| Last change
                  on this file since 10981 was
                  10629,
                  checked in by fvultier, 10 years ago | 
        
          | 
Merged towerdefenseFabien branch back to trunk. The towerdefense Minigame is now a plugin.
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            1.3 KB | 
      
      
        
  | Rev | Line |  | 
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| [10142] | 1 | // | 
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|  | 2 | //  TowerDefenseTower.h | 
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|  | 3 | //  Orxonox | 
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|  | 4 | // | 
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|  | 5 | //  Created by Fabian Mentzer on 29.04.12. | 
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|  | 6 | //  Copyright (c) 2012 __MyCompanyName__. All rights reserved. | 
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|  | 7 | // | 
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|  | 8 |  | 
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|  | 9 | /** | 
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|  | 10 | @brief | 
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|  | 11 | See TowerDefenseTowerDefenseReadme.txt for Information. | 
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|  | 12 |  | 
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|  | 13 | @ingroup TowerDefenseTowerDefense | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 |  | 
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|  | 17 | #ifndef Orxonox_TowerDefenseTower_h | 
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|  | 18 | #define Orxonox_TowerDefenseTower_h | 
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|  | 19 |  | 
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|  | 20 | #include "towerdefense/TowerDefensePrereqs.h" | 
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| [10622] | 21 | #include "objects/Turret.h" | 
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| [10142] | 22 |  | 
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|  | 23 |  | 
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|  | 24 | namespace orxonox | 
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|  | 25 | { | 
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| [10622] | 26 | class _TowerDefenseExport TowerDefenseTower : public Turret | 
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| [10142] | 27 | { | 
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|  | 28 | public: | 
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|  | 29 | TowerDefenseTower(Context* context); | 
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|  | 30 | virtual ~TowerDefenseTower() {}; | 
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|  | 31 |  | 
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|  | 32 | // Maybe later override these to move TowerDefenseTowers with cursor keys | 
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|  | 33 | /* | 
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|  | 34 | virtual void moveFrontBack(const Vector2& value); | 
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|  | 35 | virtual void moveRightLeft(const Vector2& value); | 
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|  | 36 | */ | 
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|  | 37 |  | 
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|  | 38 | // Overriding these to stop TowerDefenseTowers from spasing out | 
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| [10629] | 39 | //void setOrientation(const Quaternion& orientation); | 
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|  | 40 | //virtual void rotateYaw(const Vector2& value); | 
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|  | 41 | //virtual void rotatePitch(const Vector2& value); | 
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|  | 42 | //virtual void rotateRoll(const Vector2& value); | 
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| [10158] | 43 | virtual bool upgradeTower(); | 
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| [10142] | 44 |  | 
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| [10158] | 45 |  | 
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| [10142] | 46 | void setGame(TowerDefense* Towerdefense) | 
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|  | 47 | { assert(Towerdefense); game_ = Towerdefense; } | 
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|  | 48 | private: | 
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|  | 49 | TowerDefense* game_; | 
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| [10629] | 50 | int upgrade; | 
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| [10142] | 51 | }; | 
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|  | 52 | } | 
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|  | 53 |  | 
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|  | 54 |  | 
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|  | 55 | #endif | 
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