateFactory(ControllableEntity); | 
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 | 49 |  | 
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| [2662] | 50 |     ControllableEntity::ControllableEntity(BaseObject* creator) : MobileEntity(creator) | 
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| [2072] | 51 |     { | 
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 | 52 |         RegisterObject(ControllableEntity); | 
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 | 53 |  | 
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| [2662] | 54 |         this->bHasLocalController_ = false; | 
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 | 55 |         this->bHasHumanController_ = false; | 
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 | 56 |  | 
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| [2072] | 57 |         this->server_overwrite_ = 0; | 
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 | 58 |         this->client_overwrite_ = 0; | 
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 | 59 |         this->player_ = 0; | 
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| [2171] | 60 |         this->playerID_ = OBJECTID_UNKNOWN; | 
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| [2072] | 61 |         this->hud_ = 0; | 
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 | 62 |         this->camera_ = 0; | 
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| [3049] | 63 |         this->xmlcontroller_ = 0; | 
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| [3089] | 64 |         this->reverseCamera_ = 0; | 
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| [2072] | 65 |         this->bDestroyWhenPlayerLeft_ = false; | 
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| [2662] | 66 |         this->cameraPositionRootNode_ = this->node_->createChildSceneNode(); | 
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 | 67 |         this->bMouseLook_ = false; | 
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 | 68 |         this->mouseLookSpeed_ = 200; | 
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| [2072] | 69 |  | 
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| [2662] | 70 |         this->server_position_         = Vector3::ZERO; | 
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 | 71 |         this->client_position_         = Vector3::ZERO; | 
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 | 72 |         this->server_linear_velocity_  = Vector3::ZERO; | 
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 | 73 |         this->client_linear_velocity_  = Vector3::ZERO; | 
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 | 74 |         this->server_orientation_      = Quaternion::IDENTITY; | 
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 | 75 |         this->client_orientation_      = Quaternion::IDENTITY; | 
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 | 76 |         this->server_angular_velocity_ = Vector3::ZERO; | 
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 | 77 |         this->client_angular_velocity_ = Vector3::ZERO; | 
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| [2072] | 78 |  | 
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| [2662] | 79 |  | 
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 | 80 |         this->setConfigValues(); | 
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| [3280] | 81 |         this->setPriority( Priority::VeryHigh ); | 
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| [2072] | 82 |         this->registerVariables(); | 
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 | 83 |     } | 
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 | 84 |  | 
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 | 85 |     ControllableEntity::~ControllableEntity() | 
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 | 86 |     { | 
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 | 87 |         if (this->isInitialized()) | 
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 | 88 |         { | 
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| [2662] | 89 |             this->bDestroyWhenPlayerLeft_ = false; | 
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| [2072] | 90 |  | 
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| [2662] | 91 |             if (this->bHasLocalController_ && this->bHasHumanController_) | 
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 | 92 |                 this->stopLocalHumanControl(); | 
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 | 93 |  | 
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 | 94 |             if (this->getPlayer() && this->getPlayer()->getControllableEntity() == this) | 
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| [3038] | 95 |                 this->getPlayer()->stopControl(); | 
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| [2662] | 96 |  | 
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| [3049] | 97 |             if (this->xmlcontroller_) | 
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| [5929] | 98 |                 this->xmlcontroller_->destroy(); | 
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| [3049] | 99 |  | 
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| [2072] | 100 |             if (this->hud_) | 
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| [5929] | 101 |                 this->hud_->destroy(); | 
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| [2072] | 102 |  | 
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 | 103 |             if (this->camera_) | 
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| [5929] | 104 |                 this->camera_->destroy(); | 
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| [2072] | 105 |  | 
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| [5929] | 106 |             for (std::list<SmartPtr<CameraPosition> >::const_iterator it = this->cameraPositions_.begin(); it != this->cameraPositions_.end(); ++it) | 
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 | 107 |                 (*it)->destroy(); | 
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| [2662] | 108 |  | 
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 | 109 |             if (this->getScene()->getSceneManager()) | 
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 | 110 |                 this->getScene()->getSceneManager()->destroySceneNode(this->cameraPositionRootNode_->getName()); | 
