| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "Gamestate.h" | 
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| 30 |  | 
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| 31 | #include <zlib.h> | 
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| 32 |  | 
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| 33 | #include "util/Debug.h" | 
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| 34 | #include "core/GameMode.h" | 
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| 35 | #include "core/ObjectList.h" | 
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| 36 | #include "network/synchronisable/Synchronisable.h" | 
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| 37 | #include "network/GamestateHandler.h" | 
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| 38 |  | 
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| 39 | namespace orxonox { | 
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| 40 |  | 
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| 41 | namespace packet { | 
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| 42 |  | 
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| 43 | #define GAMESTATE_START(data) (data + GamestateHeader::getSize()) | 
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| 44 |  | 
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| 45 | #define PACKET_FLAG_GAMESTATE  PacketFlag::Reliable | 
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| 46 |  | 
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| 47 | inline bool memzero( uint8_t* data, uint32_t datalength) | 
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| 48 | { | 
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| 49 | uint64_t* d = (uint64_t*)data; | 
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| 50 |  | 
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| 51 | for( unsigned int i=0; i<datalength/8; i++ ) | 
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| 52 | { | 
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| 53 | if( *(d+i) != 0 ) | 
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| 54 | return false; | 
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| 55 | } | 
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| 56 | // now process the rest (when datalength isn't a multiple of 4) | 
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| 57 | for( unsigned int j = 8*(datalength/8); j<datalength; j++ ) | 
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| 58 | { | 
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| 59 | if( *(data+j) != 0 ) | 
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| 60 | return false; | 
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| 61 | } | 
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| 62 | return true; | 
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| 63 | } | 
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| 64 |  | 
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| 65 |  | 
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| 66 | Gamestate::Gamestate(): | 
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| 67 | header_(0) | 
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| 68 | { | 
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| 69 | flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| 70 | } | 
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| 71 |  | 
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| 72 |  | 
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| 73 | Gamestate::Gamestate(uint8_t *data, unsigned int clientID): | 
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| 74 | Packet(data, clientID) | 
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| 75 | { | 
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| 76 | flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| 77 | header_ = new GamestateHeader(data_); | 
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| 78 | } | 
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| 79 |  | 
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| 80 |  | 
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| 81 | Gamestate::Gamestate(uint8_t *data) | 
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| 82 | { | 
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| 83 | flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| 84 | data_ = data; | 
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| 85 | header_ = new GamestateHeader(data_); | 
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| 86 | } | 
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| 87 |  | 
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| 88 |  | 
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| 89 | Gamestate::Gamestate(const Gamestate& g) : | 
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| 90 | Packet( *(Packet*)&g ), nrOfVariables_(0) | 
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| 91 | { | 
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| 92 | flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| 93 | header_ = new GamestateHeader(data_); | 
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| 94 | sizes_ = g.sizes_; | 
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| 95 | } | 
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| 96 |  | 
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| 97 |  | 
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| 98 | Gamestate::~Gamestate() | 
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| 99 | { | 
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| 100 | if( header_ ) | 
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| 101 | delete header_; | 
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| 102 | } | 
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| 103 |  | 
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| 104 |  | 
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| 105 | bool Gamestate::collectData(int id, uint8_t mode) | 
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| 106 | { | 
