| [1701] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [3084] | 23 |  *      Oliver Scheuss | 
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| [1701] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [2087] | 29 |  | 
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| [3214] | 30 | #ifndef _Gamestate_H__ | 
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 | 31 | #define _Gamestate_H__ | 
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| [2087] | 32 |  | 
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| [2662] | 33 | #include "network/NetworkPrereqs.h" | 
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| [2087] | 34 |  | 
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| [2896] | 35 | #include <cassert> | 
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| [3214] | 36 | #include <cstring> | 
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 | 37 | #include <list> | 
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| [7163] | 38 | #include <vector> | 
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| [3214] | 39 |  | 
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| [1751] | 40 | #include "util/CRC32.h" | 
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| [3214] | 41 | #include "network/TrafficControl.h" | 
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 | 42 | #include "Packet.h" | 
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| [1701] | 43 |  | 
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| [7801] | 44 | namespace orxonox | 
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 | 45 | { | 
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| [1701] | 46 |  | 
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| [7801] | 47 | namespace packet | 
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 | 48 | { | 
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 | 49 |      | 
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 | 50 | static const uint8_t GAMESTATE_MODE_SERVER = 0x1; | 
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 | 51 | static const uint8_t GAMESTATE_MODE_CLIENT = 0x2; | 
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| [1747] | 52 |  | 
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| [7801] | 53 | class _NetworkExport GamestateHeader | 
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 | 54 | { | 
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| [2662] | 55 |   public: | 
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| [7801] | 56 |     GamestateHeader(){ data_=0; } | 
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 | 57 |     GamestateHeader(uint8_t* data) | 
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 | 58 |       { assert(data); data_ = data; *(uint32_t*)data_ = Type::Gamestate; } | 
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 | 59 |     /*GamestateHeader(uint8_t* data, GamestateHeader* h) | 
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 | 60 |       { assert(data); data_=data; memcpy(data_, h->data_, getSize()); }*/ | 
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 | 61 |     void setData(uint8_t* data) | 
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 | 62 |       { assert(data); data_ = data; *(uint32_t*)data_ = Type::Gamestate; } | 
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| [2662] | 63 |     static inline uint32_t getSize() | 
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| [7801] | 64 |       { return 21; } | 
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| [2662] | 65 |  | 
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| [7801] | 66 |     inline uint32_t getID() const | 
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 | 67 |       { assert(data_); return *(uint32_t*)(data_+4); } | 
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 | 68 |     inline void setID(uint32_t id) | 
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 | 69 |       { assert(data_); *(uint32_t*)(data_+4) = id; } | 
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| [2662] | 70 |  | 
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| [7801] | 71 |     inline uint32_t getBaseID() const | 
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 | 72 |       { assert(data_); return *(uint32_t*)(data_+8); } | 
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 | 73 |     inline void setBaseID(uint32_t id) | 
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 | 74 |       { assert(data_); *(uint32_t*)(data_+8) = id; } | 
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| [2662] | 75 |  | 
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 | 76 |     inline uint32_t getDataSize() const | 
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| [7801] | 77 |       { assert(data_); return *(uint32_t*)(data_+12); } | 
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| [2662] | 78 |     inline void setDataSize(uint32_t size) | 
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| [7801] | 79 |       { assert(data_); *(uint32_t*)(data_+12) = size; } | 
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| [2662] | 80 |  | 
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 | 81 |     inline uint32_t getCompSize() const | 
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 | 82 |     { assert(data_); return *(uint32_t*)(data_+16); } | 
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 | 83 |     inline void setCompSize(uint32_t size) | 
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 | 84 |     { assert(data_); *(uint32_t*)(data_+16) = size; } | 
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 | 85 |  | 
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 | 86 |     inline bool isDiffed() const | 
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| [7801] | 87 |       { assert(data_); return *(int8_t*)(data_+20) & 0x1; } | 
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| [2662] | 88 |     inline void setDiffed(bool b) | 
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| [7801] | 89 |       { assert(data_); *(int8_t*)(data_+20) = (b<<0) | (*(int8_t*)(data_+20) & 0x6 ); } | 
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| [2662] | 90 |  | 
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 | 91 |     inline bool isComplete() const | 
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| [7801] | 92 |       { assert(data_); return *(int8_t*)(data_+20) & 0x2; } | 
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| [2662] | 93 |     inline void setComplete(bool b) | 
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| [7801] | 94 |       { assert(data_); *(int8_t*)(data_+20) = (b<<1) | (*(int8_t*)(data_+20) & 0x5 ); } | 
