| [1552] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "ParticleSpawner.h" | 
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|  | 30 |  | 
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|  | 31 | #include "core/CoreIncludes.h" | 
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| [2065] | 32 | #include "core/EventIncludes.h" | 
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| [1552] | 33 | #include "core/Executor.h" | 
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| [2065] | 34 | #include "core/XMLPort.h" | 
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| [1553] | 35 | #include "tools/ParticleInterface.h" | 
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| [1552] | 36 |  | 
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|  | 37 | namespace orxonox | 
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|  | 38 | { | 
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|  | 39 | CreateFactory(ParticleSpawner); | 
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|  | 40 |  | 
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| [2065] | 41 | ParticleSpawner::ParticleSpawner(BaseObject* creator) : ParticleEmitter(creator) | 
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| [1552] | 42 | { | 
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|  | 43 | RegisterObject(ParticleSpawner); | 
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| [2065] | 44 |  | 
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|  | 45 | this->bAutostart_ = true; | 
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|  | 46 | this->bSuppressStart_ = false; | 
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|  | 47 | this->bAutoDestroy_ = true; | 
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|  | 48 | this->bForceDestroy_ = false; | 
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|  | 49 | this->bLoop_ = false; | 
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|  | 50 | this->startdelay_ = 0; | 
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|  | 51 | this->lifetime_ = 0; | 
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|  | 52 | this->destroydelay_ = 0; | 
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|  | 53 |  | 
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|  | 54 | this->startParticleSpawner(); | 
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| [1552] | 55 | } | 
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|  | 56 |  | 
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| [2065] | 57 | ParticleSpawner::~ParticleSpawner() | 
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| [1552] | 58 | { | 
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| [1602] | 59 | } | 
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| [1552] | 60 |  | 
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| [2065] | 61 | void ParticleSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [1602] | 62 | { | 
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| [2065] | 63 | SUPER(ParticleSpawner, XMLPort, xmlelement, mode); | 
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|  | 64 |  | 
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|  | 65 | XMLPortParam(ParticleSpawner, "autostart",    setAutoStart,        getAutoStart,        xmlelement, mode).defaultValues(true); | 
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|  | 66 | XMLPortParam(ParticleSpawner, "autodestroy",  setDestroyAfterLife, getDestroyAfterLife, xmlelement, mode).defaultValues(false); | 
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|  | 67 | XMLPortParam(ParticleSpawner, "loop",         setLoop,             getLoop,             xmlelement, mode).defaultValues(false); | 
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|  | 68 | XMLPortParam(ParticleSpawner, "lifetime",     setLifetime,         getLifetime,         xmlelement, mode).defaultValues(0.0f); | 
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|  | 69 | XMLPortParam(ParticleSpawner, "startdelay",   setStartdelay,       getStartdelay,       xmlelement, mode).defaultValues(0.0f); | 
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|  | 70 | XMLPortParam(ParticleSpawner, "destroydelay", setDestroydelay,     getDestroydelay,     xmlelement, mode).defaultValues(0.0f); | 
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|  | 71 | } | 
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|  | 72 |  | 
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| [5929] | 73 | void ParticleSpawner::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [2065] | 74 | { | 
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| [5929] | 75 | SUPER(ParticleSpawner, XMLEventPort, xmlelement, mode); | 
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| [2065] | 76 |  | 
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| [5929] | 77 | XMLPortEventState(ParticleSpawner, BaseObject, "spawn", spawn, xmlelement, mode); | 
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| [2065] | 78 | } | 
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|  | 79 |  | 
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|  | 80 | void ParticleSpawner::configure(float lifetime, float startdelay, float destroydelay, bool autodestroy) | 
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|  | 81 | { | 
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|  | 82 | this->bAutoDestroy_ = autodestroy; | 
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|  | 83 | this->startdelay_ = startdelay; | 
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|  | 84 | this->lifetime_ = lifetime; | 
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| [1608] | 85 | this->destroydelay_ = destroydelay; | 
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| [1552] | 86 | } | 
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|  | 87 |  | 
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| [2065] | 88 | void ParticleSpawner::startParticleSpawner() | 
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| [1552] | 89 | { | 
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| [2067] | 90 | this->setActive(false); | 
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| [2065] | 91 |  | 
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|  | 92 | if (this->bForceDestroy_ || this->bSuppressStart_) | 
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| [5929] | 93 | { | 
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|  | 94 | this->timer_.stopTimer(); | 
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| [2065] | 95 | return; | 
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| [5929] | 96 | } | 
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| [2065] | 97 |  | 
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| [5929] | 98 | this->timer_.setTimer(this->startdelay_, false, createExecutor(createFunctor(&ParticleSpawner::fireParticleSpawner, this))); | 
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| [2065] | 99 | } | 
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|  | 100 |  | 
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|  | 101 | void ParticleSpawner::fireParticleSpawner() | 
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| [1608] | 102 | { | 
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| [2067] | 103 | this->setActive(true); | 
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| [2065] | 104 | if (this->lifetime_ != 0) | 
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| [5929] | 105 | this->timer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&ParticleSpawner::stopParticleSpawner, this))); | 
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| [1608] | 106 | } | 
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|  | 107 |  | 
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| [2065] | 108 | void ParticleSpawner::stopParticleSpawner() | 
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| [1552] | 109 | { | 
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| [2067] | 110 | this->setActive(false); | 
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| [2065] | 111 |  | 
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|  | 112 | if (this->bAutoDestroy_ || this->bForceDestroy_) | 
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|  | 113 | { | 
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|  | 114 | this->setPosition(this->getWorldPosition()); | 
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|  | 115 | this->detachFromParent(); | 
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|  | 116 |  | 
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|  | 117 | if (!this->timer_.isActive() || this->timer_.getRemainingTime() > this->destroydelay_) | 
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| [5929] | 118 | this->timer_.setTimer(this->destroydelay_, false, createExecutor(createFunctor(&ParticleSpawner::destroyParticleSpawner, this))); | 
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| [2065] | 119 | } | 
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|  | 120 | else if (this->bLoop_) | 
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|  | 121 | { | 
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| [5929] | 122 | this->timer_.setTimer(this->destroydelay_, false, createExecutor(createFunctor(&ParticleSpawner::startParticleSpawner, this))); | 
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| [2065] | 123 | } | 
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| [1552] | 124 | } | 
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|  | 125 |  | 
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|  | 126 | void ParticleSpawner::destroyParticleSpawner() | 
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|  | 127 | { | 
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| [5929] | 128 | this->destroy(); | 
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| [1552] | 129 | } | 
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|  | 130 | } | 
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