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| 107 | assert(this->header_==0); // make sure the header didn't exist before | 
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| 108 | uint32_t tempsize=0, currentsize=0; | 
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| 109 | assert(data_==0); | 
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| 110 | uint32_t size = calcGamestateSize(id, mode); | 
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| 111 |  | 
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| 112 | COUT(4) << "G.ST.Man: producing gamestate with id: " << id << std::endl; | 
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| 113 | if(size==0) | 
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| 114 | return false; | 
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| 115 | data_ = new uint8_t[size + GamestateHeader::getSize()]; | 
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| 116 | if(!data_) | 
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| 117 | { | 
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| 118 | COUT(2) << "GameStateManager: could not allocate memory" << std::endl; | 
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| 119 | return false; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | // create the header object | 
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| 123 | assert( header_ == 0 ); | 
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| 124 | header_ = new GamestateHeader(data_); | 
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| 125 |  | 
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| 126 | //start collect data synchronisable by synchronisable | 
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| 127 | uint8_t *mem = data_; // in this stream store all data of the variables and the headers of the synchronisable | 
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| 128 | mem += GamestateHeader::getSize(); | 
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| 129 | ObjectList<Synchronisable>::iterator it; | 
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| 130 | for(it = ObjectList<Synchronisable>::begin(); it; ++it) | 
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| 131 | { | 
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| 132 |  | 
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| 133 | //     tempsize=it->getSize(id, mode); | 
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| 134 |  | 
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| 135 | tempsize = it->getData(mem, this->sizes_, id, mode); | 
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| 136 | if ( tempsize != 0 ) | 
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| 137 | dataVector_.push_back( obj(it->getObjectID(), it->getCreatorID(), tempsize, mem-data_) ); | 
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| 138 |  | 
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| 139 | #ifndef NDEBUG | 
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| 140 | if(currentsize+tempsize > size) | 
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| 141 | { | 
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| 142 | assert(0); // if we don't use multithreading this part shouldn't be neccessary | 
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| 143 | // start allocate additional memory | 
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| 144 | COUT(3) << "G.St.Man: need additional memory" << std::endl; | 
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| 145 | ObjectList<Synchronisable>::iterator temp = it; | 
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| 146 | uint32_t addsize=tempsize; | 
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| 147 | while(++temp) | 
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| 148 | addsize+=temp->getSize(id, mode); | 
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| 149 | data_ = (uint8_t *)realloc(data_, GamestateHeader::getSize() + currentsize + addsize); | 
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| 150 | if(!data_) | 
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| 151 | return false; | 
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| 152 | size = currentsize+addsize; | 
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| 153 | }// stop allocate additional memory | 
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| 154 | #endif | 
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| 155 | //     if(!it->getData(mem, id, mode)) | 
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| 156 | //       return false; // mem pointer gets automatically increased because of call by reference | 
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| 157 | // increase size counter by size of current synchronisable | 
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| 158 | currentsize+=tempsize; | 
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| 159 | } | 
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| 160 |  | 
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| 161 |  | 
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| 162 | //start write gamestate header | 
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| 163 | header_->setDataSize( currentsize ); | 
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| 164 | header_->setID( id ); | 
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| 165 | header_->setBaseID( GAMESTATEID_INITIAL ); | 
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| 166 | header_->setDiffed( false ); | 
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| 167 | header_->setComplete( true ); | 
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| 168 | header_->setCompressed( false ); | 
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| 169 | //stop write gamestate header | 
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| 170 |  | 
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| 171 | COUT(5) << "G.ST.Man: Gamestate size: " << currentsize << std::endl; | 
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| 172 | COUT(5) << "G.ST.Man: 'estimated' (and corrected) Gamestate size: " << size << std::endl; | 
