| [612] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1056] | 3 | *                    > www.orxonox.net < | 
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| [612] | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [682] | 23 | *      Reto Grieder | 
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| [612] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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| [1024] | 30 | @file | 
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|  | 31 | @brief Contains all the necessary forward declarations for all classes and structs. | 
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|  | 32 | */ | 
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| [612] | 33 |  | 
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| [673] | 34 | #ifndef _OrxonoxPrereqs_H__ | 
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|  | 35 | #define _OrxonoxPrereqs_H__ | 
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| [612] | 36 |  | 
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| [682] | 37 | #include "OrxonoxPlatform.h" | 
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| [612] | 38 |  | 
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| [1024] | 39 | //----------------------------------------------------------------------- | 
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|  | 40 | // Shared library settings | 
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|  | 41 | //----------------------------------------------------------------------- | 
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|  | 42 | #if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !(defined(ORXONOX_STATIC_BUILD) || defined(ORXONOX_NO_EXPORTS)) | 
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|  | 43 | #  ifdef ORXONOX_SHARED_BUILD | 
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|  | 44 | #    define _OrxonoxExport __declspec(dllexport) | 
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|  | 45 | #  else | 
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|  | 46 | #    if defined( __MINGW32__ ) | 
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|  | 47 | #      define _OrxonoxExport | 
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|  | 48 | #    else | 
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|  | 49 | #      define _OrxonoxExport __declspec(dllimport) | 
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|  | 50 | #    endif | 
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|  | 51 | #  endif | 
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|  | 52 | #elif defined ( ORXONOX_GCC_VISIBILITY ) | 
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|  | 53 | #  define _OrxonoxExport  __attribute__ ((visibility("default"))) | 
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|  | 54 | #else | 
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|  | 55 | #  define _OrxonoxExport | 
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|  | 56 | #endif | 
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| [729] | 57 |  | 
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|  | 58 | //----------------------------------------------------------------------- | 
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| [1024] | 59 | // Forward declarations | 
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|  | 60 | //----------------------------------------------------------------------- | 
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| [729] | 61 |  | 
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| [1024] | 62 | namespace orxonox { | 
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|  | 63 | class GraphicsEngine; | 
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|  | 64 | class Orxonox; | 
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| [612] | 65 |  | 
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| [1024] | 66 | // objects | 
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| [612] | 67 | class Ambient; | 
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|  | 68 | class Camera; | 
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| [1024] | 69 | class Explosion; | 
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|  | 70 | class Fighter; | 
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| [612] | 71 | class Model; | 
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|  | 72 | class NPC; | 
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| [1024] | 73 | class Projectile; | 
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| [612] | 74 | class Skybox; | 
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|  | 75 | class SpaceShip; | 
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| [1024] | 76 | class WorldEntity; | 
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|  | 77 |  | 
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|  | 78 | class AmmunitionDump; | 
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|  | 79 | class Bullet; | 
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|  | 80 | class BulletManager; | 
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|  | 81 | class BaseWeapon; | 
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|  | 82 | class BarrelGun; | 
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|  | 83 | class WeaponStation; | 
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|  | 84 |  | 
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|  | 85 | // tools | 
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|  | 86 | class BillboardSet; | 
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|  | 87 | class Light; | 
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|  | 88 | class Mesh; | 
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| [612] | 89 | template <class T> | 
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|  | 90 | class Timer; | 
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|  | 91 | class TimerBase; | 
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|  | 92 |  | 
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| [1024] | 93 | // particle | 
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|  | 94 | class ParticleInterface; | 
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| [708] | 95 |  | 
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| [1024] | 96 | // hud | 
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| [708] | 97 | class HUD; | 
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| [1214] | 98 | //console | 
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|  | 99 | class InGameConsole; | 
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| [612] | 100 | } | 
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|  | 101 |  | 
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|  | 102 |  | 
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| [673] | 103 | #endif /* _OrxonoxPrereqs_H__ */ | 
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