| [1383] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Benjamin Knecht | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "Trigger.h" | 
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 | 30 |  | 
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 | 31 | #include "core/CoreIncludes.h" | 
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| [3196] | 32 | #include "core/GameMode.h" | 
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| [1693] | 33 | #include "core/XMLPort.h" | 
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| [7284] | 34 | #include "core/command/ConsoleCommand.h" | 
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| [5735] | 35 | #include "Scene.h" | 
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| [1383] | 36 |  | 
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 | 37 | namespace orxonox | 
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 | 38 | { | 
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| [1671] | 39 |  | 
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| [7284] | 40 |   SetConsoleCommand("Trigger", "debugFlares", &Trigger::debugFlares).defaultValues(false); | 
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| [1671] | 41 |  | 
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| [1383] | 42 |   CreateFactory(Trigger); | 
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 | 43 |  | 
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| [2662] | 44 |   Trigger::Trigger(BaseObject* creator) : StaticEntity(creator) | 
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| [1383] | 45 |   { | 
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 | 46 |     RegisterObject(Trigger); | 
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 | 47 |  | 
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| [3280] | 48 |     this->mode_ = TriggerMode::EventTriggerAND; | 
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| [1671] | 49 |  | 
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| [2069] | 50 |     this->bFirstTick_ = true; | 
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| [2029] | 51 |     this->bActive_ = false; | 
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 | 52 |     this->bTriggered_ = false; | 
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 | 53 |     this->latestState_ = 0x0; | 
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 | 54 |  | 
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 | 55 |     this->bInvertMode_ = false; | 
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 | 56 |     this->bSwitch_ = false; | 
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 | 57 |     this->bStayActive_ = false; | 
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| [2071] | 58 |     this->delay_ = 0.0f; | 
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 | 59 |     this->remainingTime_ = 0.0f; | 
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 | 60 |     this->timeSinceLastEvent_ = 0.0f; | 
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| [2029] | 61 |     this->remainingActivations_ = -1; | 
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 | 62 |  | 
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 | 63 | //    this->bUpdating_ = false; | 
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 | 64 |  | 
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| [2896] | 65 |     if (this->getScene() && GameMode::showsGraphics()) | 
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| [2019] | 66 |     { | 
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| [2029] | 67 |       this->debugBillboard_.setBillboardSet(this->getScene()->getSceneManager(), "Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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 | 68 |       this->debugBillboard_.setVisible(false); | 
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| [2171] | 69 |  | 
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 | 70 |       if (this->debugBillboard_.getBillboardSet()) | 
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| [2662] | 71 |           this->attachOgreObject(this->debugBillboard_.getBillboardSet()); | 
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| [2019] | 72 |     } | 
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| [1969] | 73 |  | 
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| [5929] | 74 |     this->setSyncMode(0x0); | 
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| [1383] | 75 |   } | 
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 | 76 |  | 
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 | 77 |   Trigger::~Trigger() | 
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 | 78 |   { | 
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 | 79 |   } | 
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 | 80 |  | 
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| [2029] | 81 |   void Trigger::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [1383] | 82 |   { | 
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| [2029] | 83 |     SUPER(Trigger, XMLPort, xmlelement, mode); | 
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| [1383] | 84 |  | 
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| [2029] | 85 |     XMLPortParam(Trigger, "delay",       setDelay,       getDelay,       xmlelement, mode).defaultValues(0.0f); | 
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 | 86 |     XMLPortParam(Trigger, "switch",      setSwitch,      getSwitch,      xmlelement, mode).defaultValues(false); | 
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 | 87 |     XMLPortParam(Trigger, "stayactive",  setStayActive,  getStayActive,  xmlelement, mode).defaultValues(false); | 
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 | 88 |     XMLPortParam(Trigger, "activations", setActivations, getActivations, xmlelement, mode).defaultValues(-1); | 
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 | 89 |     XMLPortParam(Trigger, "invert",      setInvert,      getInvert,      xmlelement, mode).defaultValues(false); | 
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 | 90 |     XMLPortParamTemplate(Trigger, "mode", setMode, getModeString, xmlelement, mode, const std::string&).defaultValues("or"); | 
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| [1671] | 91 |  | 
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| [2029] | 92 |     XMLPortObject(Trigger, Trigger, "", addTrigger, getTrigger, xmlelement, mode); | 
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| [1969] | 93 |   } | 
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 | 94 |  | 
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| [1671] | 95 |   void Trigger::tick(float dt) | 
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 | 96 |   { | 
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| [2069] | 97 |     if (this->bFirstTick_) | 
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 | 98 |     { | 
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 | 99 |       this->bFirstTick_ = false; | 
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| [3033] | 100 |       this->triggered(false); | 