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| 173 | return true; | 
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| 174 | } | 
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| 175 |  | 
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| 176 |  | 
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| 177 | bool Gamestate::spreadData(uint8_t mode) | 
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| 178 | { | 
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| 179 | COUT(4) << "processing gamestate with id " << header_->getID() << endl; | 
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| 180 | assert(data_); | 
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| 181 | assert(!header_->isCompressed()); | 
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| 182 | uint8_t *mem=data_+GamestateHeader::getSize(); | 
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| 183 | Synchronisable *s; | 
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| 184 |  | 
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| 185 | // update the data of the objects we received | 
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| 186 | while(mem < data_+GamestateHeader::getSize()+header_->getDataSize()) | 
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| 187 | { | 
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| 188 | SynchronisableHeader objectheader(mem); | 
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| 189 |  | 
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| 190 | s = Synchronisable::getSynchronisable( objectheader.getObjectID() ); | 
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| 191 | if(!s) | 
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| 192 | { | 
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| 193 | if (!GameMode::isMaster()) | 
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| 194 | { | 
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| 195 | Synchronisable::fabricate(mem, mode); | 
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| 196 | } | 
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| 197 | else | 
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| 198 | { | 
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| 199 | mem += objectheader.getDataSize() + ( objectheader.isDiffed() ? SynchronisableHeaderLight::getSize() : SynchronisableHeader::getSize() ); | 
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| 200 | } | 
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| 201 | } | 
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| 202 | else | 
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| 203 | { | 
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| 204 | bool b = s->updateData(mem, mode); | 
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| 205 | assert(b); | 
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| 206 | } | 
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| 207 | } | 
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| 208 | // In debug mode, check first, whether there are no duplicate objectIDs | 
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| 209 | #ifndef NDEBUG | 
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| 210 | if(this->getID()%1000==1) | 
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| 211 | { | 
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| 212 | std::list<uint32_t> v1; | 
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| 213 | ObjectList<Synchronisable>::iterator it; | 
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| 214 | for (it = ObjectList<Synchronisable>::begin(); it != ObjectList<Synchronisable>::end(); ++it) | 
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| 215 | { | 
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| 216 | if (it->getObjectID() == OBJECTID_UNKNOWN) | 
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| 217 | { | 
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| 218 | if (it->objectMode_ != 0x0) | 
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| 219 | { | 
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| 220 | COUT(0) << "Found object with OBJECTID_UNKNOWN on the client with objectMode != 0x0!" << std::endl; | 
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| 221 | COUT(0) << "Possible reason for this error: Client created a synchronized object without the Server's approval." << std::endl; | 
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| 222 | COUT(0) << "Objects class: " << it->getIdentifier()->getName() << std::endl; | 
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| 223 | assert(false); | 
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| 224 | } | 
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| 225 | } | 
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| 226 | else | 
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| 227 | { | 
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| 228 | std::list<uint32_t>::iterator it2; | 
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| 229 | for (it2 = v1.begin(); it2 != v1.end(); ++it2) | 
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| 230 | { | 
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| 231 | if (it->getObjectID() == *it2) | 
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| 232 | { | 
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| 233 | COUT(0) << "Found duplicate objectIDs on the client!" << std::endl | 
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| 234 | << "Are you sure you don't create a Sychnronisable objcect with 'new' \ | 
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| 235 | that doesn't have objectMode = 0x0?" << std::endl; | 
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| 236 | assert(false); | 
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| 237 | } | 
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| 238 | } | 
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| 239 | v1.push_back(it->getObjectID()); | 
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| 240 | } | 
