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source: code/trunk/src/modules/objects/triggers/DistanceMultiTrigger.h @ 6860

Last change on this file since 6860 was 6860, checked in by dafrick, 14 years ago

Resolved bug in DistanceMultiTrigger, that caused a segfault, when an object in range of the trigger was destroyed.

File size: 4.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27*/
28
29/**
30    @file DistanceMultiTrigger.h
31    @brief Definition of the DistanceMultiTrigger class.
32*/
33
34#ifndef _DistanceMultiTrigger_H__
35#define _DistanceMultiTrigger_H__
36
37#include "objects/ObjectsPrereqs.h"
38
39#include "worldentities/WorldEntity.h"
40#include "core/WeakPtr.h"
41#include <map>
42
43#include "MultiTrigger.h"
44
45namespace orxonox
46{
47
48    /**
49    @brief
50        The DistanceMultiTrigger is a trigger that triggers whenever an object (that is of the specified target type) is in a specified range of the DistanceMultiTrigger.
51    @see MultiTrigger.h
52        For more information on MultiTriggers.
53    @author
54        Damian 'Mozork' Frick
55    */
56    class _ObjectsExport DistanceMultiTrigger : public MultiTrigger
57    {
58       
59        public:
60            DistanceMultiTrigger(BaseObject* creator); //!< Default Constructor. Registers the object and initializes default values.
61            ~DistanceMultiTrigger(); //!< Destructor.
62           
63            void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a DistanceMultiTrigger object through XML.
64
65            /**
66            @brief Set the distance at which the DistanceMultiTrigger triggers.
67            @param distance The distance.
68            */
69            inline void setDistance(float distance)
70                { if(distance >= 0) this->distance_ = distance; }
71            /**
72            @brief Get the distance at which the DistanceMultiTrigger triggers.
73            @return Returns the distance.
74            */
75            inline float getDistance() const
76                { return this->distance_; }
77               
78        protected:
79            virtual std::queue<MultiTriggerState*>* letTrigger(void); //!< This method is called by the MultiTrigger to get information about new trigger events that need to be looked at.
80
81            /**
82            @brief Add a given entity to the entities, that currently are in range of the DistanceMultiTrigger.
83            @param entity A pointer to the entity.
84            @return Returns true if successful, false if not.
85            */
86            inline bool addToRange(WorldEntity* entity)
87                { std::pair<std::map<WorldEntity*, WeakPtr<WorldEntity>* >::iterator, bool> pair = this->range_.insert(std::pair<WorldEntity*, WeakPtr<WorldEntity>* >(entity, new WeakPtr<WorldEntity>(entity))); return pair.second; }
88            /**
89            @brief Remove a given entity from the set of entities, that currently are in range of the DistanceMultiTrigger.
90            @param entity A pointer ot the entity.
91            @return Returns true if successful.
92            */
93            inline bool removeFromRange(WorldEntity* entity)
94                { (*this->range_.find(entity)->second)->destroy(); bool erased = this->range_.erase(entity) > 0; return erased; }
95               
96        private:
97            float distance_; //!< The distance at which the DistanceMultiTrigger triggers.
98            std::map<WorldEntity*, WeakPtr<WorldEntity>* > range_; //!< The set of entities that currently are in range of the DistanceMultiTrigger.
99       
100    };
101   
102}
103
104#endif // _DistanceMultiTrigger_H__
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