| [8137] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Sven Stucki | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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|  | 30 | @file Dock.h | 
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|  | 31 | @brief Definition of Dock class | 
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|  | 32 | @ingroup Docking | 
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|  | 33 | */ | 
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|  | 34 |  | 
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|  | 35 | #ifndef _Dock_H__ | 
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|  | 36 | #define _Dock_H__ | 
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|  | 37 |  | 
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| [8705] | 38 | #include "DockingPrereqs.h" | 
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|  | 39 |  | 
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| [8383] | 40 | #include <set> | 
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| [8382] | 41 |  | 
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| [8140] | 42 | #include "core/CoreIncludes.h" | 
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| [8705] | 43 | #include "core/EventIncludes.h" | 
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| [8140] | 44 | #include "core/XMLPort.h" | 
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|  | 45 |  | 
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| [8434] | 46 | #include "controllers/HumanController.h" | 
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| [8382] | 47 |  | 
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| [8705] | 48 | #include "DockingAnimation.h" | 
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| [8151] | 49 | #include "DockingEffect.h" | 
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| [8137] | 50 |  | 
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| [8705] | 51 | #include "worldentities/StaticEntity.h" | 
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|  | 52 |  | 
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| [8434] | 53 | namespace orxonox // tolua_export | 
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|  | 54 | {  // tolua_export | 
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| [8137] | 55 |  | 
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| [8434] | 56 | class _DockingExport Dock  // tolua_export | 
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|  | 57 | : public StaticEntity | 
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|  | 58 | { // tolua_export | 
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| [8700] | 59 | public: | 
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|  | 60 | Dock(BaseObject* creator); | 
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|  | 61 | virtual ~Dock(); | 
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| [8137] | 62 |  | 
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| [8700] | 63 | // Trigger interface | 
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|  | 64 | bool execute(bool bTriggered, BaseObject* trigger); | 
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| [8493] | 65 |  | 
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| [8700] | 66 | // XML interface | 
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|  | 67 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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|  | 68 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [8137] | 69 |  | 
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| [8700] | 70 | // XML functions | 
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|  | 71 | bool addEffect(DockingEffect* effect); //!< Add a DockingEffect to the Dock. | 
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|  | 72 | const DockingEffect* getEffect(unsigned int index) const; //!< Get the DockingEffect at a given index. | 
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|  | 73 | bool addAnimation(DockingAnimation* animation); //!< Add a DockingAnimation to the Dock. | 
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|  | 74 | const DockingAnimation* getAnimation(unsigned int index) const; //!< Get the DockingAnimation at a given index. | 
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| [8137] | 75 |  | 
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| [8700] | 76 | // Docking/undocking logic, checks conditions and invokes the DockingAnimations | 
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|  | 77 | bool dock(PlayerInfo* player); //!< Returns true if given player docked successfully (player must be a candidate) | 
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|  | 78 | bool undock(PlayerInfo* player); //!< Undocks a player (player must be docked) | 
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| [8382] | 79 |  | 
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| [8700] | 80 | // Animation logic | 
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|  | 81 | bool dockingAnimationFinished(PlayerInfo* player); //!< Called when a docking animation finished | 
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|  | 82 | bool undockingAnimationFinished(PlayerInfo* player); //!< Called when a undocking animation finished | 
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| [8493] | 83 |  | 
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| [8700] | 84 | // LUA interface | 
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|  | 85 | // tolua_begin | 
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|  | 86 | void dock() | 
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|  | 87 | { this->dock(HumanController::getLocalControllerSingleton()->getPlayer()); } | 
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|  | 88 | static unsigned int getNumberOfActiveDocks(); | 
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|  | 89 | static Dock* getActiveDockAtIndex(unsigned int index); | 
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|  | 90 | // tolua_end | 
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| [8434] | 91 |  | 
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| [8700] | 92 | // Console commands | 
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|  | 93 | static void cmdDock(); | 
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|  | 94 | static void cmdUndock(); | 
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| [8382] | 95 |  | 
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| [8705] | 96 | // Network functions | 
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|  | 97 | void showDockingDialogHelper(PlayerInfo* player); | 
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|  | 98 | static void showDockingDialog(); | 
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|  | 99 |  | 
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| [8700] | 100 | private: | 
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|  | 101 | std::set<PlayerInfo*> candidates_; //!< A set of all players which are allowed to dock using the console command. | 
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|  | 102 | std::set<PlayerInfo*> docked_; //!< A set of all docked players | 
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| [8493] | 103 |  | 
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| [8700] | 104 | std::list<DockingEffect*> effects_; //!< The list of DockingEffects to be executed when a player docks. | 
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|  | 105 | std::list<DockingAnimation*> animations_; //!< The list of DockingAnimations to be executed before a player docks | 
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| [8434] | 106 | }; // tolua_export | 
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|  | 107 | } // tolua_export | 
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| [8137] | 108 |  | 
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|  | 109 | #endif /* _Dock_H__ */ | 
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