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| 241 | } | 
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| 242 | } | 
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| 243 | #endif | 
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| 244 | return true; | 
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| 245 | } | 
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| 246 |  | 
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| 247 |  | 
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| 248 | uint32_t Gamestate::getSize() const | 
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| 249 | { | 
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| 250 | assert(data_); | 
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| 251 | if(header_->isCompressed()) | 
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| 252 | return header_->getCompSize()+GamestateHeader::getSize(); | 
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| 253 | else | 
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| 254 | { | 
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| 255 | return header_->getDataSize()+GamestateHeader::getSize(); | 
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| 256 | } | 
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| 257 | } | 
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| 258 |  | 
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| 259 |  | 
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| 260 | bool Gamestate::operator==(packet::Gamestate gs) | 
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| 261 | { | 
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| 262 | uint8_t *d1 = data_+GamestateHeader::getSize(); | 
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| 263 | uint8_t *d2 = gs.data_+GamestateHeader::getSize(); | 
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| 264 | GamestateHeader* h1 = new GamestateHeader(data_); | 
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| 265 | GamestateHeader* h2 = new GamestateHeader(gs.data_); | 
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| 266 | assert(h1->getDataSize() == h2->getDataSize()); | 
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| 267 | assert(!isCompressed()); | 
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| 268 | assert(!gs.isCompressed()); | 
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| 269 | return memcmp(d1, d2, h1->getDataSize())==0; | 
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| 270 | } | 
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| 271 |  | 
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| 272 |  | 
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| 273 | bool Gamestate::process() | 
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| 274 | { | 
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| 275 | return GamestateHandler::addGamestate(this, getClientID()); | 
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| 276 | } | 
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| 277 |  | 
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| 278 |  | 
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| 279 | bool Gamestate::compressData() | 
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| 280 | { | 
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| 281 | assert(data_); | 
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| 282 | assert(!header_->isCompressed()); | 
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| 283 | uLongf buffer = (uLongf)(((header_->getDataSize() + 12)*1.01)+1); | 
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| 284 | if(buffer==0) | 
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| 285 | return false; | 
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| 286 |  | 
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| 287 | uint8_t *ndata = new uint8_t[buffer+GamestateHeader::getSize()]; | 
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| 288 | uint8_t *dest = ndata + GamestateHeader::getSize(); | 
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| 289 | uint8_t *source = data_ + GamestateHeader::getSize(); | 
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| 290 | int retval; | 
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| 291 | retval = compress( dest, &buffer, source, (uLong)(header_->getDataSize()) ); | 
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| 292 | switch ( retval ) | 
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| 293 | { | 
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| 294 | case Z_OK: COUT(5) << "G.St.Man: compress: successfully compressed" << std::endl; break; | 
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| 295 | case Z_MEM_ERROR: COUT(1) << "G.St.Man: compress: not enough memory available in gamestate.compress" << std::endl; return false; | 
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| 296 | case Z_BUF_ERROR: COUT(2) << "G.St.Man: compress: not enough memory available in the buffer in gamestate.compress" << std::endl; return false; | 
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| 297 | case Z_DATA_ERROR: COUT(2) << "G.St.Man: compress: data corrupted in gamestate.compress" << std::endl; return false; | 
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| 298 | } | 
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| 299 |  | 
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| 300 | //copy and modify header | 
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| 301 | GamestateHeader *temp = header_; | 
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| 302 | header_ = new GamestateHeader(ndata, temp); | 
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| 303 | delete temp; | 
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| 304 | //delete old data | 
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| 305 | delete[] data_; | 
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| 306 | //save new data | 
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| 307 | data_ = ndata; | 