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| [2072] | 111 |         } | 
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 | 112 |     } | 
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 | 113 |  | 
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 | 114 |     void ControllableEntity::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 115 |     { | 
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 | 116 |         SUPER(ControllableEntity, XMLPort, xmlelement, mode); | 
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 | 117 |  | 
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 | 118 |         XMLPortParam(ControllableEntity, "hudtemplate", setHudTemplate, getHudTemplate, xmlelement, mode); | 
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 | 119 |         XMLPortParam(ControllableEntity, "camerapositiontemplate", setCameraPositionTemplate, getCameraPositionTemkplate, xmlelement, mode); | 
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 | 120 |  | 
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 | 121 |         XMLPortObject(ControllableEntity, CameraPosition, "camerapositions", addCameraPosition, getCameraPosition, xmlelement, mode); | 
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| [3049] | 122 |         XMLPortObject(ControllableEntity, Controller,     "controller",      setXMLController,  getXMLController,  xmlelement, mode); | 
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| [2072] | 123 |     } | 
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 | 124 |  | 
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| [2662] | 125 |     void ControllableEntity::setConfigValues() | 
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 | 126 |     { | 
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 | 127 |         SetConfigValue(mouseLookSpeed_, 3.0f); | 
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 | 128 |     } | 
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 | 129 |  | 
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| [2072] | 130 |     void ControllableEntity::addCameraPosition(CameraPosition* position) | 
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 | 131 |     { | 
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| [2826] | 132 |         if (!position->getIsAbsolute()) | 
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 | 133 |         { | 
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 | 134 |             if (position->getAllowMouseLook()) | 
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 | 135 |                 position->attachToNode(this->cameraPositionRootNode_); | 
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 | 136 |             else | 
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 | 137 |                 this->attach(position); | 
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 | 138 |         } | 
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| [2662] | 139 |         else | 
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| [2826] | 140 |         { | 
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 | 141 |             WorldEntity* parent = this->getParent(); | 
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 | 142 |             if (parent) | 
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 | 143 |                 parent->attach(position); | 
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 | 144 |         } | 
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| [3089] | 145 |  | 
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 | 146 |         if (!position->getRenderCamera()) | 
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 | 147 |             this->cameraPositions_.push_back(position); | 
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 | 148 |         else | 
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 | 149 |             this->setReverseCamera(position); | 
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| [2072] | 150 |     } | 
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 | 151 |  | 
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 | 152 |     CameraPosition* ControllableEntity::getCameraPosition(unsigned int index) const | 
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 | 153 |     { | 
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 | 154 |         unsigned int i = 0; | 
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| [5929] | 155 |         for (std::list<SmartPtr<CameraPosition> >::const_iterator it = this->cameraPositions_.begin(); it != this->cameraPositions_.end(); ++it) | 
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| [2072] | 156 |         { | 
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 | 157 |             if (i == index) | 
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 | 158 |                 return (*it); | 
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 | 159 |             ++i; | 
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 | 160 |         } | 
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 | 161 |         return 0; | 
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 | 162 |     } | 
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 | 163 |  | 
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 | 164 |     void ControllableEntity::switchCamera() | 
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 | 165 |     { | 
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 | 166 |         if (this->camera_) | 
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 | 167 |         { | 
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 | 168 |             if (this->camera_->getParent() == this && this->cameraPositions_.size() > 0) | 
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 | 169 |             { | 
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 | 170 |                 this->cameraPositions_.front()->attachCamera(this->camera_); | 
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 | 171 |             } | 
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 | 172 |             else if (this->cameraPositions_.size() > 0) | 
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 | 173 |             { | 
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| [5929] | 174 |                 for (std::list<SmartPtr<CameraPosition> >::const_iterator it = this->cameraPositions_.begin(); it != this->cameraPositions_.end(); ++it) | 
