| [7193] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Damian 'Mozork' Frick | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | /** | 
|---|
| [7456] | 30 |     @file NotificationDispatcher.cc | 
|---|
| [7193] | 31 |     @brief Implementation of the NotificationDispatcher class. | 
|---|
 | 32 | */ | 
|---|
 | 33 |  | 
|---|
 | 34 | #include "NotificationDispatcher.h" | 
|---|
 | 35 |  | 
|---|
 | 36 | #include "core/CoreIncludes.h" | 
|---|
| [7474] | 37 | #include "core/EventIncludes.h" | 
|---|
| [7193] | 38 | #include "core/XMLPort.h" | 
|---|
| [10624] | 39 | #include "network/NetworkFunctionIncludes.h" | 
|---|
| [7474] | 40 | #include "network/Host.h" | 
|---|
 | 41 |  | 
|---|
 | 42 | #include "infos/PlayerInfo.h" | 
|---|
| [8706] | 43 | #include "interfaces/NotificationListener.h" | 
|---|
| [7403] | 44 | #include "interfaces/PlayerTrigger.h" | 
|---|
 | 45 | #include "worldentities/pawns/Pawn.h" | 
|---|
| [7193] | 46 |  | 
|---|
 | 47 | namespace orxonox | 
|---|
 | 48 | { | 
|---|
 | 49 |  | 
|---|
| [9667] | 50 |     RegisterUnloadableClass(NotificationDispatcher); | 
|---|
| [7193] | 51 |  | 
|---|
| [8891] | 52 |     registerMemberNetworkFunction(NotificationDispatcher, broadcastHelper); | 
|---|
| [7474] | 53 |     registerMemberNetworkFunction(NotificationDispatcher, dispatch); | 
|---|
 | 54 |  | 
|---|
| [7193] | 55 |     /** | 
|---|
 | 56 |     @brief | 
|---|
 | 57 |         Default constructor. Initializes the object. | 
|---|
 | 58 |     */ | 
|---|
| [9667] | 59 |     NotificationDispatcher::NotificationDispatcher(Context* context) : BaseObject(context), Synchronisable(context) | 
|---|
| [7193] | 60 |     { | 
|---|
 | 61 |         RegisterObject(NotificationDispatcher); | 
|---|
 | 62 |  | 
|---|
| [8706] | 63 |         this->sender_ = NotificationListener::NONE; | 
|---|
| [8891] | 64 |         this->bBroadcast_ = false; | 
|---|
| [7474] | 65 |         this->registerVariables(); | 
|---|
| [7193] | 66 |     } | 
|---|
 | 67 |  | 
|---|
 | 68 |     /** | 
|---|
 | 69 |     @brief | 
|---|
 | 70 |         Destructor. | 
|---|
 | 71 |     */ | 
|---|
 | 72 |     NotificationDispatcher::~NotificationDispatcher() | 
|---|
 | 73 |     { | 
|---|
 | 74 |  | 
|---|
 | 75 |     } | 
|---|
 | 76 |  | 
|---|
 | 77 |     /** | 
|---|
 | 78 |     @brief | 
|---|
 | 79 |         Method for creating a NotificationDispatcher object through XML. | 
|---|
 | 80 |     */ | 
|---|
| [7407] | 81 |     void NotificationDispatcher::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
| [7193] | 82 |     { | 
|---|
| [7407] | 83 |         SUPER(NotificationDispatcher, XMLPort, xmlelement, mode); | 
|---|
| [7193] | 84 |  | 
|---|
| [8891] | 85 |         XMLPortParam(NotificationDispatcher, "sender", setSender, getSender, xmlelement, mode); | 
|---|
 | 86 |         XMLPortParam(NotificationDispatcher, "broadcast", setBroadcasting, isBroadcasting, xmlelement, mode); | 
|---|
 | 87 |  | 
|---|
 | 88 |         XMLPortEventSink(NotificationDispatcher, BaseObject, "trigger", trigger, xmlelement, mode); | 
|---|
| [7193] | 89 |     } | 
|---|
 | 90 |  | 
|---|
| [7407] | 91 |     void NotificationDispatcher::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