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| [2069] | 101 |     } | 
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| [1693] | 102 |  | 
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| [2071] | 103 |     // Check if the object is active (this is NOT Trigger::isActive()!) | 
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 | 104 |     if (!this->BaseObject::isActive()) | 
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 | 105 |         return; | 
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 | 106 |  | 
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| [2662] | 107 |     SUPER(Trigger, tick, dt); | 
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 | 108 |  | 
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| [2069] | 109 |     bool newTriggered = this->isTriggered() ^ this->bInvertMode_; | 
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| [1693] | 110 |  | 
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| [1954] | 111 |     // check if new triggering event is really new | 
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| [2029] | 112 |     if ((this->latestState_ & 0x1) != newTriggered) | 
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| [1954] | 113 |     { | 
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 | 114 |       // create new state | 
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| [2029] | 115 |       if (newTriggered) | 
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| [1671] | 116 |       { | 
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| [2029] | 117 |         this->latestState_ |= 1; // set trigger bit to 1 | 
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| [1954] | 118 |         this->switchState(); | 
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 | 119 |       } | 
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 | 120 |       else | 
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 | 121 |       { | 
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| [2029] | 122 |         this->latestState_ &= 0xFE; // set trigger bit to 0 | 
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| [2078] | 123 |         if (!this->bSwitch_) | 
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| [1851] | 124 |           this->switchState(); | 
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| [1671] | 125 |       } | 
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| [1954] | 126 |     } | 
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| [1693] | 127 |  | 
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| [2029] | 128 |     if (this->remainingTime_ > 0.0) | 
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| [1693] | 129 |     { | 
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| [2029] | 130 |       this->remainingTime_ -= dt; | 
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| [1693] | 131 |       // only increase when acctually waiting for a state in the queue | 
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| [2029] | 132 |       if (this->timeSinceLastEvent_ >= 0.0) | 
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 | 133 |         this->timeSinceLastEvent_ += dt; | 
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| [1693] | 134 |     } | 
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 | 135 |  | 
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| [2029] | 136 |     while (this->remainingTime_ <= 0.0 && this->stateChanges_.size() > 0) | 
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| [1693] | 137 |     { | 
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 | 138 |       // time ran out, change state to new one | 
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| [2029] | 139 |       char newState = this->stateChanges_.front().second; | 
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 | 140 |       this->bTriggered_ = (newState & 0x1); | 
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 | 141 |       this->bActive_ = newState & 2; | 
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| [3033] | 142 |       this->triggered(this->bActive_); | 
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| [1693] | 143 |       this->stateChanges_.pop(); | 
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| [2029] | 144 |       if (this->stateChanges_.size() != 0) | 
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 | 145 |         this->remainingTime_ = this->stateChanges_.front().first; | 
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| [1693] | 146 |       else | 
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| [2029] | 147 |         this->timeSinceLastEvent_ = this->delay_; | 
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| [1693] | 148 |     } | 
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 | 149 |  | 
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| [2029] | 150 |     if (this->bTriggered_ && this->bActive_) | 
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| [1693] | 151 |       this->setBillboardColour(ColourValue(0.5, 1.0, 0.0)); | 
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| [2029] | 152 |     else if (!this->bTriggered_ && this->bActive_) | 
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| [1693] | 153 |       this->setBillboardColour(ColourValue(0.0, 1.0, 0.0)); | 
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| [2029] | 154 |     else if (this->bTriggered_ && !this->bActive_) | 
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| [1693] | 155 |       this->setBillboardColour(ColourValue(1.0, 0.5, 0.0)); | 
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 | 156 |     else | 
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 | 157 |       this->setBillboardColour(ColourValue(1.0, 0.0, 0.0)); | 
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| [1671] | 158 |   } | 
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 | 159 |  | 
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| [3033] | 160 |   void Trigger::triggered(bool bIsTriggered) | 
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 | 161 |   { | 
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 | 162 |     this->fireEvent(bIsTriggered); | 
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 | 163 |   } | 
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 | 164 |  | 
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| [3280] | 165 |   bool Trigger::isTriggered(TriggerMode::Value mode) | 
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| [1541] | 166 |   { | 
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| [2029] | 167 | //    if (this->bUpdating_) | 
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 | 168 | //      return this->bTriggered_; | 
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| [1693] | 169 |  | 
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| [2029] | 170 | //    this->bUpdating_ = true; | 
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 | 171 |     if (this->children_.size() != 0) | 
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| [1541] | 172 |     { | 