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| [2072] | 175 |                 { | 
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 | 176 |                     if ((*it) == this->camera_->getParent()) | 
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 | 177 |                     { | 
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 | 178 |                         ++it; | 
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 | 179 |                         if (it != this->cameraPositions_.end()) | 
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 | 180 |                             (*it)->attachCamera(this->camera_); | 
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 | 181 |                         else | 
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 | 182 |                             (*this->cameraPositions_.begin())->attachCamera(this->camera_); | 
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 | 183 |                         break; | 
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 | 184 |                     } | 
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 | 185 |                 } | 
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 | 186 |             } | 
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 | 187 |             else | 
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 | 188 |             { | 
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| [2662] | 189 |                 this->camera_->attachToNode(this->cameraPositionRootNode_); | 
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| [2072] | 190 |             } | 
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 | 191 |         } | 
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 | 192 |     } | 
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 | 193 |  | 
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| [2662] | 194 |     void ControllableEntity::mouseLook() | 
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 | 195 |     { | 
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 | 196 |         this->bMouseLook_ = !this->bMouseLook_; | 
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 | 197 |  | 
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 | 198 |         if (!this->bMouseLook_) | 
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 | 199 |             this->cameraPositionRootNode_->setOrientation(Quaternion::IDENTITY); | 
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 | 200 |     } | 
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 | 201 |  | 
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 | 202 |     void ControllableEntity::rotateYaw(const Vector2& value) | 
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 | 203 |     { | 
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 | 204 |         if (this->bMouseLook_) | 
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 | 205 |             this->cameraPositionRootNode_->yaw(Radian(value.y * this->mouseLookSpeed_), Ogre::Node::TS_LOCAL); | 
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 | 206 |     } | 
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 | 207 |  | 
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 | 208 |     void ControllableEntity::rotatePitch(const Vector2& value) | 
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 | 209 |     { | 
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 | 210 |         if (this->bMouseLook_) | 
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 | 211 |             this->cameraPositionRootNode_->pitch(Radian(value.y * this->mouseLookSpeed_), Ogre::Node::TS_LOCAL); | 
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 | 212 |     } | 
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 | 213 |  | 
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 | 214 |     void ControllableEntity::rotateRoll(const Vector2& value) | 
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 | 215 |     { | 
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 | 216 |         if (this->bMouseLook_) | 
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 | 217 |             this->cameraPositionRootNode_->roll(Radian(value.y * this->mouseLookSpeed_), Ogre::Node::TS_LOCAL); | 
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 | 218 |     } | 
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 | 219 |  | 
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| [2072] | 220 |     void ControllableEntity::setPlayer(PlayerInfo* player) | 
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 | 221 |     { | 
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 | 222 |         if (!player) | 
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 | 223 |         { | 
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 | 224 |             this->removePlayer(); | 
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 | 225 |             return; | 
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 | 226 |         } | 
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 | 227 |  | 
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 | 228 |         this->player_ = player; | 
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 | 229 |         this->playerID_ = player->getObjectID(); | 
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| [2662] | 230 |         this->bHasLocalController_ = player->isLocalPlayer(); | 
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 | 231 |         this->bHasHumanController_ = player->isHumanPlayer(); | 
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 | 232 |  | 
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 | 233 |         if (this->bHasLocalController_ && this->bHasHumanController_) | 
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| [2072] | 234 |         { | 
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| [2662] | 235 |             this->startLocalHumanControl(); | 
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| [2072] | 236 |  | 
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| [2896] | 237 |             if (!GameMode::isMaster()) | 
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| [2072] | 238 |             { | 
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 | 239 |                 this->client_overwrite_ = this->server_overwrite_; | 
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| [5929] | 240 |                 this->setSyncMode(ObjectDirection::Bidirectional); | 
