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source: code/trunk/src/orxonox/overlays/OverlayGroup.cc @ 3110

Last change on this file since 3110 was 3110, checked in by rgrieder, 15 years ago

Removed old msvc specific support for precompiled header files.

  • Property svn:eol-style set to native
File size: 6.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief Definition of the OverlayGroup class.
32*/
33
34#include "OverlayGroup.h"
35
36#include "util/Debug.h"
37#include "core/ConsoleCommand.h"
38#include "core/CoreIncludes.h"
39#include "core/Iterator.h"
40#include "core/XMLPort.h"
41#include "OrxonoxOverlay.h"
42
43namespace orxonox
44{
45    CreateFactory(OverlayGroup);
46
47    SetConsoleCommand(OverlayGroup, toggleVisibility, false).accessLevel(AccessLevel::User);
48    SetConsoleCommand(OverlayGroup, scaleGroup, false).accessLevel(AccessLevel::User);
49    SetConsoleCommand(OverlayGroup, scrollGroup, false).accessLevel(AccessLevel::User);
50
51    OverlayGroup::OverlayGroup(BaseObject* creator)
52        : BaseObject(creator)
53    {
54        RegisterObject(OverlayGroup);
55
56        this->owner_ = 0;
57
58        setScale(Vector2(1.0, 1.0));
59        setScroll(Vector2(0.0, 0.0));
60    }
61
62    OverlayGroup::~OverlayGroup()
63    {
64        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
65            delete (*it);
66    }
67
68    /**
69    @brief
70        Loads the group and all its children OrxonoxOverlays.
71    @copydoc
72        BaseObject::XMLPort()
73    */
74    void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode)
75    {
76        SUPER(OverlayGroup, XMLPort, xmlElement, mode);
77
78        XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlElement, mode);
79        XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode);
80        // loads all the child elements
81        XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode);
82    }
83
84    //! Scales every element in the set.
85    void OverlayGroup::setScale(const Vector2& scale)
86    {
87        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
88            (*it)->scale(scale / this->scale_);
89        this->scale_ = scale;
90    }
91
92    //! Scrolls every element in the set.
93    void OverlayGroup::setScroll(const Vector2& scroll)
94    {
95        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
96            (*it)->scroll(scroll - this->scroll_);
97        this->scroll_ = scroll;
98    }
99
100    /**
101    @brief
102        Adds an element to the set (used when loading with XMLPort).
103    @remarks
104        The names of the OrxonoxOverlays have to be unique!
105    */
106    void OverlayGroup::addElement(OrxonoxOverlay* element)
107    {
108        hudElements_.insert(element);
109        element->setVisible(this->isVisible());
110        if (this->owner_)
111            element->setOwner(this->owner_);
112    }
113
114    /**
115    @brief
116        Removes an element from the map.
117    @param name
118        The name of the element that is removed.
119    @return
120        Returns true if there was such an element to remove, false if not.
121    */
122    bool OverlayGroup::removeElement(OrxonoxOverlay* element)
123    {
124        if(this->hudElements_.erase(element) == 0)
125            return false;
126        return true;
127    }
128
129    //! Returns a different element as long as index < hudElements_.size().
130    OrxonoxOverlay* OverlayGroup::getElement(unsigned int index)
131    {
132        if (index < this->hudElements_.size())
133        {
134            std::set<OrxonoxOverlay*>::const_iterator it = hudElements_.begin();
135            for (unsigned int i = 0; i != index; ++it, ++i)
136                ;
137            return (*it);
138        }
139        else
140            return 0;
141    }
142
143    //! Changes the visibility of all elements
144    void OverlayGroup::changedVisibility()
145    {
146        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
147            (*it)->setVisible(this->isVisible());
148    }
149
150    void OverlayGroup::setOwner(BaseObject* owner)
151    {
152        this->owner_ = owner;
153
154        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
155            (*it)->setOwner(owner);
156    }
157
158    //########### Console commands ############
159
160    /**
161    @brief
162        Hides/shows an overlay group by its name.
163    @param name
164        The name of the group defined BaseObject::setName() (usually done with the "name"
165        attribute in the xml file).
166    */
167    /*static*/ void OverlayGroup::toggleVisibility(const std::string& name)
168    {
169        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
170        {
171            if ((*it)->getName() == name)
172                (*it)->setVisible(!((*it)->isVisible()));
173        }
174    }
175
176    /**
177    @brief
178        Scales an overlay group by its name.
179    @param name
180        The name of the group defined BaseObject::setName() (usually done with the "name"
181        attribute in the xml file).
182    */
183    /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale)
184    {
185        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
186        {
187            if ((*it)->getName() == name)
188                (*it)->scale(Vector2(scale, scale));
189        }
190    }
191
192    /**
193    @brief
194        Scrolls an overlay group by its name.
195    @param name
196        The name of the group defined BaseObject::setName() (usually done with the "name"
197        attribute in the xml file).
198    */
199    /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll)
200    {
201        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
202        {
203            if ((*it)->getName() == name)
204                (*it)->scroll(scroll);
205        }
206    }
207}
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