| [7129] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [8855] | 23 |  *      Gabriel Nadler | 
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 | 24 |  *   Co-authors: | 
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| [7129] | 25 |  *      Oliver Scheuss | 
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| [8706] | 26 |  *      simonmie | 
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| [7129] | 27 |  * | 
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 | 28 |  */ | 
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 | 29 |  | 
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| [8855] | 30 | /** | 
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 | 31 |     @file BasicProjectile.h | 
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 | 32 |     @brief Implementation of the BasicProjectile class. | 
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 | 33 | */ | 
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 | 34 |  | 
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| [7129] | 35 | #include "SimpleRocketFire.h" | 
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 | 36 |  | 
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| [8855] | 37 | #include "core/CoreIncludes.h" | 
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| [7129] | 38 | #include "util/Math.h" | 
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 | 39 |  | 
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 | 40 | #include "weaponsystem/Weapon.h" | 
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 | 41 | #include "weaponsystem/WeaponPack.h" | 
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 | 42 | #include "weaponsystem/WeaponSystem.h" | 
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 | 43 | #include "worldentities/pawns/Pawn.h" | 
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 | 44 | #include "sound/WorldSound.h" | 
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 | 45 |  | 
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| [8855] | 46 | #include "weapons/RocketController.h" | 
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 | 47 | #include "weapons/projectiles/SimpleRocket.h" | 
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 | 48 |  | 
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| [7129] | 49 | namespace orxonox | 
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 | 50 | { | 
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 | 51 |  | 
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| [9667] | 52 |     RegisterClass(SimpleRocketFire); | 
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| [7129] | 53 |  | 
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| [9667] | 54 |     SimpleRocketFire::SimpleRocketFire(Context* context) : WeaponMode(context) | 
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| [7129] | 55 |     { | 
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 | 56 |         RegisterObject(SimpleRocketFire); | 
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 | 57 |  | 
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| [8855] | 58 |         this->reloadTime_ = 1.0f; | 
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| [7129] | 59 |         this->bParallelReload_ = false; | 
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| [8855] | 60 |         this->damage_ = 0.0f; | 
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 | 61 |         this->speed_ = 500.0f; | 
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| [7129] | 62 |  | 
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| [7846] | 63 |         this->setMunitionName("RocketMunition"); | 
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| [11108] | 64 |         this->setFireSound("sounds/Rocket_launch.ogg",0.4f); | 
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| [7129] | 65 |         // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning) | 
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| [11052] | 66 |  | 
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 | 67 |         hudImageString_ = "Orxonox/WSHUD_WM_SimpleRocketFire"; | 
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| [7129] | 68 |     } | 
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 | 69 |  | 
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 | 70 |     SimpleRocketFire::~SimpleRocketFire() | 
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 | 71 |     { | 
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 | 72 |     } | 
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 | 73 |  | 
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| [8855] | 74 |     /** | 
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 | 75 |     @brief | 
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 | 76 |         Fires the weapon. Creates the SimpleRocket and a RocketController to steer it and fires it. | 
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 | 77 |     */ | 
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| [7129] | 78 |     void SimpleRocketFire::fire() | 
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 | 79 |     { | 
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| [9667] | 80 |         RocketController* controller = new RocketController(this->getContext()); | 
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| [8855] | 81 |         SimpleRocket* rocket = controller->getRocket(); | 
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| [7129] | 82 |         this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition()); | 
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 | 83 |         rocket->setOrientation(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getWorldOrientation()); | 
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 | 84 |         rocket->setPosition(this->getMuzzlePosition()); | 
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 | 85 |         rocket->setVelocity(this->getMuzzleDirection()*this->speed_); | 
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| [8855] | 86 |         rocket->setShooter(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()); | 
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| [11052] | 87 |         rocket->scale(1.0f); | 
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| [8706] | 88 |  | 
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| [7129] | 89 |         rocket->setDamage(this->damage_); | 
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| [8706] | 90 |         rocket->setShieldDamage(this->getShieldDamage()); | 
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 | 91 |         rocket->setHealthDamage(this->getHealthDamage()); | 
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 | 92 |  | 
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| [8855] | 93 |         WorldEntity* pawn = static_cast<ControllableEntity*>(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn())->getTarget(); | 
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| [11052] | 94 |         if (pawn) | 
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 | 95 |             controller->setTarget(pawn); | 
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| [7129] | 96 |     } | 
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 | 97 | } | 
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