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| [2072] | 241 |             } | 
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 | 242 |         } | 
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| [2839] | 243 |  | 
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 | 244 |         this->changedPlayer(); | 
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| [2072] | 245 |     } | 
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 | 246 |  | 
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 | 247 |     void ControllableEntity::removePlayer() | 
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 | 248 |     { | 
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| [2662] | 249 |         if (this->bHasLocalController_ && this->bHasHumanController_) | 
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 | 250 |             this->stopLocalHumanControl(); | 
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| [2072] | 251 |  | 
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 | 252 |         this->player_ = 0; | 
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| [2171] | 253 |         this->playerID_ = OBJECTID_UNKNOWN; | 
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| [2662] | 254 |         this->bHasLocalController_ = false; | 
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 | 255 |         this->bHasHumanController_ = false; | 
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| [5929] | 256 |         this->setSyncMode(ObjectDirection::ToClient); | 
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| [2072] | 257 |  | 
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| [2839] | 258 |         this->changedPlayer(); | 
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 | 259 |  | 
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| [2072] | 260 |         if (this->bDestroyWhenPlayerLeft_) | 
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| [5929] | 261 |             this->destroy(); | 
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| [2072] | 262 |     } | 
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 | 263 |  | 
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 | 264 |     void ControllableEntity::networkcallback_changedplayerID() | 
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 | 265 |     { | 
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 | 266 |         // just do this in case the entity wasn't yet synchronized when the corresponding PlayerInfo got our objectID | 
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| [2171] | 267 |         if (this->playerID_ != OBJECTID_UNKNOWN) | 
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| [2072] | 268 |         { | 
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| [3325] | 269 |             this->player_ = orxonox_cast<PlayerInfo*>(Synchronisable::getSynchronisable(this->playerID_)); | 
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| [2072] | 270 |             if (this->player_ && (this->player_->getControllableEntity() != this)) | 
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 | 271 |                 this->player_->startControl(this); | 
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 | 272 |         } | 
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 | 273 |     } | 
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 | 274 |  | 
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| [2662] | 275 |     void ControllableEntity::startLocalHumanControl() | 
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 | 276 |     { | 
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| [5929] | 277 |         if (!this->camera_ && GameMode::showsGraphics()) | 
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| [2072] | 278 |         { | 
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| [2662] | 279 |             this->camera_ = new Camera(this); | 
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 | 280 |             this->camera_->requestFocus(); | 
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 | 281 |             if (this->cameraPositionTemplate_ != "") | 
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 | 282 |                 this->addTemplate(this->cameraPositionTemplate_); | 
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 | 283 |             if (this->cameraPositions_.size() > 0) | 
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 | 284 |                 this->cameraPositions_.front()->attachCamera(this->camera_); | 
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 | 285 |             else | 
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 | 286 |                 this->camera_->attachToNode(this->cameraPositionRootNode_); | 
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| [2072] | 287 |         } | 
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| [2662] | 288 |  | 
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| [5929] | 289 |         if (!this->hud_ && GameMode::showsGraphics()) | 
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| [2662] | 290 |         { | 
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 | 291 |             if (this->hudtemplate_ != "") | 
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 | 292 |             { | 
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 | 293 |                 this->hud_ = new OverlayGroup(this); | 
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 | 294 |                 this->hud_->addTemplate(this->hudtemplate_); | 
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 | 295 |                 this->hud_->setOwner(this); | 
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 | 296 |             } | 
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 | 297 |         } | 
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| [2072] | 298 |     } | 
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 | 299 |  | 
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| [2662] | 300 |     void ControllableEntity::stopLocalHumanControl() | 
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| [2072] | 301 |     { | 
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| [2662] | 302 |         if (this->camera_) | 
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 | 303 |         { | 
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 | 304 |             this->camera_->detachFromParent(); | 