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| [2662] | 95 |  | 
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 | 96 |     inline bool isCompressed() const | 
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| [7801] | 97 |       { assert(data_); return *(int8_t*)(data_+20) & 0x4; } | 
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| [2662] | 98 |     inline void setCompressed(bool b) | 
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| [7801] | 99 |       { assert(data_); *(int8_t*)(data_+20) = (b<<2) | (*(int8_t*)(data_+20) & 0x3 ); } | 
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| [2662] | 100 |  | 
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 | 101 |     inline void operator=(GamestateHeader& h) | 
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| [7801] | 102 |       { assert(data_); assert(h.data_); memcpy( data_, h.data_, getSize()); } | 
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| [2662] | 103 |   private: | 
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| [7801] | 104 |     uint8_t* data_; | 
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| [2662] | 105 |  | 
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| [1701] | 106 | }; | 
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 | 107 |  | 
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 | 108 | /** | 
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| [6073] | 109 |     @author Oliver Scheuss | 
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| [1701] | 110 | */ | 
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| [7801] | 111 | class _NetworkExport Gamestate: public Packet | 
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 | 112 | { | 
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| [1701] | 113 |   public: | 
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 | 114 |     Gamestate(); | 
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| [1907] | 115 |     Gamestate(uint8_t *data, unsigned int clientID); | 
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 | 116 |     Gamestate(uint8_t *data); | 
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| [2662] | 117 |     Gamestate(const Gamestate& g); | 
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| [1747] | 118 |  | 
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| [1701] | 119 |     ~Gamestate(); | 
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| [1747] | 120 |  | 
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| [2171] | 121 |     bool collectData(int id, uint8_t mode=0x0); | 
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 | 122 |     bool spreadData( uint8_t mode=0x0); | 
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| [7801] | 123 |     inline uint32_t getID() const { return header_.getID(); } | 
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 | 124 |     inline bool isDiffed() const { return header_.isDiffed(); } | 
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 | 125 |     inline bool isCompressed() const { return header_.isCompressed(); } | 
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 | 126 |     inline int32_t getBaseID() const { return header_.getBaseID(); } | 
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 | 127 |     inline uint32_t getDataSize() const { return header_.getDataSize(); } | 
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| [7163] | 128 |     Gamestate* diffVariables(Gamestate *base); | 
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| [7801] | 129 | //     Gamestate* diffData(Gamestate *base); | 
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 | 130 | //     Gamestate *undiff(Gamestate *base); | 
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 | 131 | //     Gamestate* doSelection(unsigned int clientID, unsigned int targetSize); | 
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| [1705] | 132 |     bool compressData(); | 
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 | 133 |     bool decompressData(); | 
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| [3084] | 134 |     bool operator ==(packet::Gamestate gs); | 
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| [1747] | 135 |  | 
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| [1711] | 136 |     // Packet functions | 
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| [1907] | 137 |   private: | 
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| [7801] | 138 | //     void rawDiff( uint8_t* newdata, uint8_t* data, uint8_t* basedata, uint32_t datalength, uint32_t baselength); | 
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 | 139 | //     inline uint32_t findObject( const SynchronisableHeader& header, uint8_t* mem, uint32_t dataLength, uint32_t startPosition = 0 ); | 
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| [2662] | 140 |     virtual uint32_t getSize() const; | 
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| [7801] | 141 |     virtual bool process(orxonox::Host* host); | 
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 | 142 |     uint32_t calcGamestateSize(uint32_t id, uint8_t mode=0x0); | 
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 | 143 | //     inline void diffObject( uint8_t*& newData, uint8_t*& origData, uint8_t*& baseData, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes ); | 
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 | 144 | //     inline void copyObject( uint8_t*& newData, uint8_t*& origData, uint8_t*& baseData, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes ); | 
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| [7163] | 145 |      | 
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 | 146 |     std::list<obj>          dataVector_; | 
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| [7801] | 147 |     GamestateHeader         header_; | 
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| [7163] | 148 |     std::vector<uint32_t>   sizes_; | 
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 | 149 |     uint32_t                nrOfVariables_; | 
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| [1701] | 150 | }; | 
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 | 151 |  | 
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 | 152 | } | 
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 | 153 |  | 
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 | 154 | } | 
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 | 155 |  | 
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| [3214] | 156 | #endif /* _Gamestate_H__ */ | 
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