| [1701] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [3084] | 23 | *      Oliver Scheuss | 
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| [1701] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [2087] | 29 |  | 
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| [3214] | 30 | #ifndef _Gamestate_H__ | 
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|  | 31 | #define _Gamestate_H__ | 
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| [2087] | 32 |  | 
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| [2662] | 33 | #include "network/NetworkPrereqs.h" | 
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| [2087] | 34 |  | 
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| [2896] | 35 | #include <cassert> | 
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| [3214] | 36 | #include <cstring> | 
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|  | 37 | #include <list> | 
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|  | 38 |  | 
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| [1751] | 39 | #include "util/CRC32.h" | 
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| [3214] | 40 | #include "network/TrafficControl.h" | 
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|  | 41 | #include "Packet.h" | 
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| [1701] | 42 |  | 
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| [2171] | 43 | namespace orxonox { | 
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| [1701] | 44 |  | 
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|  | 45 | namespace packet { | 
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| [1747] | 46 |  | 
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| [2662] | 47 | class _NetworkExport GamestateHeader{ | 
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|  | 48 | public: | 
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| [3280] | 49 | GamestateHeader(uint8_t *data){ assert(data); data_ = data; *(uint32_t*)data_ = Type::Gamestate; } | 
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| [2662] | 50 | GamestateHeader(uint8_t *data, GamestateHeader* h) | 
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|  | 51 | { assert(data); data_=data; memcpy(data_, h->data_, getSize()); } | 
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|  | 52 | static inline uint32_t getSize() | 
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|  | 53 | { return 21; } | 
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|  | 54 |  | 
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|  | 55 | inline int32_t getID() const | 
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|  | 56 | { assert(data_); return *(int32_t*)(data_+4); } | 
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|  | 57 | inline void setID(int32_t id) | 
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|  | 58 | { assert(data_); *(int32_t*)(data_+4) = id; } | 
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|  | 59 |  | 
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|  | 60 | inline int32_t getBaseID() const | 
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|  | 61 | { assert(data_); return *(int32_t*)(data_+8); } | 
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|  | 62 | inline void setBaseID(int32_t id) | 
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|  | 63 | { assert(data_); *(int32_t*)(data_+8) = id; } | 
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|  | 64 |  | 
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|  | 65 | inline uint32_t getDataSize() const | 
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|  | 66 | { assert(data_); return *(uint32_t*)(data_+12); } | 
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|  | 67 | inline void setDataSize(uint32_t size) | 
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|  | 68 | { assert(data_); *(uint32_t*)(data_+12) = size; } | 
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|  | 69 |  | 
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|  | 70 | inline uint32_t getCompSize() const | 
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|  | 71 | { assert(data_); return *(uint32_t*)(data_+16); } | 
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|  | 72 | inline void setCompSize(uint32_t size) | 
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|  | 73 | { assert(data_); *(uint32_t*)(data_+16) = size; } | 
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|  | 74 |  | 
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|  | 75 | inline bool isDiffed() const | 
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|  | 76 | { assert(data_); return *(int8_t*)(data_+20) & 0x1; } | 
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|  | 77 | inline void setDiffed(bool b) | 
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|  | 78 | { assert(data_); *(int8_t*)(data_+20) = (b<<0) | (*(int8_t*)(data_+20) & 0x6 ); } | 
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|  | 79 |  | 
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|  | 80 | inline bool isComplete() const | 
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|  | 81 | { assert(data_); return *(int8_t*)(data_+20) & 0x2; } | 
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|  | 82 | inline void setComplete(bool b) | 
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|  | 83 | { assert(data_); *(int8_t*)(data_+20) = (b<<1) | (*(int8_t*)(data_+20) & 0x5 ); } | 
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|  | 84 |  | 
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|  | 85 | inline bool isCompressed() const | 
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|  | 86 | { assert(data_); return *(int8_t*)(data_+20) & 0x4; } | 
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|  | 87 | inline void setCompressed(bool b) | 
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|  | 88 | { assert(data_); *(int8_t*)(data_+20) = (b<<2) | (*(int8_t*)(data_+20) & 0x3 ); } | 
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|  | 89 |  | 
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|  | 90 | inline void operator=(GamestateHeader& h) | 
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|  | 91 | { assert(data_); assert(h.data_); memcpy( data_, h.data_, getSize()); } | 
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|  | 92 | private: | 
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|  | 93 | uint8_t *data_; | 
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|  | 94 |  | 
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| [1701] | 95 | }; | 
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|  | 96 |  | 
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|  | 97 | /** | 
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| [6073] | 98 | @author Oliver Scheuss | 
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| [1701] | 99 | */ | 
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| [2087] | 100 | class _NetworkExport Gamestate: public Packet{ | 
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| [1701] | 101 | public: | 
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|  | 102 | Gamestate(); | 
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| [1907] | 103 | Gamestate(uint8_t *data, unsigned int clientID); | 
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|  | 104 | Gamestate(uint8_t *data); | 
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| [2662] | 105 | Gamestate(const Gamestate& g); | 
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| [1747] | 106 |  | 
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| [1701] | 107 | ~Gamestate(); | 
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| [1747] | 108 |  | 
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| [2171] | 109 | bool collectData(int id, uint8_t mode=0x0); | 
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|  | 110 | bool spreadData( uint8_t mode=0x0); | 
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| [2662] | 111 | inline int32_t getID() const { return header_->getID(); } | 
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|  | 112 | inline bool isDiffed() const { return header_->isDiffed(); } | 
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|  | 113 | inline bool isCompressed() const { return header_->isCompressed(); } | 
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|  | 114 | inline int32_t getBaseID() const { return header_->getBaseID(); } | 
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| [1705] | 115 | Gamestate *diff(Gamestate *base); | 
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|  | 116 | Gamestate *undiff(Gamestate *base); | 
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| [2662] | 117 | Gamestate* doSelection(unsigned int clientID, unsigned int targetSize); | 
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| [1705] | 118 | bool compressData(); | 
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|  | 119 | bool decompressData(); | 
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| [3084] | 120 | bool operator ==(packet::Gamestate gs); | 
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| [1747] | 121 |  | 
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| [1711] | 122 | // Packet functions | 
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| [1907] | 123 | private: | 
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| [3198] | 124 | void rawDiff( uint8_t* newdata, uint8_t* data, uint8_t* basedata, uint32_t datalength, uint32_t baselength); | 
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| [2662] | 125 | virtual uint32_t getSize() const; | 
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|  | 126 | virtual inline bool process(); | 
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| [1701] | 127 |  | 
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|  | 128 | private: | 
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| [2662] | 129 | uint32_t calcGamestateSize(int32_t id, uint8_t mode=0x0); | 
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| [3084] | 130 | std::list<obj> dataVector_; | 
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| [2662] | 131 | GamestateHeader* header_; | 
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| [1701] | 132 | }; | 
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|  | 133 |  | 
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|  | 134 | } | 
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|  | 135 |  | 
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|  | 136 | } | 
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|  | 137 |  | 
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| [3214] | 138 | #endif /* _Gamestate_H__ */ | 
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