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source: code/trunk/src/orxonox/overlays/OverlayGroup.cc @ 3110

Last change on this file since 3110 was 3110, checked in by rgrieder, 15 years ago

Removed old msvc specific support for precompiled header files.

  • Property svn:eol-style set to native
File size: 6.3 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[1604]23 *      Reto Grieder
[1505]24 *   Co-authors:
[1604]25 *      ...
[1505]26 *
27 */
28
[1623]29/**
30@file
31@brief Definition of the OverlayGroup class.
32*/
33
[1601]34#include "OverlayGroup.h"
[1505]35
[1747]36#include "util/Debug.h"
[1505]37#include "core/ConsoleCommand.h"
[1588]38#include "core/CoreIncludes.h"
[1747]39#include "core/Iterator.h"
[1616]40#include "core/XMLPort.h"
[1604]41#include "OrxonoxOverlay.h"
[1505]42
43namespace orxonox
44{
[1615]45    CreateFactory(OverlayGroup);
[1588]46
[1747]47    SetConsoleCommand(OverlayGroup, toggleVisibility, false).accessLevel(AccessLevel::User);
48    SetConsoleCommand(OverlayGroup, scaleGroup, false).accessLevel(AccessLevel::User);
49    SetConsoleCommand(OverlayGroup, scrollGroup, false).accessLevel(AccessLevel::User);
[1505]50
[2087]51    OverlayGroup::OverlayGroup(BaseObject* creator)
52        : BaseObject(creator)
[1615]53    {
54        RegisterObject(OverlayGroup);
[2087]55
[2662]56        this->owner_ = 0;
57
[2087]58        setScale(Vector2(1.0, 1.0));
59        setScroll(Vector2(0.0, 0.0));
[1615]60    }
[1505]61
[2087]62    OverlayGroup::~OverlayGroup()
63    {
[2890]64        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
65            delete (*it);
[2087]66    }
67
[1623]68    /**
69    @brief
70        Loads the group and all its children OrxonoxOverlays.
71    @copydoc
72        BaseObject::XMLPort()
73    */
[1615]74    void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode)
75    {
[1747]76        SUPER(OverlayGroup, XMLPort, xmlElement, mode);
[1588]77
[2087]78        XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlElement, mode);
79        XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode);
[1623]80        // loads all the child elements
[1854]81        XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode);
[1615]82    }
[1505]83
[2890]84    //! Scales every element in the set.
[1615]85    void OverlayGroup::setScale(const Vector2& scale)
86    {
[2890]87        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
88            (*it)->scale(scale / this->scale_);
[1615]89        this->scale_ = scale;
90    }
[1588]91
[2890]92    //! Scrolls every element in the set.
[1615]93    void OverlayGroup::setScroll(const Vector2& scroll)
94    {
[2890]95        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
96            (*it)->scroll(scroll - this->scroll_);
[1615]97        this->scroll_ = scroll;
98    }
[1505]99
[1623]100    /**
101    @brief
[2890]102        Adds an element to the set (used when loading with XMLPort).
[1623]103    @remarks
104        The names of the OrxonoxOverlays have to be unique!
105    */
[1615]106    void OverlayGroup::addElement(OrxonoxOverlay* element)
[1564]107    {
[2890]108        hudElements_.insert(element);
109        element->setVisible(this->isVisible());
110        if (this->owner_)
111            element->setOwner(this->owner_);
[1588]112    }
[1564]113
[3034]114    /**
[2911]115    @brief
116        Removes an element from the map.
117    @param name
118        The name of the element that is removed.
119    @return
120        Returns true if there was such an element to remove, false if not.
121    */
122    bool OverlayGroup::removeElement(OrxonoxOverlay* element)
123    {
124        if(this->hudElements_.erase(element) == 0)
125            return false;
126        return true;
127    }
128
[1623]129    //! Returns a different element as long as index < hudElements_.size().
[1615]130    OrxonoxOverlay* OverlayGroup::getElement(unsigned int index)
[1588]131    {
[1615]132        if (index < this->hudElements_.size())
133        {
[2890]134            std::set<OrxonoxOverlay*>::const_iterator it = hudElements_.begin();
[1615]135            for (unsigned int i = 0; i != index; ++it, ++i)
136                ;
[2890]137            return (*it);
[1615]138        }
139        else
140            return 0;
[1505]141    }
142
[1633]143    //! Changes the visibility of all elements
144    void OverlayGroup::changedVisibility()
145    {
[2890]146        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
147            (*it)->setVisible(this->isVisible());
[1633]148    }
[1614]149
[2890]150    void OverlayGroup::setOwner(BaseObject* owner)
[2662]151    {
152        this->owner_ = owner;
[1633]153
[2890]154        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
155            (*it)->setOwner(owner);
[2662]156    }
157
[1623]158    //########### Console commands ############
159
160    /**
161    @brief
162        Hides/shows an overlay group by its name.
163    @param name
164        The name of the group defined BaseObject::setName() (usually done with the "name"
165        attribute in the xml file).
166    */
[1615]167    /*static*/ void OverlayGroup::toggleVisibility(const std::string& name)
[1614]168    {
[1747]169        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
[1615]170        {
171            if ((*it)->getName() == name)
[1625]172                (*it)->setVisible(!((*it)->isVisible()));
[1615]173        }
[1614]174    }
[1505]175
[1623]176    /**
177    @brief
178        Scales an overlay group by its name.
179    @param name
180        The name of the group defined BaseObject::setName() (usually done with the "name"
181        attribute in the xml file).
182    */
[1615]183    /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale)
[1564]184    {
[1747]185        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
[1615]186        {
187            if ((*it)->getName() == name)
188                (*it)->scale(Vector2(scale, scale));
189        }
[1564]190    }
[1615]191
[1623]192    /**
193    @brief
194        Scrolls an overlay group by its name.
195    @param name
196        The name of the group defined BaseObject::setName() (usually done with the "name"
197        attribute in the xml file).
198    */
[1615]199    /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll)
200    {
[1747]201        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
[1615]202        {
203            if ((*it)->getName() == name)
204                (*it)->scroll(scroll);
205        }
206    }
[1505]207}
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