| [1552] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "ParticleSpawner.h" |
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| 31 | |
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| 32 | #include "core/CoreIncludes.h" |
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| [2065] | 33 | #include "core/EventIncludes.h" |
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| [1552] | 34 | #include "core/Executor.h" |
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| [2065] | 35 | #include "core/XMLPort.h" |
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| [1553] | 36 | #include "tools/ParticleInterface.h" |
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| [1552] | 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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| 40 | CreateFactory(ParticleSpawner); |
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| 41 | |
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| [2065] | 42 | ParticleSpawner::ParticleSpawner(BaseObject* creator) : ParticleEmitter(creator) |
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| [1552] | 43 | { |
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| 44 | RegisterObject(ParticleSpawner); |
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| [2065] | 45 | |
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| 46 | this->bAutostart_ = true; |
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| 47 | this->bSuppressStart_ = false; |
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| 48 | this->bAutoDestroy_ = true; |
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| 49 | this->bForceDestroy_ = false; |
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| 50 | this->bLoop_ = false; |
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| 51 | this->startdelay_ = 0; |
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| 52 | this->lifetime_ = 0; |
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| 53 | this->destroydelay_ = 0; |
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| 54 | |
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| 55 | this->startParticleSpawner(); |
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| [1552] | 56 | } |
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| 57 | |
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| [2065] | 58 | ParticleSpawner::~ParticleSpawner() |
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| [1552] | 59 | { |
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| [1602] | 60 | } |
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| [1552] | 61 | |
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| [2065] | 62 | void ParticleSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| [1602] | 63 | { |
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| [2065] | 64 | SUPER(ParticleSpawner, XMLPort, xmlelement, mode); |
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| 65 | |
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| 66 | XMLPortParam(ParticleSpawner, "autostart", setAutoStart, getAutoStart, xmlelement, mode).defaultValues(true); |
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| 67 | XMLPortParam(ParticleSpawner, "autodestroy", setDestroyAfterLife, getDestroyAfterLife, xmlelement, mode).defaultValues(false); |
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| 68 | XMLPortParam(ParticleSpawner, "loop", setLoop, getLoop, xmlelement, mode).defaultValues(false); |
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| 69 | XMLPortParam(ParticleSpawner, "lifetime", setLifetime, getLifetime, xmlelement, mode).defaultValues(0.0f); |
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| 70 | XMLPortParam(ParticleSpawner, "startdelay", setStartdelay, getStartdelay, xmlelement, mode).defaultValues(0.0f); |
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| 71 | XMLPortParam(ParticleSpawner, "destroydelay", setDestroydelay, getDestroydelay, xmlelement, mode).defaultValues(0.0f); |
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| 72 | } |
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| 73 | |
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| 74 | void ParticleSpawner::processEvent(Event& event) |
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| 75 | { |
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| 76 | SUPER(ParticleSpawner, processEvent, event); |
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| 77 | |
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| 78 | SetEvent(ParticleSpawner, "spawn", spawn, event); |
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| 79 | } |
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| 80 | |
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| 81 | void ParticleSpawner::configure(float lifetime, float startdelay, float destroydelay, bool autodestroy) |
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| 82 | { |
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| 83 | this->bAutoDestroy_ = autodestroy; |
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| 84 | this->startdelay_ = startdelay; |
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| 85 | this->lifetime_ = lifetime; |
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| [1608] | 86 | this->destroydelay_ = destroydelay; |
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| [1552] | 87 | } |
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| 88 | |
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| [2065] | 89 | void ParticleSpawner::startParticleSpawner() |
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| [1552] | 90 | { |
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| [2065] | 91 | if (!this->particles_) |
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| 92 | return; |
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| [1552] | 93 | |
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| [2067] | 94 | this->setActive(false); |
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| [2065] | 95 | |
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| 96 | if (this->bForceDestroy_ || this->bSuppressStart_) |
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| 97 | return; |
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| 98 | |
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| 99 | this->timer_.setTimer(this->startdelay_, false, this, createExecutor(createFunctor(&ParticleSpawner::fireParticleSpawner))); |
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| 100 | } |
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| 101 | |
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| 102 | void ParticleSpawner::fireParticleSpawner() |
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| [1608] | 103 | { |
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| [2067] | 104 | this->setActive(true); |
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| [2065] | 105 | if (this->lifetime_ != 0) |
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| 106 | this->timer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&ParticleSpawner::stopParticleSpawner))); |
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| [1608] | 107 | } |
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| 108 | |
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| [2065] | 109 | void ParticleSpawner::stopParticleSpawner() |
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| [1552] | 110 | { |
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| [2067] | 111 | this->setActive(false); |
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| [2065] | 112 | |
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| 113 | if (this->bAutoDestroy_ || this->bForceDestroy_) |
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| 114 | { |
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| 115 | this->setPosition(this->getWorldPosition()); |
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| 116 | this->detachFromParent(); |
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| 117 | |
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| 118 | if (!this->timer_.isActive() || this->timer_.getRemainingTime() > this->destroydelay_) |
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| 119 | this->timer_.setTimer(this->destroydelay_, false, this, createExecutor(createFunctor(&ParticleSpawner::destroyParticleSpawner))); |
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| 120 | } |
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| 121 | else if (this->bLoop_) |
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| 122 | { |
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| 123 | this->timer_.setTimer(this->destroydelay_, false, this, createExecutor(createFunctor(&ParticleSpawner::startParticleSpawner))); |
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| 124 | } |
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| [1552] | 125 | } |
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| 126 | |
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| 127 | void ParticleSpawner::destroyParticleSpawner() |
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| 128 | { |
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| 129 | delete this; |
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| 130 | } |
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| 131 | } |
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