| [8087] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Maurus Kaufmann | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | #ifndef _SpaceBoundaries_H__ | 
|---|
 | 30 | #define _SpaceBoundaries_H__ | 
|---|
 | 31 |  | 
|---|
| [8632] | 32 | #include "objects/ObjectsPrereqs.h" | 
|---|
| [8404] | 33 |  | 
|---|
| [8632] | 34 | #include <string> | 
|---|
 | 35 | #include <list> | 
|---|
 | 36 | #include <vector> | 
|---|
 | 37 |  | 
|---|
| [9667] | 38 | #include "core/object/WeakPtr.h" | 
|---|
| [8632] | 39 |  | 
|---|
| [8110] | 40 | #include "tools/interfaces/Tickable.h" | 
|---|
 | 41 | #include "worldentities/StaticEntity.h" | 
|---|
| [8087] | 42 |  | 
|---|
| [8404] | 43 | namespace orxonox | 
|---|
 | 44 | { | 
|---|
 | 45 |  | 
|---|
| [8767] | 46 |     /** | 
|---|
 | 47 |     @brief SpaceBoundaries gives level creators the possibility to bar Pawns from leaving a defined area (until now this area is a ball). | 
|---|
| [8164] | 48 |  | 
|---|
| [8767] | 49 |         Some attributes can/should be defined in the XML-File: | 
|---|
 | 50 |         - 'position' : absolute position of the object of SpaceBoundaries in the level (usually 0,0,0) | 
|---|
 | 51 |         - 'maxDistance' : defines the area, where a pawn is allowed to be (radius of a ball). | 
|---|
 | 52 |         - 'warnDistance' : If the distance between the pawn of the human player and 'position' is bigger than 'warnDistance', a message is displayed to | 
|---|
 | 53 |                             inform the player that he'll soon be leaving the allowed area. (not implemented yet!) | 
|---|
 | 54 |         - 'showDistance' : If the distance between the pawn and the boundary of the allowed area is smaller than 'showDistance', the boundary is shown. | 
|---|
 | 55 |         - 'reactionMode' : Integer-Value. Defines what effect appears if a space ship has crossed the boundaries. | 
|---|
 | 56 |                                 0: Reflect the space ship (default). | 
|---|
 | 57 |                                 1: Decrease Health of the space ship after having left the allowed area. | 
|---|
 | 58 |                                 2: Inverted Version of 0. Prohibit to fly INTO a defined area. | 
|---|
 | 59 |         - 'healthDecrease' : a measure to define how fast the health of a pawn should decrease after leaving the allowed area (unnecessary if 'reactionMode' == 0). | 
|---|
 | 60 |                                 Recommended values: 0.1 (slow health decrease) to 5 (very fast health decrease) | 
|---|
| [8614] | 61 |  | 
|---|
| [8767] | 62 |         Follow http://www.orxonox.net/wiki/SpaceBoundaries to get some further information. | 
|---|
| [8614] | 63 |  | 
|---|
| [8767] | 64 |         Examples: | 
|---|
 | 65 |         Two examples how one could include SpaceBoundaries in the XML-File. The first one uses reflection, the second one health decrease. | 
|---|
 | 66 |         @code | 
|---|
 | 67 |         <SpaceBoundaries position="0,0,0" maxDistance="1000" warnDistance="800" showDistance="100" reactionMode="0" /> | 
|---|
 | 68 |         @endcode | 
|---|
| [8614] | 69 |  | 
|---|
| [8767] | 70 |         @code | 
|---|
 | 71 |         <SpaceBoundaries position="0,0,0" maxDistance="1000" warnDistance="800" showDistance="100" reactionMode="1" healthDecrease="0.2" /> | 
|---|
 | 72 |         @endcode | 
|---|
 | 73 |     */ | 
|---|
| [8632] | 74 |     class _ObjectsExport SpaceBoundaries : public StaticEntity, public Tickable | 
|---|
| [8087] | 75 |     { | 
|---|
 | 76 |         public: | 
|---|
| [9667] | 77 |             SpaceBoundaries(Context* context); | 
|---|
| [8110] | 78 |             ~SpaceBoundaries(); | 
|---|
