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source: code/trunk/src/modules/questsystem/QuestListener.cc @ 11083

Last change on this file since 11083 was 11083, checked in by muemart, 8 years ago

Fix some clang-tidy warnings.
Also, Serialise.h was doing some C-style casts that ended up being const casts. I moved those const casts as close to the source as possible and changed the loadAndIncrease functions to not do that.

  • Property svn:eol-style set to native
File size: 6.3 KB
RevLine 
[2329]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2352]29/**
[7456]30    @file QuestListener.cc
[2352]31    @brief Implementation of the QuestListener class.
32*/
33
[2329]34#include "QuestListener.h"
35
36#include "core/CoreIncludes.h"
37#include "core/XMLPort.h"
[7456]38
[2329]39#include "Quest.h"
40#include "QuestManager.h"
41
[2435]42namespace orxonox
43{
[9667]44    RegisterClass(QuestListener);
[2329]45
[7462]46    // Initialization of the static variables for the modes as strings.
[7456]47    /*static*/ const std::string QuestListener::ALL = "all";
48    /*static*/ const std::string QuestListener::START = "start";
49    /*static*/ const std::string QuestListener::FAIL = "fail";
50    /*static*/ const std::string QuestListener::COMPLETE = "complete";
51
[2352]52    /**
53    @brief
54        Constructor. Registers the object and initializes variables.
55    */
[9667]56    QuestListener::QuestListener(Context* context) : BaseObject(context)
[2329]57    {
58        RegisterObject(QuestListener);
[6417]59
[3280]60        this->mode_ = QuestListenerMode::All;
[11071]61        this->quest_ = nullptr;
[2329]62    }
[6417]63
[2352]64    /**
65    @brief
66        Destructor.
67    */
[2329]68    QuestListener::~QuestListener()
69    {
70    }
[6417]71
[2329]72    /**
73    @brief
74        Method for creating a Quest object through XML.
75    */
76    void QuestListener::XMLPort(Element& xmlelement, XMLPort::Mode mode)
77    {
78        SUPER(QuestListener, XMLPort, xmlelement, mode);
79
80        XMLPortParam(QuestListener, "questId", setQuestId, getQuestId, xmlelement, mode);
[2352]81        XMLPortParam(QuestListener, "mode", setMode, getMode, xmlelement, mode);
[2329]82
[11083]83        std::string questid;
84
85        if (this->quest_ != nullptr)
86        {
[7456]87            this->quest_->addListener(this); // Adds the QuestListener to the Quests list of listeners.
[11083]88            questid = this->quest_->getId();
89        }
[6417]90
[11083]91        orxout(verbose, context::quests) << "QuestListener created for quest: {" << questid << "} with mode '" << this->getMode() << "'." << endl;
[2329]92    }
[6417]93
[2352]94    /**
95    @brief
[3370]96        Makes all QuestListener in the list aware that a certain status change has occurred and executes them if the status change affects them.
[2352]97    @param listeners
98        The list of QuestListeners that have to be made aware of the status change.
99    @param status
100        The status that has changed. Can be 'start' (if the Quest was started), 'complete' (if the Quest was completed) or 'fail' (if the Quest was failed).
101    */
102    /* static */ void QuestListener::advertiseStatusChange(std::list<QuestListener*> & listeners, const std::string & status)
[2329]103    {
[11071]104        for (QuestListener* listener : listeners) // Iterate through all QuestListeners
[2329]105        {
[7456]106            if(listener->getMode() == status || listener->getMode() == QuestListener::ALL) // Check whether the status change affects the give QuestListener.
[2329]107                listener->execute();
108        }
109    }
[6417]110
[2352]111    /**
112    @brief
113        Sets the questId of the Quest the QuestListener reacts to.
114    @param id
115        The questId of the Quest the QUestListener reacts to.
116    @return
117        Returns true if successful.
118    */
[2329]119    bool QuestListener::setQuestId(const std::string & id)
120    {
[7456]121        this->quest_ = QuestManager::getInstance().findQuest(id); // Find the Quest corresponding to the given questId.
[6417]122
[11071]123        if(this->quest_ == nullptr) // If there is no such Quest.
[2329]124        {
[2383]125            ThrowException(Argument, "This is bad! The QuestListener has not found a Quest with a corresponding id..");
[2329]126            return false;
127        }
[6417]128
[2329]129        return true;
130    }
[6417]131
[2352]132    /**
133    @brief
134        Sets the mode of the QuestListener.
135    @param mode
136        The mode to be set. Can be eighter 'all', 'start', 'fail' or 'complete'.
137    @return
138        Returns true if successful.
139    */
140    bool QuestListener::setMode(const std::string & mode)
[2329]141    {
[7456]142        if(mode == QuestListener::ALL)
[3280]143            this->mode_ = QuestListenerMode::All;
[7456]144        else if(mode == QuestListener::START)
[3280]145            this->mode_ = QuestListenerMode::Start;
[7456]146        else if(mode == QuestListener::FAIL)
[3280]147            this->mode_ = QuestListenerMode::Fail;
[7456]148        else if(mode == QuestListener::COMPLETE)
[3280]149            this->mode_ = QuestListenerMode::Complete;
[2329]150        else
151        {
[8858]152            orxout(internal_warning, context::quests) << "QuestListener with invalid mode '" << mode << "' created. Mode set to 'all'." << endl;
[7456]153            this->mode_ = QuestListenerMode::All;
154            return false;
[2329]155        }
[6417]156
[2352]157        return true;
[2329]158    }
[6417]159
[2352]160    /**
161    @brief
162        Get the mode of the QuestListener.
163    @return
[7456]164        Return the mode of the QuestListener. Can be either 'all', 'start', 'fail' or 'complete'.
[2352]165    */
[3196]166    std::string QuestListener::getMode(void)
[2329]167    {
[7456]168        switch(this->mode_)
[2329]169        {
[7456]170            case QuestListenerMode::All:
171                return QuestListener::ALL;
172            case QuestListenerMode::Start:
173                return QuestListener::START;
174            case QuestListenerMode::Fail:
175                return QuestListener::FAIL;
176            case QuestListenerMode::Complete:
177                return QuestListener::COMPLETE;
178            default: // This will never happen.
179                return QuestListener::ALL;
[2352]180        }
[2329]181    }
182
[2352]183    /**
184    @brief
[3196]185        Get the questId of the Quest the QuestListener reacts to.
186    @return
187        Returns the questId of the Quest the QuestListener reacts to.
188    */
[6417]189    const std::string & QuestListener::getQuestId(void)
[3196]190    {
191        return this->quest_->getId();
192    }
193
194    /**
195    @brief
[2352]196        Executes the QuestListener, resp. fires an Event.
197    @return
198        Returns true if successful.
199    */
200    bool QuestListener::execute()
201    {
[2383]202        this->fireEvent(true);
[2352]203        return true;
204    }
[2329]205
206}
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