| [2072] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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| [2171] | 30 | * @file | 
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| [2072] | 31 | * @brief class to control praticle effects | 
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|  | 32 | */ | 
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|  | 33 |  | 
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|  | 34 | #include "ParticleEmitter.h" | 
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|  | 35 |  | 
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| [2171] | 36 | #include "util/Exception.h" | 
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| [3196] | 37 | #include "core/CoreIncludes.h" | 
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| [2896] | 38 | #include "core/GameMode.h" | 
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| [2072] | 39 | #include "core/XMLPort.h" | 
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| [3196] | 40 | #include "tools/ParticleInterface.h" | 
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| [5735] | 41 | #include "Scene.h" | 
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| [2072] | 42 |  | 
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|  | 43 | namespace orxonox | 
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|  | 44 | { | 
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| [9667] | 45 | RegisterClass(ParticleEmitter); | 
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| [2072] | 46 |  | 
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| [9950] | 47 | ParticleEmitter::ParticleEmitter(Context* context) : StaticEntity(context) | 
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| [2072] | 48 | { | 
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|  | 49 | RegisterObject(ParticleEmitter); | 
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|  | 50 |  | 
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| [2896] | 51 | if (GameMode::showsGraphics() && (!this->getScene() || !this->getScene()->getSceneManager())) | 
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| [2662] | 52 | ThrowException(AbortLoading, "Can't create ParticleEmitter, no scene or no scene manager given."); | 
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| [2072] | 53 |  | 
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|  | 54 | this->particles_ = 0; | 
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| [3280] | 55 | this->LOD_ = LODParticle::Normal; | 
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| [2072] | 56 |  | 
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|  | 57 | this->registerVariables(); | 
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|  | 58 | } | 
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|  | 59 |  | 
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|  | 60 | ParticleEmitter::~ParticleEmitter() | 
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|  | 61 | { | 
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|  | 62 | if (this->isInitialized() && this->particles_) | 
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| [2662] | 63 | { | 
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|  | 64 | this->detachOgreObject(this->particles_->getParticleSystem()); | 
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| [9667] | 65 | delete this->particles_; | 
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| [2662] | 66 | } | 
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| [2072] | 67 | } | 
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|  | 68 |  | 
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|  | 69 | void ParticleEmitter::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 70 | { | 
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|  | 71 | SUPER(ParticleEmitter, XMLPort, xmlelement, mode); | 
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|  | 72 |  | 
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| [9550] | 73 | XMLPortParam(ParticleEmitter, "lod",    setLODxml, getLODxml, xmlelement, mode).defaultValues(static_cast<unsigned int>(LODParticle::Normal)); | 
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| [2072] | 74 | XMLPortParam(ParticleEmitter, "source", setSource, getSource, xmlelement, mode); | 
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|  | 75 | } | 
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|  | 76 |  | 
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|  | 77 | void ParticleEmitter::registerVariables() | 
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|  | 78 | { | 
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| [3280] | 79 | registerVariable(this->source_, VariableDirection::ToClient, new NetworkCallback<ParticleEmitter>(this, &ParticleEmitter::sourceChanged)); | 
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|  | 80 | registerVariable((int&)(this->LOD_),    VariableDirection::ToClient, new NetworkCallback<ParticleEmitter>(this, &ParticleEmitter::LODchanged)); | 
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| [2072] | 81 | } | 
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|  | 82 |  | 
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|  | 83 | void ParticleEmitter::changedVisibility() | 
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|  | 84 | { | 
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|  | 85 | SUPER(ParticleEmitter, changedVisibility); | 
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|  | 86 |  | 
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|  | 87 | if (this->particles_) | 
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|  | 88 | this->particles_->setVisible(this->isVisible()); | 
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|  | 89 | } | 
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|  | 90 |  | 
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|  | 91 | void ParticleEmitter::changedActivity() | 
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|  | 92 | { | 
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|  | 93 | SUPER(ParticleEmitter, changedActivity); | 
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|  | 94 |  | 
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|  | 95 | if (this->particles_) | 
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|  | 96 | this->particles_->setEnabled(this->isActive()); | 
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|  | 97 | } | 
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|  | 98 |  | 
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|  | 99 | void ParticleEmitter::sourceChanged() | 
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|  | 100 | { | 
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|  | 101 | if (this->particles_) | 
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| [2662] | 102 | { | 
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| [9667] | 103 | delete this->particles_; | 
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| [2662] | 104 | this->particles_ = 0; | 
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|  | 105 | } | 
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| [2072] | 106 |  | 
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| [2896] | 107 | if (GameMode::showsGraphics() && this->getScene() && this->getScene()->getSceneManager()) | 
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| [2072] | 108 | { | 
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|  | 109 | try | 
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|  | 110 | { | 
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|  | 111 | this->particles_ = new ParticleInterface(this->getScene()->getSceneManager(), this->source_, this->LOD_); | 
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| [5771] | 112 | this->attachOgreObject(this->particles_->getParticleSystem()); | 
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|  | 113 | this->particles_->setVisible(this->isVisible()); | 
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|  | 114 | this->particles_->setEnabled(this->isActive()); | 
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| [2072] | 115 | } | 
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| [7174] | 116 | catch (const std::exception& ex) | 
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| [2072] | 117 | { | 
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| [8858] | 118 | orxout(internal_error) << "Couldn't load particle effect \"" << this->source_ << "\" because:" << endl | 
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|  | 119 | << ex.what() << endl; | 
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| [2072] | 120 | } | 
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|  | 121 | } | 
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|  | 122 | } | 
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|  | 123 |  | 
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|  | 124 | void ParticleEmitter::LODchanged() | 
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|  | 125 | { | 
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|  | 126 | if (this->particles_) | 
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|  | 127 | this->particles_->setDetailLevel(this->LOD_); | 
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|  | 128 | } | 
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|  | 129 | } | 
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