| [1552] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _ParticleSpawner_H__ | 
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 | 30 | #define _ParticleSpawner_H__ | 
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 | 31 |  | 
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 | 32 | #include "OrxonoxPrereqs.h" | 
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 | 33 |  | 
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| [3196] | 34 | #include "tools/Timer.h" | 
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| [2065] | 35 | #include "ParticleEmitter.h" | 
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| [1552] | 36 |  | 
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 | 37 | namespace orxonox | 
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 | 38 | { | 
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| [2065] | 39 |     class _OrxonoxExport ParticleSpawner : public ParticleEmitter | 
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| [1552] | 40 |     { | 
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 | 41 |         public: | 
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| [2065] | 42 |             ParticleSpawner(BaseObject* creator); | 
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| [1552] | 43 |             virtual ~ParticleSpawner(); | 
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| [1602] | 44 |  | 
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| [2065] | 45 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [5929] | 46 |             virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [1552] | 47 |  | 
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| [5929] | 48 |             inline void stop(bool bDestroy) | 
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 | 49 |                 { this->bForceDestroy_ = bDestroy; this->stopParticleSpawner(); } | 
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| [2065] | 50 |             inline void spawn() | 
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 | 51 |                 { this->bSuppressStart_ = false; this->startParticleSpawner(); } | 
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| [1602] | 52 |  | 
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| [2065] | 53 |             void configure(float lifetime = 0, float startdelay = 0, float destroydelay = 0, bool autodestroy = true); | 
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 | 54 |  | 
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 | 55 |             inline void setAutoStart(bool autostart) | 
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 | 56 |                 { this->bAutostart_ = autostart; this->bSuppressStart_ = !autostart; } | 
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 | 57 |             inline bool getAutoStart() const | 
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 | 58 |                 { return this->bAutostart_; } | 
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 | 59 |  | 
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 | 60 |             inline void setDestroyAfterLife(bool destroy) | 
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 | 61 |                 { this->bAutoDestroy_ = destroy; } | 
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 | 62 |             inline bool getDestroyAfterLife() const | 
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 | 63 |                 { return this->bAutoDestroy_; } | 
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 | 64 |  | 
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 | 65 |             inline void setLoop(bool loop) | 
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 | 66 |                 { this->bLoop_ = loop; } | 
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 | 67 |             inline bool getLoop() const | 
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 | 68 |                 { return this->bLoop_; } | 
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 | 69 |  | 
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 | 70 |             inline void setLifetime(float lifetime) | 
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 | 71 |                 { this->lifetime_ = lifetime; this->startParticleSpawner(); } | 
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 | 72 |             inline float getLifetime() const | 
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 | 73 |                 { return this->lifetime_; } | 
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 | 74 |  | 
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 | 75 |             inline void setStartdelay(float startdelay) | 
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 | 76 |                 { this->startdelay_ = startdelay; this->startParticleSpawner(); } | 
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 | 77 |             inline float getStartdelay() const | 
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 | 78 |                 { return this->startdelay_; } | 
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 | 79 |  | 
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 | 80 |             inline void setDestroydelay(float destroydelay) | 
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 | 81 |                 { this->destroydelay_ = destroydelay; this->startParticleSpawner(); } | 
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 | 82 |             inline float getDestroydelay() const | 
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 | 83 |                 { return this->destroydelay_; } | 
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 | 84 |  | 
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| [1552] | 85 |         private: | 
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| [2065] | 86 |             void startParticleSpawner(); | 
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 | 87 |             void fireParticleSpawner(); | 
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 | 88 |             void stopParticleSpawner(); | 
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| [1552] | 89 |             void destroyParticleSpawner(); | 
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 | 90 |  | 
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| [5929] | 91 |             Timer timer_; | 
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| [2065] | 92 |  | 
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 | 93 |             bool  bSuppressStart_; | 
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 | 94 |             bool  bAutostart_; | 
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 | 95 |             bool  bForceDestroy_; | 
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 | 96 |             bool  bAutoDestroy_; | 
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 | 97 |             bool  bLoop_; | 
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 | 98 |             float startdelay_; | 
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 | 99 |             float lifetime_; | 
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| [1608] | 100 |             float destroydelay_; | 
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| [1552] | 101 |     }; | 
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 | 102 | } | 
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 | 103 |  | 
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 | 104 | #endif /* _ParticleSpawner_H__ */ | 
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