| [1818] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "RadarViewable.h" | 
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| [2662] | 30 |  | 
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| [3280] | 31 | #include "util/StringUtils.h" | 
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| [1818] | 32 | #include "core/CoreIncludes.h" | 
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| [7163] | 33 | #include "core/GameMode.h" | 
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| [5738] | 34 | #include "worldentities/WorldEntity.h" | 
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 | 35 | #include "Radar.h" | 
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| [5929] | 36 | #include "Scene.h" | 
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| [1818] | 37 |  | 
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 | 38 | namespace orxonox | 
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 | 39 | { | 
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| [9667] | 40 |     RegisterAbstractClass(RadarViewable).inheritsFrom(Class(OrxonoxInterface)); | 
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 | 41 |  | 
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| [1818] | 42 |     /** | 
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 | 43 |         @brief Constructor. | 
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 | 44 |     */ | 
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| [7163] | 45 |     RadarViewable::RadarViewable(BaseObject* creator, const WorldEntity* wePtr) | 
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 | 46 |         : isHumanShip_(false) | 
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| [6417] | 47 |         , bVisibility_(true) | 
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| [7163] | 48 |         , bInitialized_(false) | 
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 | 49 |         , wePtr_(wePtr) | 
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| [3089] | 50 |         , radarObjectCamouflage_(0.0f) | 
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| [2662] | 51 |         , radarObjectShape_(Dot) | 
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| [1818] | 52 |         , radarObjectDescription_("staticObject") | 
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| [8738] | 53 |         , scale_(1.0f) | 
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| [1818] | 54 |     { | 
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| [9667] | 55 |         RegisterObject(RadarViewable); | 
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| [3064] | 56 |  | 
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| [3089] | 57 |         this->uniqueId_=getUniqueNumberString(); | 
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| [7163] | 58 |         if( GameMode::showsGraphics() ) | 
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| [3089] | 59 |         { | 
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| [9667] | 60 |             this->radar_ = creator->getScene()->getRadar(); | 
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| [7163] | 61 |             this->radar_->addRadarObject(this); | 
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| [3089] | 62 |         } | 
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| [7163] | 63 |         this->bInitialized_ = true; | 
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| [1818] | 64 |     } | 
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 | 65 |  | 
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| [3089] | 66 |  | 
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 | 67 |     RadarViewable::~RadarViewable() | 
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 | 68 |     { | 
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| [3101] | 69 |  | 
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| [7163] | 70 |         if( this->bInitialized_ ) | 
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| [3089] | 71 |         { | 
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| [7163] | 72 |             if( GameMode::showsGraphics() ) | 
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 | 73 |             { | 
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 | 74 |                 this->radar_->removeRadarObject(this); | 
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 | 75 |             } | 
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| [3089] | 76 |         } | 
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 | 77 |     } | 
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 | 78 |  | 
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| [7163] | 79 | //     void RadarViewable::setRadarObjectDescription(const std::string& str) | 
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 | 80 | //     { | 
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 | 81 | //         Radar* radar = this->getWorldEntity()->getScene()->getRadar(); | 
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 | 82 | //         if (radar) | 
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 | 83 | //             this->radarObjectShape_ = radar->addObjectDescription(str); | 
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 | 84 | //         else | 
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 | 85 | //         { | 
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| [8858] | 86 | //             orxout(internal_warning) << "Attempting to access the radar, but the radar is non existent." << endl; | 
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| [7163] | 87 | //         } | 
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 | 88 | //         this->radarObjectDescription_ = str; | 
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 | 89 | //     } | 
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| [3089] | 90 |  | 
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| [2662] | 91 |     const Vector3& RadarViewable::getRVWorldPosition() const | 
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| [1818] | 92 |     { | 
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| [2662] | 93 |         const WorldEntity* object = this->getWorldEntity(); | 
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 | 94 |         validate(object); | 
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 | 95 |         return object->getWorldPosition(); | 
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| [1818] | 96 |     } | 
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 | 97 |  | 
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| [2662] | 98 |     Vector3 RadarViewable::getRVOrientedVelocity() const | 
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| [1818] | 99 |     { | 
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| [2662] | 100 |         const WorldEntity* object = this->getWorldEntity(); | 
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 | 101 |         validate(object); | 
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 | 102 |         return object->getWorldOrientation() * object->getVelocity(); | 
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| [1818] | 103 |     } | 
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| [3182] | 104 |  | 
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| [9526] | 105 |     Vector3 RadarViewable::getRVVelocity() const | 
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 | 106 |     { | 
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 | 107 |         const WorldEntity* object = this->getWorldEntity(); | 
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 | 108 |         validate(object); | 
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 | 109 |         return object->getVelocity(); | 
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 | 110 |     } | 
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 | 111 |  | 
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| [3182] | 112 |     void RadarViewable::validate(const WorldEntity* object) const | 
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 | 113 |     { | 
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 | 114 |         if (!object) | 
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 | 115 |         { | 
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| [8858] | 116 |             orxout(user_error) << "Assertion: Every RadarViewable has to be assigned a WorldEntity pointer!" << endl; | 
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| [3182] | 117 |             assert(0); | 
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 | 118 |         } | 
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 | 119 |     } | 
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| [7163] | 120 |  | 
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 | 121 |     void RadarViewable::settingsChanged() | 
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 | 122 |     { | 
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 | 123 |         if( GameMode::showsGraphics() ) | 
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 | 124 |         { | 
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 | 125 |             this->radar_->radarObjectChanged(this); | 
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 | 126 |         } | 
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 | 127 |     } | 
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| [1818] | 128 | } | 
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