| [8185] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Sven Stucki | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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|  | 30 | @file DockToShip.h | 
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|  | 31 | @brief DockingEffect which transfers control from spaceship to docked ship ASDF | 
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|  | 32 | @ingroup Docking | 
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|  | 33 | */ | 
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|  | 34 |  | 
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|  | 35 | #ifndef _DockToShip_H__ | 
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|  | 36 | #define _DockToShip_H__ | 
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|  | 37 |  | 
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|  | 38 | #include "DockingPrereqs.h" | 
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|  | 39 | #include "DockToShip.h" | 
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|  | 40 |  | 
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| [8257] | 41 | #include "worldentities/ControllableEntity.h" | 
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| [8185] | 42 |  | 
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| [8257] | 43 |  | 
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| [8185] | 44 | namespace orxonox | 
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|  | 45 | { | 
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|  | 46 |  | 
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|  | 47 | /** | 
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|  | 48 | @brief | 
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|  | 49 | Allows players to dock onto a ship | 
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|  | 50 |  | 
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|  | 51 | @author | 
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|  | 52 | Sven Stucki | 
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|  | 53 |  | 
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|  | 54 | @ingroup Docking | 
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|  | 55 | */ | 
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|  | 56 | class _DockingExport DockToShip : public DockingEffect | 
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|  | 57 | { | 
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|  | 58 | public: | 
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|  | 59 | DockToShip(BaseObject* creator); | 
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|  | 60 | virtual ~DockToShip(); | 
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|  | 61 |  | 
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| [8257] | 62 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [8501] | 63 | void setTargetId(const std::string& str); | 
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|  | 64 | const std::string& getTargetId() const; | 
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| [8257] | 65 |  | 
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| [8185] | 66 | virtual bool docking(PlayerInfo* player); //!< Called when docking starts | 
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|  | 67 | virtual bool release(PlayerInfo* player); //!< Called when player wants undock | 
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| [8257] | 68 | private: | 
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| [8568] | 69 | std::string target_; | 
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| [8185] | 70 | }; | 
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|  | 71 |  | 
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|  | 72 | } | 
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|  | 73 |  | 
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|  | 74 | #endif /* _DockToShip_H__ */ | 
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