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source: code/trunk/src/orxonox/objects/quest/QuestManager.cc @ 2909

Last change on this file since 2909 was 2909, checked in by dafrick, 15 years ago

Merging the QuestSystem branch to the trunk. Let's hope, this isn't a 'third time's the charm'-thing…

File size: 6.3 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file QuestManager.cc
31    @brief Implementation of the QuestManager class.
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "QuestManager.h"
36
37#include "core/CoreIncludes.h"
38
39#include "util/Exception.h"
40#include "Quest.h"
41#include "QuestHint.h"
42
43namespace orxonox
44{
45    //! Pointer to the current (and single) instance of this class.
46    QuestManager* QuestManager::singletonRef_s = NULL;
47
48    /**
49    @brief
50        Constructor. Registers the object.
51    @todo
52        Is inheriting from BaseObject proper?
53    */
54    QuestManager::QuestManager()
55    {
56        RegisterRootObject(QuestManager);
57
58        assert(singletonRef_s == 0);
59        singletonRef_s = this;
60    }
61
62    /**
63    @brief
64        Destructor.
65    */
66    QuestManager::~QuestManager()
67    {
68
69    }
70
71    /**
72    @brief
73        Returns a reference to the current (and single) instance of the QuestManager, and creates one if there isn't one to begin with.
74    @return
75        Returns a reference to the single instance of the Quest Manager.
76    */
77    /*static*/ QuestManager & QuestManager::getInstance()
78    {
79        assert(singletonRef_s);
80        return *singletonRef_s;
81    }
82
83    /**
84    @brief
85        Registers a Quest with the QuestManager to make it globally accessable.
86        Uses it's id to make sure to be able to be identify and retrieve it later.
87    @param quest
88        The Quest that is to be registered.
89    @return
90        Returns true if successful, false if not.
91    */
92    bool QuestManager::registerQuest(Quest* quest)
93    {
94        if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers.
95        {
96            COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl;
97            return false;
98        }
99
100        std::pair<std::map<std::string, Quest*>::iterator,bool> result;
101        result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest.
102
103        if(result.second) //!< If inserting was a success.
104        {
105            COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl;
106            return true;
107        }
108        else
109        {
110           COUT(2) << "Quest with the same id was already present." << std::endl;
111           return false;
112        }
113    }
114
115    /**
116    @brief
117        Registers a QuestHint with the QuestManager to make it globally accessable.
118        Uses it's id to make sure to be able to be identify and retrieve it later.
119    @param hint
120        The QuestHint to be registered.
121    @return
122        Returns true if successful, false if not.
123    */
124    bool QuestManager::registerHint(QuestHint* hint)
125    {
126        if(hint == NULL) //!< Still not liking NULL-pointers.
127        {
128            COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl;
129            return false;
130        }
131
132        std::pair<std::map<std::string, QuestHint*>::iterator,bool> result;
133        result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint.
134
135        if(result.second) //!< If inserting was a success.
136        {
137            COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl;
138            return true;
139        }
140        else
141        {
142           COUT(2) << "QuestHint with the same id was already present." << std::endl;
143           return false;
144        }
145    }
146
147    /**
148    @brief
149        Finds a Quest with the given id.
150    @param questId
151        The id of the Quest sought for.
152    @return
153        Returns a pointer to the Quest with the input id.
154        Returns NULL if there is no Quest with the given questId.
155    @throws
156        Throws an exception if the given questId is invalid.
157    */
158    Quest* QuestManager::findQuest(const std::string & questId)
159    {
160        if(!QuestItem::isId(questId)) //!< Check vor validity of the given id.
161        {
162            ThrowException(Argument, "Invalid questId.");
163        }
164
165        Quest* quest;
166        std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId);
167        if (it != this->questMap_.end()) //!< If the Quest is registered.
168        {
169            quest = it->second;
170        }
171        else
172        {
173           quest = NULL;
174           COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl;
175        }
176
177        return quest;
178
179    }
180
181    /**
182    @brief
183        Finds a QuestHint with the given id.
184    @param hintId
185        The id of the QuestHint sought for.
186    @return
187        Returns a pointer to the QuestHint with the input id.
188        Returns NULL if there is no QuestHint with the given hintId.
189    @throws
190        Throws an exception if the given hintId is invalid.
191    */
192    QuestHint* QuestManager::findHint(const std::string & hintId)
193    {
194        if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id.
195        {
196            ThrowException(Argument, "Invalid hintId.");
197        }
198
199        QuestHint* hint;
200        std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId);
201        if (it != this->hintMap_.end()) //!< If the QuestHint is registered.
202        {
203            hint = it->second;
204        }
205        else
206        {
207           hint = NULL;
208           COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl;
209        }
210
211        return hint;
212
213    }
214
215
216}
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