| [2254] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Fabian 'x3n' Landau | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
|  | 29 | #ifndef _Engine_H__ | 
|---|
|  | 30 | #define _Engine_H__ | 
|---|
|  | 31 |  | 
|---|
|  | 32 | #include "OrxonoxPrereqs.h" | 
|---|
|  | 33 |  | 
|---|
| [8727] | 34 | #include "util/OrxAssert.h" | 
|---|
|  | 35 |  | 
|---|
| [2254] | 36 | #include "Item.h" | 
|---|
|  | 37 |  | 
|---|
|  | 38 | namespace orxonox | 
|---|
|  | 39 | { | 
|---|
| [8727] | 40 |  | 
|---|
|  | 41 | /** | 
|---|
|  | 42 | @brief | 
|---|
|  | 43 | The Engine class provides propulsion to the SpaceShip. | 
|---|
|  | 44 |  | 
|---|
|  | 45 | There are many parameters that can be specified: | 
|---|
|  | 46 | - The <b>relativePosition</b>, specifies the position relative to the center of the SpaceShip the Engine is mounted on. | 
|---|
|  | 47 | - The <b>maximal speed</b>, there are four maximal speeds that can be specified: The <b>speedfront</b>, the maximal forward speed. The <b>speedback>, the maximal backward speed. The <b>speedleftright</b>, the maximal speed in y-direction of the SpaceShip coordinate frame. The <b>speedupdown</b>, the maximal speed in z-direction of the SpaceShip coordinate frame. All maximal speeds (naturally) have to be non-negative. | 
|---|
|  | 48 | - The <b>acceleration</b>, there are five types of acceleration that can be specified: The <b>accelerationfront</b>, the forward acceleration. The <b>accelerationbrake</b>, the braking acceleration. The <b>accelerationback</b>, the backward acceleration. The <b>accelerationleftright</b>, the acceleration in y-direction. The <b>accelerationupdown</b>, the acceleration in z-direction. All accelerations have to be non-negative. | 
|---|
|  | 49 | - The <b>boostfactor</b>, specifies the factor by which boosting increases the speed. This has to be non-negative, as well. Beware that maximal speeds can be overcome through boosting. | 
|---|
|  | 50 | - The <b>template</b>, the name of the engine template. Allows for parameters of the Engine be set trough a template. | 
|---|
|  | 51 |  | 
|---|
|  | 52 | @author | 
|---|
|  | 53 | Fabian 'x3n' Landau | 
|---|
|  | 54 | */ | 
|---|
|  | 55 | class _OrxonoxExport Engine : public Item | 
|---|
| [2254] | 56 | { | 
|---|
|  | 57 | public: | 
|---|
| [9667] | 58 | Engine(Context* context); | 
|---|
| [2254] | 59 | virtual ~Engine(); | 
|---|
|  | 60 |  | 
|---|
|  | 61 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
|---|
| [2478] | 62 | void setConfigValues(); | 
|---|
| [2254] | 63 |  | 
|---|
| [8727] | 64 | virtual void run(float dt); // Run the engine for a given time interval. | 
|---|
| [2254] | 65 |  | 
|---|
| [8727] | 66 | virtual void addToSpaceShip(SpaceShip* ship); // Adds the Engine to the input SpaceShip. | 
|---|
|  | 67 | /** | 
|---|
|  | 68 | @brief Get the SpaceShip this Engine is mounted on. | 
|---|
|  | 69 | @return Returns a pointer to the SpaceShip. NULL if it isn't mounted on any ship. | 
|---|
|  | 70 | */ | 
|---|
| [2254] | 71 | inline SpaceShip* getShip() const | 
|---|
|  | 72 | { return this->ship_; } | 
|---|
|  | 73 |  | 
|---|
| [8727] | 74 | /** | 
|---|
|  | 75 | @brief Set the relative position of the Engine. | 
|---|
