| [1711] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Oliver Scheuss, (C) 2008 | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 |  | 
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| [1701] | 30 | #include "Acknowledgement.h" | 
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 | 31 | #include "network/Host.h" | 
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| [1705] | 32 | #include "network/GamestateHandler.h" | 
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| [1769] | 33 | #include "core/CoreIncludes.h" | 
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| [1701] | 34 |  | 
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 | 35 | namespace network { | 
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 | 36 | namespace packet { | 
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 | 37 |  | 
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 | 38 | #define PACKET_FLAGS_ACK    0 | 
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 | 39 | #define _PACKETID           0 | 
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 | 40 | #define _ACKID              _PACKETID + sizeof(network::packet::ENUM::Type) | 
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 | 41 |    | 
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 | 42 | Acknowledgement::Acknowledgement( unsigned int id, int clientID ) | 
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| [1711] | 43 |  : Packet() | 
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| [1701] | 44 | { | 
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 | 45 |   flags_ = flags_ | PACKET_FLAGS_ACK; | 
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 | 46 |   data_=new unsigned char[ getSize() ]; | 
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| [1713] | 47 |   *(ENUM::Type *)(data_ + _PACKETID ) = ENUM::Acknowledgement; | 
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| [1751] | 48 |   *(unsigned int *)(data_ + _ACKID ) = id; | 
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| [1701] | 49 |   clientID_=clientID; | 
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 | 50 | } | 
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 | 51 |  | 
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 | 52 | Acknowledgement::Acknowledgement( unsigned char *data, int clientID ) | 
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| [1711] | 53 |   : Packet(data, clientID) | 
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| [1701] | 54 | { | 
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 | 55 | } | 
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 | 56 |  | 
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 | 57 | Acknowledgement::~Acknowledgement() | 
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 | 58 | { | 
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 | 59 | } | 
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 | 60 |  | 
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 | 61 | unsigned int Acknowledgement::getSize() const{ | 
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 | 62 |   return _ACKID + sizeof(unsigned int); | 
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 | 63 | } | 
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 | 64 |  | 
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 | 65 | bool Acknowledgement::process(){ | 
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| [1769] | 66 |   bool b = GamestateHandler::ackGamestate(getAckID(), clientID_); | 
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| [1711] | 67 |   delete this; | 
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 | 68 |   return b; | 
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| [1701] | 69 | } | 
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 | 70 |  | 
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 | 71 | unsigned int Acknowledgement::getAckID(){ | 
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| [1769] | 72 |   return *(unsigned int *)(data_ + _ACKID); | 
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| [1701] | 73 | } | 
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 | 74 |  | 
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 | 75 | } //namespace packet | 
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 | 76 | } //namespace network | 
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