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| [1693] | 173 |       bool returnval = false; | 
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| [2029] | 174 |  | 
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 | 175 |       switch (mode) | 
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| [1671] | 176 |       { | 
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| [3280] | 177 |         case TriggerMode::EventTriggerAND: | 
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| [1693] | 178 |           returnval = checkAnd(); | 
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| [1671] | 179 |           break; | 
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| [3280] | 180 |         case TriggerMode::EventTriggerOR: | 
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| [1693] | 181 |           returnval = checkOr(); | 
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| [1671] | 182 |           break; | 
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| [3280] | 183 |         case TriggerMode::EventTriggerXOR: | 
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| [1693] | 184 |           returnval = checkXor(); | 
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| [1671] | 185 |           break; | 
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 | 186 |         default: | 
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| [1693] | 187 |           returnval = false; | 
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| [1671] | 188 |           break; | 
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 | 189 |       } | 
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| [2029] | 190 | //      this->bUpdating_ = false; | 
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 | 191 |  | 
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| [2069] | 192 |       return returnval; | 
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| [1541] | 193 |     } | 
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| [1671] | 194 |     return true; | 
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| [1541] | 195 |   } | 
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 | 196 |  | 
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| [2029] | 197 |   bool Trigger::checkAnd() | 
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 | 198 |   { | 
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 | 199 |     std::set<Trigger*>::iterator it; | 
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 | 200 |     for(it = this->children_.begin(); it != this->children_.end(); ++it) | 
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 | 201 |     { | 
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 | 202 |       if (!(*it)->isActive()) | 
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 | 203 |         return false; | 
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 | 204 |     } | 
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 | 205 |     return true; | 
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 | 206 |   } | 
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 | 207 |  | 
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 | 208 |   bool Trigger::checkOr() | 
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 | 209 |   { | 
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 | 210 |     std::set<Trigger*>::iterator it; | 
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 | 211 |     for(it = this->children_.begin(); it != this->children_.end(); ++it) | 
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 | 212 |     { | 
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 | 213 |       if ((*it)->isActive()) | 
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 | 214 |         return true; | 
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 | 215 |     } | 
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 | 216 |     return false; | 
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 | 217 |   } | 
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 | 218 |  | 
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 | 219 |   bool Trigger::checkXor() | 
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 | 220 |   { | 
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 | 221 |     std::set<Trigger*>::iterator it; | 
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 | 222 |     bool test = false; | 
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 | 223 |     for(it = this->children_.begin(); it != this->children_.end(); ++it) | 
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 | 224 |     { | 
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 | 225 |       if (test && (*it)->isActive()) | 
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 | 226 |         return false; | 
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 | 227 |       if ((*it)->isActive()) | 
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 | 228 |         test = true; | 
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 | 229 |     } | 
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 | 230 |     return test; | 
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 | 231 |   } | 
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 | 232 |  | 
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 | 233 |   bool Trigger::switchState() | 
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 | 234 |   { | 
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 | 235 |     if (( (this->latestState_ & 2) && this->bStayActive_ && (this->remainingActivations_ <= 0)) | 
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| [3196] | 236 |      || (!(this->latestState_ & 2)                       && (this->remainingActivations_ == 0))) | 
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| [2029] | 237 |       return false; | 
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 | 238 |     else | 
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 | 239 |     { | 
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 | 240 |       this->latestState_ ^= 2; // toggle state bit | 
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 | 241 |  | 
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 | 242 |       // increase activation count | 
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 | 243 |       if (this->latestState_ & 2 && this->remainingActivations_ > 0) | 
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 | 244 |         this->remainingActivations_--; | 
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 | 245 |  | 
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 | 246 |       this->storeState(); | 
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 | 247 |  | 
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 | 248 |       return true; | 
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 | 249 |     } | 
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 | 250 |   } | 
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 | 251 |  | 
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 | 252 |   void Trigger::storeState() | 
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 | 253 |   { | 