|  | 76 | @param position The relative position with respect to the SpaceShip it is mounted on. | 
|---|
|  | 77 | */ | 
|---|
| [8706] | 78 | inline void setRelativePosition(const Vector3 &position) | 
|---|
|  | 79 | { this->relativePosition_ = position; } | 
|---|
| [8727] | 80 | /** | 
|---|
|  | 81 | @brief Get the relative position of the Engine. | 
|---|
|  | 82 | @return Returns the relative position with respect to the SpaceShip it is mounted on. | 
|---|
|  | 83 | */ | 
|---|
|  | 84 | inline const Vector3& getRelativePosition() const | 
|---|
| [8706] | 85 | { return this->relativePosition_; } | 
|---|
|  | 86 |  | 
|---|
| [8727] | 87 | /** | 
|---|
|  | 88 | @brief Set the maximal forward speed of the Engine. | 
|---|
|  | 89 | @param speed The speed to be set. Must be non-negative. | 
|---|
|  | 90 | */ | 
|---|
|  | 91 | //TODO: Better OrxVerify()? | 
|---|
| [2254] | 92 | inline void setMaxSpeedFront(float speed) | 
|---|
| [8727] | 93 | { OrxAssert(speed >= 0.0f, "The input speed must be non-negative."); this->maxSpeedFront_ = speed; } | 
|---|
|  | 94 | /** | 
|---|
|  | 95 | @brief Set the maximal backward speed of the Engine. | 
|---|
|  | 96 | @param speed The speed to be set. Must be non-negative. | 
|---|
|  | 97 | */ | 
|---|
| [2254] | 98 | inline void setMaxSpeedBack(float speed) | 
|---|
| [8727] | 99 | { OrxAssert(speed >= 0.0f, "The input speed must be non-negative."); this->maxSpeedBack_ = speed; } | 
|---|
|  | 100 | /** | 
|---|
|  | 101 | @brief Set the maximal left-right speed of the Engine. | 
|---|
|  | 102 | @param speed The speed to be set. Must be non-negative. | 
|---|
|  | 103 | */ | 
|---|
| [2254] | 104 | inline void setMaxSpeedLeftRight(float speed) | 
|---|
| [8727] | 105 | { OrxAssert(speed >= 0.0f, "The input speed must be non-negative."); this->maxSpeedLeftRight_ = speed; } | 
|---|
|  | 106 | /** | 
|---|
|  | 107 | @brief Set the maximal up-down speed of the Engine. | 
|---|
|  | 108 | @param speed The speed to be set. Must be non-negative. | 
|---|
|  | 109 | */ | 
|---|
| [2254] | 110 | inline void setMaxSpeedUpDown(float speed) | 
|---|
| [8727] | 111 | { OrxAssert(speed >= 0.0f, "The input speed must be non-negative."); this->maxSpeedUpDown_ = speed; } | 
|---|
| [2254] | 112 |  | 
|---|
| [8727] | 113 | /** | 
|---|
|  | 114 | @brief Get the maximal forward speed of the Engine. | 
|---|
|  | 115 | @return Returns the maximal forward speed of the Engine. Is non-negative. | 
|---|
|  | 116 | */ | 
|---|
| [2256] | 117 | inline float getMaxSpeedFront() const | 
|---|
|  | 118 | { return this->maxSpeedFront_; } | 
|---|
| [8727] | 119 | /** | 
|---|
|  | 120 | @brief Get the maximal backward speed of the Engine. | 
|---|
|  | 121 | @return Returns the maximal backward speed of the Engine. Is non-negative. | 
|---|
|  | 122 | */ | 
|---|
| [2256] | 123 | inline float getMaxSpeedBack() const | 
|---|
|  | 124 | { return this->maxSpeedBack_; } | 
|---|
| [8727] | 125 | /** | 
|---|
|  | 126 | @brief Get the maximal left-right speed of the Engine. | 
|---|
|  | 127 | @return Returns the maximal left-right speed of the Engine. Is non-negative. | 
|---|
|  | 128 | */ | 
|---|
| [2256] | 129 | inline float getMaxSpeedLeftRight() const | 
|---|
|  | 130 | { return this->maxSpeedLeftRight_; } | 