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| 308 | header_->setCompSize( buffer ); | 
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| 309 | header_->setCompressed( true ); | 
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| 310 | COUT(0) << "gamestate compress datasize: " << header_->getDataSize() << " compsize: " << header_->getCompSize() << std::endl; | 
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| 311 | return true; | 
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| 312 | } | 
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| 313 |  | 
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| 314 |  | 
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| 315 | bool Gamestate::decompressData() | 
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| 316 | { | 
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| 317 | assert(data_); | 
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| 318 | assert(header_->isCompressed()); | 
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| 319 | COUT(4) << "GameStateClient: uncompressing gamestate. id: " << header_->getID() << ", baseid: " << header_->getBaseID() << ", datasize: " << header_->getDataSize() << ", compsize: " << header_->getCompSize() << std::endl; | 
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| 320 | uint32_t datasize = header_->getDataSize(); | 
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| 321 | uint32_t compsize = header_->getCompSize(); | 
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| 322 | uint32_t bufsize; | 
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| 323 | bufsize = datasize; | 
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| 324 | assert(bufsize!=0); | 
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| 325 | uint8_t *ndata = new uint8_t[bufsize + GamestateHeader::getSize()]; | 
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| 326 | uint8_t *dest = ndata + GamestateHeader::getSize(); | 
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| 327 | uint8_t *source = data_ + GamestateHeader::getSize(); | 
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| 328 | int retval; | 
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| 329 | uLongf length=bufsize; | 
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| 330 | retval = uncompress( dest, &length, source, (uLong)compsize ); | 
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| 331 | switch ( retval ) | 
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| 332 | { | 
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| 333 | case Z_OK: COUT(5) << "successfully decompressed" << std::endl; break; | 
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| 334 | case Z_MEM_ERROR: COUT(1) << "not enough memory available" << std::endl; return false; | 
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| 335 | case Z_BUF_ERROR: COUT(2) << "not enough memory available in the buffer" << std::endl; return false; | 
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| 336 | case Z_DATA_ERROR: COUT(2) << "data corrupted (zlib)" << std::endl; return false; | 
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| 337 | } | 
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| 338 |  | 
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| 339 | //copy over the header | 
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| 340 | GamestateHeader *temp = header_; | 
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| 341 | header_ = new GamestateHeader( data_, header_ ); | 
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| 342 | delete temp; | 
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| 343 |  | 
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| 344 | if (this->bDataENetAllocated_) | 
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| 345 | { | 
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| 346 | // Memory was allocated by ENet. --> We let it be since enet_packet_destroy will | 
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| 347 | // deallocated it anyway. So data and packet stay together. | 
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| 348 | this->bDataENetAllocated_ = false; | 
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| 349 | } | 
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| 350 | else | 
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| 351 | { | 
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| 352 | // We allocated the memory in the first place (unlikely). So we destroy the old data | 
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| 353 | // and overwrite it with the new decompressed data. | 
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| 354 | delete[] this->data_; | 
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| 355 | } | 
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| 356 |  | 
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| 357 | //set new pointers | 
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| 358 | data_ = ndata; | 
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| 359 | header_->setCompressed( false ); | 
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| 360 | assert(header_->getDataSize()==datasize); | 
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| 361 | assert(header_->getCompSize()==compsize); | 
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| 362 | return true; | 
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| 363 | } | 
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| 364 |  | 
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| 365 |  | 
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| 366 | Gamestate* Gamestate::diffVariables(Gamestate *base) | 
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| 367 | { | 
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| 368 | assert(this && base); assert(data_ && base->data_); | 
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| 369 | assert(!header_->isCompressed() && !base->header_->isCompressed()); | 
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| 370 | assert(!header_->isDiffed()); | 