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| [5929] | 305 |             this->camera_->destroy(); | 
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| [2662] | 306 |             this->camera_ = 0; | 
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 | 307 |         } | 
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| [2072] | 308 |  | 
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| [2662] | 309 |         if (this->hud_) | 
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 | 310 |         { | 
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| [5929] | 311 |             this->hud_->destroy(); | 
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| [2662] | 312 |             this->hud_ = 0; | 
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 | 313 |         } | 
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| [2072] | 314 |     } | 
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 | 315 |  | 
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| [3049] | 316 |     void ControllableEntity::setXMLController(Controller* controller) | 
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 | 317 |     { | 
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 | 318 |         if (!this->xmlcontroller_) | 
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 | 319 |         { | 
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 | 320 |             this->xmlcontroller_ = controller; | 
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 | 321 |             this->bHasLocalController_ = true; | 
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 | 322 |             this->xmlcontroller_->setControllableEntity(this); | 
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 | 323 |         } | 
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 | 324 |         else | 
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 | 325 |             COUT(2) << "Warning: ControllableEntity \"" << this->getName() << "\" already has a Controller." << std::endl; | 
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 | 326 |     } | 
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 | 327 |  | 
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| [2851] | 328 |     void ControllableEntity::parentChanged() | 
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 | 329 |     { | 
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 | 330 |         WorldEntity::parentChanged(); | 
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 | 331 |  | 
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 | 332 |         WorldEntity* parent = this->getParent(); | 
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 | 333 |         if (parent) | 
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 | 334 |         { | 
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| [5929] | 335 |             for (std::list<SmartPtr<CameraPosition> >::iterator it = this->cameraPositions_.begin(); it != this->cameraPositions_.end(); ++it) | 
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| [2851] | 336 |                 if ((*it)->getIsAbsolute()) | 
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 | 337 |                     parent->attach((*it)); | 
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 | 338 |         } | 
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 | 339 |     } | 
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 | 340 |  | 
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| [2072] | 341 |     void ControllableEntity::tick(float dt) | 
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 | 342 |     { | 
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| [2662] | 343 |         MobileEntity::tick(dt); | 
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 | 344 |  | 
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| [2072] | 345 |         if (this->isActive()) | 
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 | 346 |         { | 
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| [2662] | 347 |             // Check whether Bullet doesn't do the physics for us | 
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 | 348 |             if (!this->isDynamic()) | 
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| [2072] | 349 |             { | 
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| [2896] | 350 |                 if (GameMode::isMaster()) | 
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| [2662] | 351 |                 { | 
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 | 352 |                     this->server_position_ = this->getPosition(); | 
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 | 353 |                     this->server_orientation_ = this->getOrientation(); | 
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 | 354 |                     this->server_linear_velocity_ = this->getVelocity(); | 
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 | 355 |                     this->server_angular_velocity_ = this->getAngularVelocity(); | 
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 | 356 |                 } | 
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 | 357 |                 else if (this->bHasLocalController_) | 
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 | 358 |                 { | 
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 | 359 |                     this->client_position_ = this->getPosition(); | 
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 | 360 |                     this->client_orientation_ = this->getOrientation(); | 
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 | 361 |                     this->client_linear_velocity_ = this->getVelocity(); | 
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 | 362 |                     this->client_angular_velocity_ = this->getAngularVelocity(); | 
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 | 363 |                 } | 
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| [2072] | 364 |             } | 
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 | 365 |         } | 
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 | 366 |     } | 
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 | 367 |  | 
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 | 368 |     void ControllableEntity::registerVariables() | 
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 | 369 |     { | 