|---|
| [8727] | 131 | /** | 
|---|
|  | 132 | @brief Get the maximal up-down speed of the Engine. | 
|---|
|  | 133 | @return Returns the maximal up-down speed of the Engine. Is non-negative. | 
|---|
|  | 134 | */ | 
|---|
| [2256] | 135 | inline float getMaxSpeedUpDown() const | 
|---|
|  | 136 | { return this->maxSpeedUpDown_; } | 
|---|
|  | 137 |  | 
|---|
| [8727] | 138 | /** | 
|---|
|  | 139 | @brief Set the forward acceleration produced by the Engine. | 
|---|
|  | 140 | @param acceleration The forward acceleration produced by the Engine. Must be non-negative. | 
|---|
|  | 141 | */ | 
|---|
| [2254] | 142 | inline void setAccelerationFront(float acceleration) | 
|---|
| [8727] | 143 | { OrxAssert(acceleration >= 0.0f, "The input acceleration must be non-negative."); this->accelerationFront_ = acceleration; } | 
|---|
|  | 144 | /** | 
|---|
|  | 145 | @brief Set the breaking acceleration produced by the Engine. | 
|---|
|  | 146 | @param acceleration The breaking acceleration produced by the engine. Must be non-negative. | 
|---|
|  | 147 | */ | 
|---|
| [2254] | 148 | inline void setAccelerationBrake(float acceleration) | 
|---|
| [8727] | 149 | { OrxAssert(acceleration >= 0.0f, "The input acceleration must be non-negative."); this->accelerationBrake_ = acceleration; } | 
|---|
|  | 150 | /** | 
|---|
|  | 151 | @brief Set the backward acceleration produced by the Engine. | 
|---|
|  | 152 | @param acceleration The backward acceleration produced by the Engine. | 
|---|
|  | 153 | */ | 
|---|
| [2254] | 154 | inline void setAccelerationBack(float acceleration) | 
|---|
| [8727] | 155 | { OrxAssert(acceleration >= 0.0f, "The input acceleration must be non-negative."); this->accelerationBack_ = acceleration; } | 
|---|
|  | 156 | /** | 
|---|
|  | 157 | @brief Set the left-right acceleration produced by the Engine. | 
|---|
|  | 158 | @param acceleration The left-right acceleration produced by the Engine. | 
|---|
|  | 159 | */ | 
|---|
| [2254] | 160 | inline void setAccelerationLeftRight(float acceleration) | 
|---|
| [8727] | 161 | { OrxAssert(acceleration >= 0.0f, "The input acceleration must be non-negative."); this->accelerationLeftRight_ = acceleration; } | 
|---|
|  | 162 | /** | 
|---|
|  | 163 | @brief Set the up-down acceleration produced by the Engine. | 
|---|
|  | 164 | @param acceleration The | 
|---|
|  | 165 | */ | 
|---|
| [2254] | 166 | inline void setAccelerationUpDown(float acceleration) | 
|---|
| [8727] | 167 | { OrxAssert(acceleration >= 0.0f, "The input acceleration must be non-negative."); this->accelerationUpDown_ = acceleration; } | 
|---|
| [2254] | 168 |  | 
|---|
| [8727] | 169 | /** | 
|---|
|  | 170 | @brief Get the forward acceleration produced by the Engine. | 
|---|
|  | 171 | @return Returns the forward acceleration produced by the Engine. Is non-negative. | 
|---|
|  | 172 | */ | 
|---|
| [2256] | 173 | inline float getAccelerationFront() const | 
|---|
|  | 174 | { return this->accelerationFront_; } | 
|---|
| [8727] | 175 | /** | 
|---|
|  | 176 | @brief Get the breaking acceleration produced by the Engine. | 
|---|
|  | 177 | @return Returns the breaking acceleration produced by the Engine. Is non-negative. | 
|---|
|  | 178 | */ | 
|---|
