| [1137] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Felix Schulthess | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _InGameConsole_H__ | 
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 | 30 | #define _InGameConsole_H__ | 
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 | 31 |  | 
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 | 32 |  | 
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 | 33 | #include "OrxonoxPrereqs.h" | 
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 | 34 | #include <OgrePrerequisites.h> | 
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 | 35 | #include <OgreBorderPanelOverlayElement.h> | 
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 | 36 | #include <OgreTextAreaOverlayElement.h> | 
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| [1143] | 37 |  | 
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 | 38 | #include "core/Tickable.h" | 
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 | 39 | #include "core/InputBuffer.h" | 
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| [1137] | 40 |  | 
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 | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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| [1143] | 44 |     class _OrxonoxExport InGameConsole : public InputBufferListener | 
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 | 45 |     { | 
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| [1137] | 46 |         public: | 
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 | 47 |             InGameConsole(InputBuffer* ib); | 
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 | 48 |             ~InGameConsole(); | 
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 | 49 |             void listen(); | 
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 | 50 |             void execute(); | 
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 | 51 |             void hintandcomplete(); | 
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 | 52 |             void clear(); | 
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 | 53 |             void removeLast(); | 
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 | 54 |             void exit(); | 
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 | 55 |             void init(); | 
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 | 56 |             void tick(float dt); | 
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 | 57 |             void activate(); | 
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 | 58 |             void deactivate(); | 
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 | 59 |  | 
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 | 60 |         private: | 
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 | 61 |             void resize(); | 
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| [1214] | 62 |             void print(Ogre::UTFString s); | 
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| [1137] | 63 |             void newline(); | 
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| [1214] | 64 |             Ogre::UTFString convert2UTF(std::string s); | 
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| [1137] | 65 |  | 
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 | 66 |             int windowW; | 
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 | 67 |             int windowH; | 
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 | 68 |             int scroll; | 
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| [1141] | 69 |             float scrollTimer; | 
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| [1139] | 70 |             float cursor; | 
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| [1137] | 71 |             bool active; | 
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 | 72 |             InputBuffer* ib_; | 
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 | 73 |             Ogre::OverlayManager* om; | 
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 | 74 |             Ogre::Overlay* consoleOverlay; | 
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 | 75 |             Ogre::OverlayContainer* consoleOverlayContainer; | 
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 | 76 |             Ogre::PanelOverlayElement* consoleOverlayNoise; | 
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 | 77 |             Ogre::BorderPanelOverlayElement* consoleOverlayBorder; | 
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 | 78 |             Ogre::TextAreaOverlayElement** consoleOverlayTextAreas; | 
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 | 79 |     }; | 
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 | 80 | } | 
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 | 81 |  | 
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 | 82 | #endif /* _InGameConsole_H__ */ | 
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