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| 371 |  | 
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| 372 |  | 
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| 373 | // *** first do a raw diff of the two gamestates | 
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| 374 |  | 
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| 375 | uint8_t *baseData = GAMESTATE_START(base->data_); | 
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| 376 | uint8_t *origData = GAMESTATE_START(this->data_); | 
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| 377 | uint32_t origLength = header_->getDataSize(); | 
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| 378 | uint32_t baseLength = base->header_->getDataSize(); | 
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| 379 |  | 
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| 380 | assert( origLength && baseLength ); | 
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| 381 |  | 
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| 382 | uint8_t *nData = new uint8_t[origLength + GamestateHeader::getSize() + sizeof(uint32_t)*this->nrOfVariables_]; // this is the maximum size needed in the worst case | 
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| 383 | uint8_t *dest = GAMESTATE_START(nData); | 
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| 384 |  | 
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| 385 | uint32_t baseOffset = 0; //offset in the diffed stream | 
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| 386 | uint32_t origOffset = 0; //offset in the new stream with removed 0's | 
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| 387 | std::vector<uint32_t>::iterator sizes = this->sizes_.begin(); | 
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| 388 |  | 
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| 389 | while( origOffset < origLength ) | 
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| 390 | { | 
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| 391 | //iterate through all objects | 
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| 392 |  | 
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| 393 | SynchronisableHeader h(origData+origOffset); | 
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| 394 |  | 
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| 395 | // Find (if possible) the current object in the datastream of the old gamestate | 
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| 396 | // Start at the current offset position | 
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| 397 | if(baseOffset >= baseLength) | 
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| 398 | baseOffset = 0; | 
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| 399 | uint8_t* temp = baseData + baseOffset; | 
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| 400 | uint32_t objectID = h.getObjectID(); | 
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| 401 | assert(temp < baseData+baseLength); | 
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| 402 | assert(dest < nData + origLength + GamestateHeader::getSize() + sizeof(uint32_t)*this->nrOfVariables_); | 
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| 403 | assert(sizes != this->sizes_.end()); | 
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| 404 | while ( temp < baseData+baseLength ) | 
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| 405 | { | 
|---|
| 406 | SynchronisableHeader htemp(temp); | 
|---|
| 407 | assert( htemp.getDataSize()!=0 ); | 
|---|
| 408 | if ( htemp.getObjectID() == objectID ) | 
|---|
| 409 | { | 
|---|
| 410 | assert( h.getClassID() == htemp.getClassID() ); | 
|---|
| 411 | goto DODIFF; | 
|---|
| 412 | } | 
|---|
| 413 | //       { | 
|---|
| 414 | //         SynchronisableHeader htemp2(temp+htemp.getDataSize()+SynchronisableHeader::getSize()); | 
|---|
| 415 | //         if( temp+htemp.getDataSize()+SynchronisableHeader::getSize() < baseData+baseLength ) | 
|---|
| 416 | //         { | 
|---|
| 417 | //           assert(htemp2.getClassID()<500); | 
|---|
| 418 | //           assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000); | 
|---|
| 419 | //           assert(htemp2.isDiffed()==false); | 
|---|
| 420 | //         } | 
|---|
| 421 | //       } | 
|---|
| 422 | temp += htemp.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| 423 |  | 
|---|
| 424 | } | 
|---|
| 425 | // If not found start looking at the beginning | 
|---|
| 426 | assert( temp==baseData+baseLength ); | 
|---|
| 427 | temp = baseData; | 
|---|
| 428 | //     { | 
|---|
| 429 | //       SynchronisableHeader htemp2(temp); | 
|---|
| 430 | //       if( temp < baseData+baseLength ) | 
|---|
| 431 | //       { | 
|---|
| 432 | //         assert(htemp2.getClassID()<500); | 
|---|
| 433 | //         assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000); | 
|---|
| 434 | //         assert(htemp2.isDiffed()==false); | 
|---|
| 435 | //       } | 
|---|
| 436 | //     } | 
|---|
| 437 | while ( temp < baseData+baseOffset ) | 
|---|
| 438 | { | 
|---|
| 439 | SynchronisableHeader htemp(temp); | 
|---|
| 440 | if ( htemp.getObjectID() == objectID ) | 
|---|
| 441 | { | 
|---|
| 442 | assert( h.getClassID() == htemp.getClassID() ); | 
|---|
| 443 | goto DODIFF; | 
|---|
| 444 | } | 
|---|
| 445 | //       { | 
|---|
| 446 | //         SynchronisableHeader htemp2(temp+htemp.getDataSize()+SynchronisableHeader::getSize()); | 
|---|
| 447 | //         if( temp+htemp.getDataSize()+SynchronisableHeader::getSize() < baseData+baseLength ) | 
|---|
| 448 | //         { | 
|---|
| 449 | //           assert(htemp2.getClassID()<500); | 
|---|
| 450 | //           assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000); | 
|---|
| 451 | //           assert(htemp2.isDiffed()==false); | 
|---|
| 452 | //         } | 
|---|
| 453 | //       } | 
|---|
| 454 | temp += htemp.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| 455 | } | 
|---|
| 456 | // Object is new, thus never transmitted -> just copy over | 
|---|
| 457 | goto DOCOPY; | 
|---|
| 458 |  | 
|---|
| 459 |  | 
|---|
| 460 | DODIFF: | 
|---|
| 461 | { | 
|---|