| [2256] | 179 | inline float getAccelerationBrake() const | 
|---|
|  | 180 | { return this->accelerationBrake_; } | 
|---|
| [8727] | 181 | /** | 
|---|
|  | 182 | @brief Get the backward acceleration produced by the Engine. | 
|---|
|  | 183 | @return Returns the backward acceleration produced by the Engine. Is non-negative. | 
|---|
|  | 184 | */ | 
|---|
| [2256] | 185 | inline float getAccelerationBack() const | 
|---|
|  | 186 | { return this->accelerationBack_; } | 
|---|
| [8727] | 187 | /** | 
|---|
|  | 188 | @brief Get the left-right acceleration produced by the Engine. | 
|---|
|  | 189 | @return Returns the left-right acceleration produced by the Engine. Is non-negative. | 
|---|
|  | 190 | */ | 
|---|
| [2256] | 191 | inline float getAccelerationLeftRight() const | 
|---|
|  | 192 | { return this->accelerationLeftRight_; } | 
|---|
| [8727] | 193 | /** | 
|---|
|  | 194 | @brief Get the up-down acceleration produced by the Engine. | 
|---|
|  | 195 | @return Returns the up-down acceleration produced by the Engine. Is non-negative. | 
|---|
|  | 196 | */ | 
|---|
| [2256] | 197 | inline float getAccelerationUpDown() const | 
|---|
|  | 198 | { return this->accelerationUpDown_; } | 
|---|
|  | 199 |  | 
|---|
| [8727] | 200 | /** | 
|---|
|  | 201 | @brief Set the factor by which boosting increases the forward acceleration of the Engine. | 
|---|
|  | 202 | @param factor The boost factor. Needs to be positive. | 
|---|
|  | 203 | */ | 
|---|
|  | 204 | inline void setBoostFactor(float factor) | 
|---|
|  | 205 | { OrxAssert(factor > 0.0f, "The input factor must be positive."); this->boostFactor_ = factor; } | 
|---|
|  | 206 | /** | 
|---|
|  | 207 | @brief Get the boost factor of the Engine. | 
|---|
|  | 208 | @return Returns the factor by which boosting increases the forward acceleration of the Engine. Is positive. | 
|---|
|  | 209 | */ | 
|---|
|  | 210 | inline float getBoostFactor() const | 
|---|
|  | 211 | { return this->boostFactor_; } | 
|---|
|  | 212 |  | 
|---|
|  | 213 | /** | 
|---|
|  | 214 | @brief Add to the additional forward speed factor. | 
|---|
|  | 215 | @param factor The speed that is added to the additional forward speed. Must be non-negative. | 
|---|
|  | 216 | */ | 
|---|
|  | 217 | inline void addSpeedAdd(float speed) | 
|---|
|  | 218 | { this->speedAdd_ += speed; } | 
|---|
|  | 219 | /** | 
|---|
|  | 220 | @brief Add to the forward speed multiplication factor. | 
|---|
|  | 221 | @param factor The factor by which the forward speed multiplication factor is multiplied. Must be non-negative. | 
|---|
|  | 222 | */ | 
|---|
|  | 223 | inline void addSpeedMultiply(float factor) | 
|---|
|  | 224 | { OrxAssert(factor >= 0.0f, "The factor must be non-negative."); this->speedMultiply_ *= factor; } | 
|---|
|  | 225 |  | 
|---|
|  | 226 | /** | 
|---|
|  | 227 | @brief Get the additional forward speed. | 
|---|
|  | 228 | @return Returns the additional forward speed. | 
|---|
|  | 229 | */ | 
|---|
| [6709] | 230 | inline float getSpeedAdd(void) | 
|---|
|  | 231 | { return this->speedAdd_; } | 
|---|
| [8727] | 232 | /** | 
|---|
|  | 233 | @brief Get the forward speed multiplication factor. | 
|---|
|  | 234 | @return Returns the forward speed multiplication factor. | 
