[10262] | 1 | /** |
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[11099] | 2 | * @file DebugDrawer.h |
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[10262] | 3 | * Copy-pasted from |
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| 4 | * - https://bitbucket.org/hasyimi/ogre-debug-drawing-utility/src |
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| 5 | * - http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Debug+Drawing+Utility+Class |
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| 6 | * |
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| 7 | * This source code is released into the Public Domain. |
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| 8 | * |
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| 9 | * Modified by Fabian 'x3n' Landau |
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| 10 | */ |
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| 11 | |
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| 12 | |
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[11099] | 13 | |
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[10262] | 14 | #ifndef _DebugDrawer_H__ |
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| 15 | #define _DebugDrawer_H__ |
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| 16 | |
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| 17 | #include "tools/ToolsPrereqs.h" |
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| 18 | |
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| 19 | #include <map> |
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| 20 | |
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| 21 | #include "IcoSphere.h" |
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| 22 | |
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| 23 | namespace orxonox |
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| 24 | { |
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[11099] | 25 | /** |
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| 26 | * @brief DebugDrawer is a utility to draw debug shapes (lines, triangles, spheres) with Ogre. |
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| 27 | * This utility is e.g. used by @ref orxonox::BulletDebugDrawer to visualize collision shapes and other physical entities. |
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| 28 | */ |
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[10262] | 29 | class _ToolsExport DebugDrawer |
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| 30 | { |
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| 31 | public: |
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| 32 | DebugDrawer(Ogre::SceneManager *_sceneManager, float _fillAlpha); |
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| 33 | ~DebugDrawer(); |
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| 34 | |
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| 35 | void build(); |
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| 36 | |
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| 37 | void drawLine(const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::ColourValue& colour); |
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| 38 | void drawCircle(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, const Ogre::ColourValue& colour, bool isFilled = false); |
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| 39 | void drawCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, float height, const Ogre::ColourValue& colour, bool isFilled = false); |
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| 40 | void drawCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, float height, const Ogre::ColourValue& colour, bool isFilled = false); |
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| 41 | |
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| 42 | void drawQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, bool isFilled = false); |
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| 43 | void drawCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, bool isFilled = false); |
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| 44 | void drawSphere(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, const Ogre::ColourValue& colour, bool isFilled = false); |
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| 45 | void drawTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, bool isFilled = false); |
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| 46 | |
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| 47 | void setFillAlpha(float alpha) |
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| 48 | { |
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| 49 | fillAlpha = alpha; |
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| 50 | } |
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| 51 | |
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| 52 | bool getEnabled() |
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| 53 | { |
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| 54 | return isEnabled; |
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| 55 | } |
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| 56 | void setEnabled(bool _isEnabled) |
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| 57 | { |
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| 58 | isEnabled = _isEnabled; |
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| 59 | } |
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| 60 | void switchEnabled() |
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| 61 | { |
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| 62 | isEnabled = !isEnabled; |
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| 63 | } |
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| 64 | |
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| 65 | void clear(); |
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| 66 | |
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| 67 | private: |
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| 68 | const IcoSphere& getIcoSphere(float radius) const; |
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| 69 | |
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| 70 | Ogre::SceneManager* sceneManager; |
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| 71 | float fillAlpha; |
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| 72 | Ogre::ManualObject* manualObject; |
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| 73 | IcoSphere icoSphere0; |
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| 74 | IcoSphere icoSphere1; |
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| 75 | IcoSphere icoSphere2; |
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| 76 | IcoSphere icoSphere3; |
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| 77 | IcoSphere icoSphere4; |
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| 78 | |
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| 79 | bool isEnabled; |
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| 80 | |
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| 81 | std::list<VertexPair> lineVertices, triangleVertices; |
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| 82 | std::list<int> lineIndices, triangleIndices; |
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| 83 | |
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| 84 | int linesIndex, trianglesIndex; |
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| 85 | |
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| 86 | void initialise(); |
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| 87 | void shutdown(); |
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| 88 | |
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| 89 | void buildLine(const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 90 | void buildQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 91 | void buildFilledQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 92 | void buildFilledTriangle(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 93 | void buildCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 94 | void buildFilledCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 95 | |
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| 96 | void buildCircle(const Ogre::Matrix4& transform, float radius, int segmentsCount, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 97 | void buildFilledCircle(const Ogre::Matrix4& transform, float radius, int segmentsCount, const Ogre::ColourValue& colour, bool up, float alpha = 1.0f); |
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| 98 | |
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| 99 | void buildCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 100 | void buildFilledCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 101 | |
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| 102 | void buildCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 103 | void buildFilledCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 104 | |
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| 105 | void buildTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 106 | void buildFilledTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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| 107 | |
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| 108 | int addLineVertex(const Ogre::Vector3& vertex, const Ogre::ColourValue& colour); |
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| 109 | void addLineIndices(int index1, int index2); |
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| 110 | |
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| 111 | int addTriangleVertex(const Ogre::Vector3& vertex, const Ogre::ColourValue& colour); |
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| 112 | void addTriangleIndices(int index1, int index2, int index3); |
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| 113 | |
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| 114 | void addQuadIndices(int index1, int index2, int index3, int index4); |
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| 115 | }; |
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| 116 | } |
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| 117 | |
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| 118 | #endif /* _DebugDrawer_H__ */ |
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