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 | 254 |     // put state change into queue | 
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 | 255 |     this->stateChanges_.push(std::pair<float, char>(this->timeSinceLastEvent_, this->latestState_)); | 
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 | 256 |     // reset time since last event | 
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 | 257 |     this->timeSinceLastEvent_ = 0.0; | 
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 | 258 |  | 
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 | 259 |     if (this->stateChanges_.size() == 1) | 
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 | 260 |       this->remainingTime_ = this->stateChanges_.front().first; | 
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 | 261 |   } | 
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 | 262 |  | 
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| [1693] | 263 |   void Trigger::setDelay(float delay) | 
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 | 264 |   { | 
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 | 265 |     this->delay_ = delay; | 
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| [2029] | 266 |     this->timeSinceLastEvent_ = delay; | 
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| [1693] | 267 |   } | 
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 | 268 |  | 
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| [1969] | 269 |   void Trigger::setMode(const std::string& modeName) | 
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| [1954] | 270 |   { | 
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 | 271 |     if (modeName == "and") | 
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| [3280] | 272 |       this->setMode(TriggerMode::EventTriggerAND); | 
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| [1954] | 273 |     else if (modeName == "or") | 
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| [3280] | 274 |       this->setMode(TriggerMode::EventTriggerOR); | 
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| [1954] | 275 |     else if (modeName == "xor") | 
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| [3280] | 276 |       this->setMode(TriggerMode::EventTriggerXOR); | 
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| [1954] | 277 |   } | 
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 | 278 |  | 
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| [2029] | 279 |   std::string Trigger::getModeString() const | 
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| [1550] | 280 |   { | 
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| [3280] | 281 |     if (this->mode_ == TriggerMode::EventTriggerAND) | 
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| [6417] | 282 |       return "and"; | 
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| [3280] | 283 |     else if (this->mode_ == TriggerMode::EventTriggerOR) | 
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| [6417] | 284 |       return "or"; | 
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| [3280] | 285 |     else if (this->mode_ == TriggerMode::EventTriggerXOR) | 
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| [6417] | 286 |       return "xor"; | 
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| [2029] | 287 |     else | 
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| [6417] | 288 |       return "and"; | 
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| [1550] | 289 |   } | 
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 | 290 |  | 
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| [2029] | 291 |   void Trigger::addTrigger(Trigger* trigger) | 
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| [1383] | 292 |   { | 
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| [2029] | 293 |     if (this != trigger) | 
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 | 294 |       this->children_.insert(trigger); | 
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| [1383] | 295 |   } | 
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 | 296 |  | 
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| [2029] | 297 |   const Trigger* Trigger::getTrigger(unsigned int index) const | 
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| [1541] | 298 |   { | 
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| [2029] | 299 |     if (this->children_.size() <= index) | 
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 | 300 |       return NULL; | 
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| [1541] | 301 |  | 
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| [2029] | 302 |     std::set<Trigger*>::const_iterator it; | 
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 | 303 |     it = this->children_.begin(); | 
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 | 304 |  | 
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 | 305 |     for (unsigned int i = 0; i != index; ++i) | 
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 | 306 |       ++it; | 
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 | 307 |  | 
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 | 308 |     return (*it); | 
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| [1550] | 309 |   } | 
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 | 310 |  | 
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| [2029] | 311 |   void Trigger::debugFlares(bool bVisible) | 
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| [1541] | 312 |   { | 
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| [2029] | 313 |     for (ObjectList<Trigger>::iterator it = ObjectList<Trigger>::begin(); it != ObjectList<Trigger>::end(); ++it) | 
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 | 314 |       it->setVisible(bVisible); | 
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| [1541] | 315 |   } | 
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 | 316 |  | 
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| [2029] | 317 |   void Trigger::setBillboardColour(const ColourValue& colour) | 
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| [1541] | 318 |   { | 
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| [2171] | 319 |     this->debugBillboard_.setColour(colour); | 
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| [1541] | 320 |   } | 
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 | 321 |  | 
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| [2029] | 322 |   void Trigger::changedVisibility() | 
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| [1671] | 323 |   { | 
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| [2029] | 324 |     SUPER(Trigger, changedVisibility); | 
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 | 325 |  | 
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 | 326 |     this->debugBillboard_.setVisible(this->isVisible()); | 
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| [1671] | 327 |   } | 
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| [1383] | 328 | } | 
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