|---|
|  | 235 | */ | 
|---|
| [6709] | 236 | inline float getSpeedMultiply(void) | 
|---|
|  | 237 | { return this->speedMultiply_; } | 
|---|
|  | 238 |  | 
|---|
| [8727] | 239 | /** | 
|---|
|  | 240 | @brief Set the engine template, that specifies the parameters for the Engine. | 
|---|
|  | 241 | @param temp The name of the engine template. | 
|---|
|  | 242 | */ | 
|---|
| [8706] | 243 | inline void setEngineTemplate(const std::string& temp) | 
|---|
|  | 244 | { this->engineTemplate_ = temp; this->loadEngineTemplate(); } | 
|---|
| [8727] | 245 | /** | 
|---|
|  | 246 | @brief Get the engine template, that specifies the parameters for the Engine. | 
|---|
|  | 247 | @return Returns the name of the engine template. | 
|---|
|  | 248 | */ | 
|---|
| [8706] | 249 | inline const std::string& getEngineTemplate() const | 
|---|
|  | 250 | { return this->engineTemplate_; } | 
|---|
|  | 251 |  | 
|---|
| [6709] | 252 | protected: | 
|---|
| [8727] | 253 | void loadEngineTemplate(); // Load the engine template. | 
|---|
| [6709] | 254 |  | 
|---|
| [8727] | 255 | virtual const Vector3& getSteering() const; // Get the steering direction imposed upon the Engine. | 
|---|
|  | 256 |  | 
|---|
| [2254] | 257 | private: | 
|---|
| [7163] | 258 | void registerVariables(); | 
|---|
| [2254] | 259 | void networkcallback_shipID(); | 
|---|
|  | 260 |  | 
|---|
| [8727] | 261 | std::string engineTemplate_; //!< The template that specifies the Engine's parameters. | 
|---|
| [8706] | 262 |  | 
|---|
| [8727] | 263 | SpaceShip* ship_; //!< A pointer to the SpaceShip the Engine is mounted on. | 
|---|
|  | 264 | unsigned int shipID_; //!< Object ID of the SpaceShip the Engine is mounted on. | 
|---|
|  | 265 | Vector3 relativePosition_; //!< The relative position of the Engine with respect to the SpaceShip it is mounted on. | 
|---|
| [2254] | 266 |  | 
|---|
| [8727] | 267 | float boostFactor_; //!< The factor by which boosting increases the forward acceleration. | 
|---|
| [2254] | 268 |  | 
|---|
| [8727] | 269 | float speedAdd_; //!< Additional forward speed. Is not bounded by the maximal forward speed. | 
|---|
|  | 270 | float speedMultiply_; //!< Forward speed multiplication factor. Is not bounded by the maximal forward speed. | 
|---|
| [6709] | 271 |  | 
|---|
| [8727] | 272 | float maxSpeedFront_; //!< The maximal forward speed. | 
|---|
|  | 273 | float maxSpeedBack_; //!< The maximal backward speed. | 
|---|
|  | 274 | float maxSpeedLeftRight_; //!< The maximal left-right speed. | 
|---|
|  | 275 | float maxSpeedUpDown_; //!< The maximal up-down speed. | 
|---|
| [2254] | 276 |  | 
|---|
| [8727] | 277 | float accelerationFront_; //!< Forward acceleration produced by the Engine. | 
|---|
|  | 278 | float accelerationBrake_; //!< Breaking acceleration produced by the Engine. | 
|---|
|  | 279 | float accelerationBack_; //!< Backward acceleration produced by the Engine. | 
|---|
|  | 280 | float accelerationLeftRight_; //!< Left-right acceleration produced by the Engine. | 
|---|
|  | 281 | float accelerationUpDown_; //!< Up-down acceleration produced by the Engine. | 
|---|
|  | 282 |  | 
|---|
| [2254] | 283 | }; | 
|---|
|  | 284 | } | 
|---|
|  | 285 |  | 
|---|
|  | 286 | #endif /* _Engine_H__ */ | 
|---|