| [7193] | 92 |     { | 
|---|
| [7407] | 93 |         SUPER(NotificationDispatcher, XMLEventPort, xmlelement, mode); | 
|---|
| [7193] | 94 |  | 
|---|
| [7407] | 95 |         XMLPortEventState(NotificationDispatcher, BaseObject, "trigger", trigger, xmlelement, mode); | 
|---|
| [7193] | 96 |     } | 
|---|
 | 97 |  | 
|---|
| [7484] | 98 |     /** | 
|---|
 | 99 |     @brief | 
|---|
 | 100 |         Registers variables for synchronisation. | 
|---|
 | 101 |     */ | 
|---|
| [7474] | 102 |     void NotificationDispatcher::registerVariables(void) | 
|---|
 | 103 |     { | 
|---|
 | 104 |         registerVariable(this->sender_, VariableDirection::ToClient); | 
|---|
 | 105 |     } | 
|---|
 | 106 |  | 
|---|
| [7193] | 107 |     /** | 
|---|
 | 108 |     @brief | 
|---|
| [8891] | 109 |         Broadcasts a specific Notification. | 
|---|
 | 110 |     */ | 
|---|
 | 111 |     void NotificationDispatcher::broadcast(void) | 
|---|
 | 112 |     { | 
|---|
 | 113 |         // TODO: Needed? | 
|---|
 | 114 |         const std::string message = this->createNotificationMessage(); | 
|---|
 | 115 |         NotificationListener::sendNotification(message, this->getSender(), notificationMessageType::info, notificationSendMode::local); | 
|---|
 | 116 |  | 
|---|
 | 117 |         // Broadcast | 
|---|
 | 118 |         if(!GameMode::isStandalone()) | 
|---|
 | 119 |         { | 
|---|
| [10624] | 120 |             callMemberNetworkFunction(&NotificationDispatcher::broadcastHelper, this->getObjectID(), NETWORK_PEER_ID_BROADCAST); | 
|---|
| [8891] | 121 |         } | 
|---|
 | 122 |     } | 
|---|
 | 123 |  | 
|---|
 | 124 |     /** | 
|---|
 | 125 |     @brief | 
|---|
 | 126 |         Helper function for broadcast. | 
|---|
 | 127 |     */ | 
|---|
 | 128 |     void NotificationDispatcher::broadcastHelper(void) | 
|---|
 | 129 |     { | 
|---|
 | 130 |         this->dispatch(Host::getPlayerID()); | 
|---|
 | 131 |     } | 
|---|
 | 132 |  | 
|---|
 | 133 |     /** | 
|---|
 | 134 |     @brief | 
|---|
| [7193] | 135 |         Dispatches a Notification with a message supplied by the createNotificationMessage() method, which can be overloaded. | 
|---|
| [7403] | 136 |     @param clientId | 
|---|
 | 137 |         The id of the client the notification should be dispatched to. | 
|---|
| [7193] | 138 |     */ | 
|---|
| [7403] | 139 |     void NotificationDispatcher::dispatch(unsigned int clientId) | 
|---|
| [7193] | 140 |     { | 
|---|
| [8891] | 141 |         // We don't call sendNotification() directly on the server, because if might be necessary that createNotificationMessage() is executed on the client as the message may be client-specific. | 
|---|
 | 142 |         if(GameMode::isStandalone() || Host::getPlayerID() == clientId || this->getSyncMode() == ObjectDirection::None) | 
|---|
| [7474] | 143 |         { | 
|---|
 | 144 |             const std::string message = this->createNotificationMessage(); | 
|---|
| [8706] | 145 |             // TODO: Make the type configurable. | 
|---|
 | 146 |             NotificationListener::sendNotification(message, this->getSender(), notificationMessageType::info, notificationSendMode::network, clientId); | 