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| [3280] | 370 |         registerVariable(this->cameraPositionTemplate_,  VariableDirection::ToClient); | 
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 | 371 |         registerVariable(this->hudtemplate_,             VariableDirection::ToClient); | 
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| [2072] | 372 |  | 
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| [3280] | 373 |         registerVariable(this->server_position_,         VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processServerPosition)); | 
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 | 374 |         registerVariable(this->server_linear_velocity_,  VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processServerLinearVelocity)); | 
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 | 375 |         registerVariable(this->server_orientation_,      VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processServerOrientation)); | 
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 | 376 |         registerVariable(this->server_angular_velocity_, VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processServerAngularVelocity)); | 
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| [2072] | 377 |  | 
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| [3280] | 378 |         registerVariable(this->server_overwrite_,        VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processOverwrite)); | 
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 | 379 |         registerVariable(this->client_overwrite_,        VariableDirection::ToServer); | 
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| [2072] | 380 |  | 
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| [3280] | 381 |         registerVariable(this->client_position_,         VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientPosition)); | 
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 | 382 |         registerVariable(this->client_linear_velocity_,  VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientLinearVelocity)); | 
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 | 383 |         registerVariable(this->client_orientation_,      VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientOrientation)); | 
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 | 384 |         registerVariable(this->client_angular_velocity_, VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientAngularVelocity)); | 
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| [2072] | 385 |  | 
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| [5735] | 386 |  | 
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| [3280] | 387 |         registerVariable(this->playerID_,                VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::networkcallback_changedplayerID)); | 
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| [2072] | 388 |     } | 
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 | 389 |  | 
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 | 390 |     void ControllableEntity::processServerPosition() | 
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 | 391 |     { | 
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| [2662] | 392 |         if (!this->bHasLocalController_) | 
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 | 393 |             MobileEntity::setPosition(this->server_position_); | 
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| [2072] | 394 |     } | 
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 | 395 |  | 
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| [2662] | 396 |     void ControllableEntity::processServerLinearVelocity() | 
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| [2072] | 397 |     { | 
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| [2662] | 398 |         if (!this->bHasLocalController_) | 
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 | 399 |             MobileEntity::setVelocity(this->server_linear_velocity_); | 
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| [2072] | 400 |     } | 
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 | 401 |  | 
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 | 402 |     void ControllableEntity::processServerOrientation() | 
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 | 403 |     { | 
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| [2662] | 404 |         if (!this->bHasLocalController_) | 
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 | 405 |             MobileEntity::setOrientation(this->server_orientation_); | 
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| [2072] | 406 |     } | 
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 | 407 |  | 
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| [2662] | 408 |     void ControllableEntity::processServerAngularVelocity() | 
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 | 409 |     { | 
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 | 410 |         if (!this->bHasLocalController_) | 
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 | 411 |             MobileEntity::setAngularVelocity(this->server_angular_velocity_); | 
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 | 412 |     } | 
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 | 413 |  | 
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| [2072] | 414 |     void ControllableEntity::processOverwrite() | 
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 | 415 |     { | 
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| [2662] | 416 |         if (this->bHasLocalController_) | 
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| [2072] | 417 |         { | 
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 | 418 |             this->setPosition(this->server_position_); | 
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 | 419 |             this->setOrientation(this->server_orientation_); | 
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| [2662] | 420 |             this->setVelocity(this->server_linear_velocity_); | 
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 | 421 |             this->setAngularVelocity(this->server_angular_velocity_); | 
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| [2072] | 422 |  | 
|---|
 | 423 |             this->client_overwrite_ = this->server_overwrite_; | 
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 | 424 |         } | 