| [8767] | 79 |  | 
|---|
| [8244] | 80 |             void setMaxDistance(float r); | 
|---|
| [8110] | 81 |             float getMaxDistance(); | 
|---|
| [8767] | 82 |  | 
|---|
| [8110] | 83 |             void setWarnDistance(float r); | 
|---|
 | 84 |             float getWarnDistance(); | 
|---|
| [8767] | 85 |  | 
|---|
| [8244] | 86 |             void setShowDistance(float r); | 
|---|
 | 87 |             float getShowDistance(); | 
|---|
| [8767] | 88 |  | 
|---|
| [8201] | 89 |             void setHealthDecrease(float amount); | 
|---|
 | 90 |             float getHealthDecrease(); | 
|---|
| [8767] | 91 |  | 
|---|
| [8404] | 92 |             void setReaction(int mode); | 
|---|
 | 93 |             int getReaction(); | 
|---|
| [8087] | 94 |  | 
|---|
| [8110] | 95 |             void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
|---|
| [8767] | 96 |  | 
|---|
| [8110] | 97 |             void tick(float dt); | 
|---|
| [8087] | 98 |  | 
|---|
 | 99 |         private: | 
|---|
| [8660] | 100 |             struct BillboardAdministration{ bool usedYet; Billboard* billy; }; | 
|---|
| [8767] | 101 |  | 
|---|
| [8614] | 102 |             // Variabeln:: | 
|---|
| [8404] | 103 |             std::list<WeakPtr<Pawn> > pawnsIn_; //!< List of the pawns that this instance of SpaceBoundaries has to handle. | 
|---|
| [8767] | 104 |  | 
|---|
| [8660] | 105 |             std::vector<BillboardAdministration> billboards_; | 
|---|
| [8767] | 106 |  | 
|---|
| [8614] | 107 |             int reaction_; //!< Values: 0, 1, 2. | 
|---|
 | 108 |                            //!< 0: Reflection on boundary (Standard). | 
|---|
 | 109 |                            //!< 1: Decrease-Health-Mode. | 
|---|
 | 110 |                            //!< 2: Inverted Version of 0. Prohibit to fly INTO a defined area. | 
|---|
 | 111 |             float maxDistance_; //!<  Maximum allowed distance. | 
|---|
 | 112 |             float warnDistance_; //!< Distance in which a warning is displayed. | 
|---|
 | 113 |             float showDistance_; //!< Distance at which the boundaries are displayed. | 
|---|
| [8767] | 114 |  | 
|---|
| [8614] | 115 |             float healthDecrease_; //!< Rate of health loss. | 
|---|
| [8767] | 116 |  | 
|---|
| [8614] | 117 |             //RadarViewable* centerRadar_; //!< Representation of the space boundary in the radar. | 
|---|
| [8767] | 118 |  | 
|---|
| [8614] | 119 |             // Funktionen:: | 
|---|
 | 120 |             float computeDistance(WorldEntity *item); //!< Compute distance to center point. | 
|---|
 | 121 |             void displayWarning(const std::string warnText); //!< TODO: Implement. | 
|---|
| [8660] | 122 |             void displayBoundaries(Pawn *item, float alpha); | 
|---|
| [8404] | 123 |             void conditionalBounceBack(Pawn *item, float currentDistance, float dt); | 
|---|
| [8614] | 124 |             void bounceBack(Pawn *item, Vector3 *normal, Vector3 *velocity); | 
|---|
| [8164] | 125 |             bool isHumanPlayer(Pawn *item); | 
|---|
| [8767] | 126 |  | 
|---|
| [8614] | 127 |             void checkWhoIsIn(); //!< Update the list 'pawnsIn_'. | 
|---|
| [8767] | 128 |  | 
|---|
| [8660] | 129 |             void positionBillboard(const Vector3& position, float alpha); //!< Display a Billboard at the position 'position'. | 
|---|
| [8614] | 130 |             void setBillboardOptions(Billboard *billy); | 
|---|
 | 131 |             void removeAllBillboards(); //!< Hide all elements of '*billboard_' and set their attribute 'usedYet' to 0. | 
|---|
| [8087] | 132 |     }; | 
|---|
 | 133 | } | 
|---|
 | 134 |  | 
|---|
 | 135 | #endif /* _SpaceBoundaries_H__ */ | 
|---|