|---|
| [7474] | 147 |         } | 
|---|
 | 148 |         else if(GameMode::isServer()) | 
|---|
 | 149 |         { | 
|---|
| [10624] | 150 |             callMemberNetworkFunction(&NotificationDispatcher::dispatch, this->getObjectID(), clientId, clientId); | 
|---|
| [7474] | 151 |         } | 
|---|
| [7193] | 152 |     } | 
|---|
 | 153 |  | 
|---|
 | 154 |     /** | 
|---|
 | 155 |     @brief | 
|---|
 | 156 |         Is called when the NotificationDispatcher is triggered. | 
|---|
 | 157 |     @param triggered | 
|---|
 | 158 |         Whether it has been triggered or untriggered. The NotificationDispatcher only reacts to the first kind of events. | 
|---|
| [7408] | 159 |     @param trigger | 
|---|
 | 160 |         The object that caused the event to be fired. | 
|---|
| [7193] | 161 |     @return | 
|---|
 | 162 |         Returns true if the NotificationDispatcher was successfully triggered. | 
|---|
 | 163 |     */ | 
|---|
| [7403] | 164 |     bool NotificationDispatcher::trigger(bool triggered, BaseObject* trigger) | 
|---|
| [7193] | 165 |     { | 
|---|
 | 166 |         if(!triggered || !this->isActive()) // If the NotificationDispatcher is inactive it cannot be executed. | 
|---|
 | 167 |             return false; | 
|---|
 | 168 |  | 
|---|
| [8858] | 169 |         orxout(verbose, context::notifications) << "NotificationDispatcher (&" << this << ") triggered." << endl; | 
|---|
| [7193] | 170 |  | 
|---|
| [8891] | 171 |         // If the NotificationDispatcher is set to broadcast. | 
|---|
 | 172 |         if(this->isBroadcasting()) | 
|---|
 | 173 |         { | 
|---|
 | 174 |             this->broadcast(); | 
|---|
 | 175 |             return true; | 
|---|
 | 176 |         } | 
|---|
 | 177 |  | 
|---|
| [7403] | 178 |         PlayerTrigger* pTrigger = orxonox_cast<PlayerTrigger*>(trigger); | 
|---|
| [8706] | 179 |         PlayerInfo* player = NULL; | 
|---|
| [7193] | 180 |  | 
|---|
| [7403] | 181 |         // If the trigger is a PlayerTrigger. | 
|---|
 | 182 |         if(pTrigger != NULL) | 
|---|
 | 183 |         { | 
|---|
| [7474] | 184 |             if(!pTrigger->isForPlayer())  // The PlayerTrigger is not exclusively for Pawns which means we cannot extract one. | 
|---|
| [7403] | 185 |                 return false; | 
|---|
 | 186 |             else | 
|---|
| [8706] | 187 |                 player = pTrigger->getTriggeringPlayer(); | 
|---|
| [7403] | 188 |         } | 
|---|
 | 189 |         else | 
|---|
 | 190 |             return false; | 
|---|
 | 191 |  | 
|---|
| [8706] | 192 |         if(player == NULL) | 
|---|
| [7403] | 193 |         { | 
|---|
| [8858] | 194 |             orxout(verbose, context::notifications) << "The NotificationDispatcher was triggered by an entity other than a Pawn. (" << trigger->getIdentifier()->getName() << ")" << endl; | 
|---|
| [7403] | 195 |             return false; | 
|---|
 | 196 |         } | 
|---|
 | 197 |  | 
|---|
 | 198 |         this->dispatch(player->getClientID()); | 
|---|
 | 199 |  | 
|---|
| [7193] | 200 |         return true; | 
|---|
 | 201 |     } | 
|---|
 | 202 |  | 
|---|
 | 203 | } | 
|---|