|---|
 | 425 |     } | 
|---|
 | 426 |  | 
|---|
 | 427 |     void ControllableEntity::processClientPosition() | 
|---|
 | 428 |     { | 
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 | 429 |         if (this->server_overwrite_ == this->client_overwrite_) | 
|---|
 | 430 |         { | 
|---|
| [2662] | 431 |             MobileEntity::setPosition(this->client_position_); | 
|---|
 | 432 |             this->server_position_ = this->getPosition(); | 
|---|
| [2072] | 433 |         } | 
|---|
 | 434 |     } | 
|---|
 | 435 |  | 
|---|
| [2662] | 436 |     void ControllableEntity::processClientLinearVelocity() | 
|---|
| [2072] | 437 |     { | 
|---|
 | 438 |         if (this->server_overwrite_ == this->client_overwrite_) | 
|---|
 | 439 |         { | 
|---|
| [2662] | 440 |             MobileEntity::setVelocity(this->client_linear_velocity_); | 
|---|
 | 441 |             this->server_linear_velocity_ = this->getVelocity(); | 
|---|
| [2072] | 442 |         } | 
|---|
 | 443 |     } | 
|---|
 | 444 |  | 
|---|
 | 445 |     void ControllableEntity::processClientOrientation() | 
|---|
 | 446 |     { | 
|---|
 | 447 |         if (this->server_overwrite_ == this->client_overwrite_) | 
|---|
 | 448 |         { | 
|---|
| [2662] | 449 |             MobileEntity::setOrientation(this->client_orientation_); | 
|---|
 | 450 |             this->server_orientation_ = this->getOrientation(); | 
|---|
| [2072] | 451 |         } | 
|---|
 | 452 |     } | 
|---|
 | 453 |  | 
|---|
| [2662] | 454 |     void ControllableEntity::processClientAngularVelocity() | 
|---|
| [2072] | 455 |     { | 
|---|
| [2662] | 456 |         if (this->server_overwrite_ == this->client_overwrite_) | 
|---|
| [2072] | 457 |         { | 
|---|
| [2662] | 458 |             MobileEntity::setAngularVelocity(this->client_angular_velocity_); | 
|---|
 | 459 |             this->server_angular_velocity_ = this->getAngularVelocity(); | 
|---|
| [2072] | 460 |         } | 
|---|
 | 461 |     } | 
|---|
 | 462 |  | 
|---|
| [2662] | 463 |     void ControllableEntity::setPosition(const Vector3& position) | 
|---|
| [2072] | 464 |     { | 
|---|
| [2896] | 465 |         if (GameMode::isMaster()) | 
|---|
| [2072] | 466 |         { | 
|---|
| [2662] | 467 |             MobileEntity::setPosition(position); | 
|---|
 | 468 |             this->server_position_ = this->getPosition(); | 
|---|
| [2072] | 469 |             ++this->server_overwrite_; | 
|---|
 | 470 |         } | 
|---|
| [2662] | 471 |         else if (this->bHasLocalController_) | 
|---|
| [2072] | 472 |         { | 
|---|
| [2662] | 473 |             MobileEntity::setPosition(position); | 
|---|
 | 474 |             this->client_position_ = this->getPosition(); | 
|---|
| [2072] | 475 |         } | 
|---|
 | 476 |     } | 
|---|
 | 477 |  | 
|---|
 | 478 |     void ControllableEntity::setOrientation(const Quaternion& orientation) | 
|---|
 | 479 |     { | 
|---|
| [2896] | 480 |         if (GameMode::isMaster()) | 
|---|
| [2072] | 481 |         { | 
|---|
| [2662] | 482 |             MobileEntity::setOrientation(orientation); | 
|---|
 | 483 |             this->server_orientation_ = this->getOrientation(); | 
|---|
| [2072] | 484 |             ++this->server_overwrite_; | 
|---|
 | 485 |         } | 
|---|
| [2662] | 486 |         else if (this->bHasLocalController_) | 
|---|
| [2072] | 487 |         { | 
|---|
| [2662] | 488 |             MobileEntity::setOrientation(orientation); | 
|---|
 | 489 |             this->client_orientation_ = this->getOrientation(); | 
|---|
| [2072] | 490 |         } | 
|---|
 | 491 |     } | 
|---|
 | 492 |  | 
|---|
| [2662] | 493 |     void ControllableEntity::setVelocity(const Vector3& velocity) | 
|---|
| [2072] | 494 |     { | 
|---|
| [2896] | 495 |         if (GameMode::isMaster()) | 
|---|
| [2072] | 496 |         { | 
|---|
| [2662] | 497 |             MobileEntity::setVelocity(velocity); | 
|---|
 | 498 |             this->server_linear_velocity_ = this->getVelocity(); | 
|---|
| [2072] | 499 |             ++this->server_overwrite_; | 
|---|
 | 500 |         } | 
|---|
| [2662] | 501 |         else if (this->bHasLocalController_) | 
|---|
| [2072] | 502 |         { | 
|---|
| [2662] | 503 |             MobileEntity::setVelocity(velocity); | 
|---|
 | 504 |             this->client_linear_velocity_ = this->getVelocity(); | 
|---|
| [2072] | 505 |         } | 
|---|
 | 506 |     } | 
|---|
 | 507 |  | 
|---|
| [2662] | 508 |     void ControllableEntity::setAngularVelocity(const Vector3& velocity) | 
|---|
| [2072] | 509 |     { | 
|---|
| [2896] | 510 |         if (GameMode::isMaster()) | 
|---|
| [2072] | 511 |         { | 
|---|
| [2662] | 512 |             MobileEntity::setAngularVelocity(velocity); | 
|---|
 | 513 |             this->server_angular_velocity_ = this->getAngularVelocity(); | 
|---|
| [2072] | 514 |             ++this->server_overwrite_; | 
|---|
 | 515 |         } | 
|---|
| [2662] | 516 |         else if (this->bHasLocalController_) | 
|---|
| [2072] | 517 |         { | 
|---|
| [2662] | 518 |             MobileEntity::setAngularVelocity(velocity); | 
|---|
 | 519 |             this->client_angular_velocity_ = this->getAngularVelocity(); | 
|---|
| [2072] | 520 |         } | 
|---|
 | 521 |     } | 
|---|
 | 522 |  | 
|---|
| [2662] | 523 |     void ControllableEntity::setWorldTransform(const btTransform& worldTrans) | 
|---|
| [2072] | 524 |     { | 
|---|
| [2662] | 525 |         MobileEntity::setWorldTransform(worldTrans); | 
|---|
| [2896] | 526 |         if (GameMode::isMaster()) | 
|---|
| [2072] | 527 |         { | 
|---|
| [2662] | 528 |             this->server_position_ = this->getPosition(); | 
|---|
 | 529 |             this->server_orientation_ = this->getOrientation(); | 
|---|
 | 530 |             this->server_linear_velocity_ = this->getVelocity(); | 
|---|
 | 531 |             this->server_angular_velocity_ = this->getAngularVelocity(); | 
|---|
| [2072] | 532 |         } | 
|---|
| [2662] | 533 |         else if (this->bHasLocalController_) | 
|---|
| [2072] | 534 |         { | 
|---|
| [2662] | 535 |             this->client_position_ = this->getPosition(); | 
|---|
 | 536 |             this->client_orientation_ = this->getOrientation(); | 
|---|
 | 537 |             this->client_linear_velocity_ = this->getVelocity(); | 
|---|
 | 538 |             this->client_angular_velocity_ = this->getAngularVelocity(); | 
|---|
| [2072] | 539 |         } | 
|---|
 | 540 |     } | 
|---|
 | 541 | } | 
|---|