| 462 | //       COUT(4) << "dodiff" << endl; | 
|---|
| 463 | //       if(baseOffset==0) | 
|---|
| 464 | //       { | 
|---|
| 465 | //         assert(origOffset==0); | 
|---|
| 466 | //       } | 
|---|
| 467 | uint32_t objectOffset = SynchronisableHeader::getSize(); // offset inside the object in the origData and baseData | 
|---|
| 468 | // Check whether the whole object stayed the same | 
|---|
| 469 | if( memcmp( origData+origOffset+objectOffset, temp+objectOffset, h.getDataSize()) == 0 ) | 
|---|
| 470 | { | 
|---|
| 471 | //         COUT(4) << "skip object" << Synchronisable::getSynchronisable(h.getObjectID())->getIdentifier()->getName() << endl; | 
|---|
| 472 | origOffset += objectOffset+ h.getDataSize(); // skip the whole object | 
|---|
| 473 | baseOffset = temp + h.getDataSize()+SynchronisableHeader::getSize() - baseData; | 
|---|
| 474 | sizes += Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables(); | 
|---|
| 475 | } | 
|---|
| 476 | else | 
|---|
| 477 | { | 
|---|
| 478 | //         if( Synchronisable::getSynchronisable(h.getObjectID())->getIdentifier()->getName() == "Bot" ) | 
|---|
| 479 | //           COUT(0) << "blub" << endl; | 
|---|
| 480 | //         COUT(4) << "object diff: " << Synchronisable::getSynchronisable(h.getObjectID())->getIdentifier()->getName() << endl; | 
|---|
| 481 | //         COUT(4) << "diff " << h.getObjectID() << ":"; | 
|---|
| 482 | // Now start to diff the Object | 
|---|
| 483 | SynchronisableHeaderLight h2(dest); | 
|---|
| 484 | h2 = h; // copy over the objectheader | 
|---|
| 485 | VariableID variableID = 0; | 
|---|
| 486 | uint32_t newObjectOffset = SynchronisableHeaderLight::getSize(); | 
|---|
| 487 | // iterate through all variables | 
|---|
| 488 | while( objectOffset < h.getDataSize()+SynchronisableHeader::getSize() ) | 
|---|
| 489 | { | 
|---|
| 490 | // check whether variable changed and write id and copy over variable to the new stream | 
|---|
| 491 | // otherwise skip variable | 
|---|
| 492 | assert(sizes != this->sizes_.end()); | 
|---|
| 493 | uint32_t varSize = *sizes; | 
|---|
| 494 | assert( varSize == Synchronisable::getSynchronisable(h.getObjectID())->getVarSize(variableID) ); | 
|---|
| 495 | if ( varSize != 0 ) | 
|---|
| 496 | { | 
|---|
| 497 | if ( memcmp(origData+origOffset+objectOffset, temp+objectOffset, varSize) != 0 ) | 
|---|
| 498 | { | 
|---|
| 499 | //               COUT(4) << "copy variable" << endl; | 
|---|
| 500 | *(VariableID*)(dest+newObjectOffset) = variableID; // copy over the variableID | 
|---|
| 501 | newObjectOffset += sizeof(VariableID); | 
|---|
| 502 | memcpy( dest+newObjectOffset, origData+origOffset+objectOffset, varSize ); | 
|---|
| 503 | newObjectOffset += varSize; | 
|---|
| 504 | objectOffset += varSize; | 
|---|
| 505 | } | 
|---|
| 506 | else | 
|---|
| 507 | { | 
|---|
| 508 | //               COUT(4) << "skip variable" << endl; | 
|---|
| 509 | objectOffset += varSize; | 
|---|
| 510 | } | 
|---|
| 511 | } | 
|---|
| 512 | //           else | 
|---|
| 513 | //             COUT(4) << "varsize 0" << endl; | 
|---|
| 514 |  | 
|---|
| 515 | ++variableID; | 
|---|
| 516 | ++sizes; | 
|---|
| 517 | } | 
|---|
| 518 |  | 
|---|
| 519 | if( Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables() != variableID ) | 
|---|
| 520 | sizes += Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables() - variableID; | 
|---|
| 521 | //         COUT(4) << endl; | 
|---|
| 522 | h2.setDiffed(true); | 
|---|
| 523 | h2.setDataSize(newObjectOffset-SynchronisableHeaderLight::getSize()); | 
|---|
| 524 | assert(objectOffset == h.getDataSize()+SynchronisableHeader::getSize()); | 
|---|
| 525 | origOffset += objectOffset; | 
|---|
| 526 | //         baseOffset += temp + h.getDataSize()+SynchronisableHeader::getSize() - baseData; | 
|---|
| 527 | //baseOffset += objectOffset; | 
|---|
| 528 | //         SynchronisableHeader htemp(temp); | 
|---|
| 529 | //         baseOffset += SynchronisableHeader::getSize() + htemp.getDataSize(); | 
|---|
| 530 | //         { | 
|---|
| 531 | //           SynchronisableHeader htemp2( baseData+(temp-baseData+objectOffset) ); | 
|---|
| 532 | //           if( baseData+(temp-baseData+objectOffset) < baseData+baseLength ) | 
|---|
| 533 | //           { | 
|---|
| 534 | //             assert(htemp2.getClassID()<500); | 
|---|
| 535 | //             assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000); | 
|---|
| 536 | //             assert(htemp2.isDiffed()==false); | 
|---|
| 537 | //           } | 
|---|
| 538 | //         } | 
|---|
| 539 | baseOffset = temp-baseData + objectOffset; | 
|---|
| 540 | dest += newObjectOffset; | 
|---|
| 541 | } | 
|---|
| 542 |  | 
|---|
| 543 | continue; | 
|---|
| 544 | } | 
|---|
| 545 |  | 
|---|
| 546 | DOCOPY: | 
|---|
| 547 | { | 
|---|
| 548 | //       COUT(4) << "docopy" << endl; | 
|---|
| 549 | // Just copy over the whole Object | 
|---|
| 550 | memcpy( dest, origData+origOffset, h.getDataSize()+SynchronisableHeader::getSize() ); | 
|---|
| 551 | dest += h.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| 552 | origOffset += h.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| 553 | assert( Synchronisable::getSynchronisable(h.getObjectID()) ); | 
|---|
| 554 | //       COUT(4) << "copy " << h.getObjectID() << endl; | 
|---|
| 555 | //       COUT(4) << "copy " << h.getObjectID() << ":"; | 
|---|
| 556 | //sizes += Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables(); | 
|---|
| 557 | for( unsigned int i = 0; i < Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables(); ++i ) | 
|---|
| 558 | { | 
|---|
| 559 | //         COUT(4) << " " << *sizes; | 
|---|
| 560 | ++sizes; | 
|---|
| 561 | } | 
|---|
| 562 | //       COUT(4) << endl; | 
|---|
| 563 | assert(sizes != this->sizes_.end() || origOffset>=origLength); | 
|---|
| 564 | continue; | 
|---|
| 565 | } | 
|---|
| 566 | } | 
|---|
| 567 |  | 
|---|
| 568 |  | 
|---|
| 569 | Gamestate *g = new Gamestate(nData, getClientID()); | 
|---|
| 570 | assert(g->header_); | 
|---|
| 571 | *(g->header_) = *header_; | 
|---|
| 572 | g->header_->setBaseID( base->getID() ); | 
|---|
| 573 | g->header_->setDataSize(dest - nData - GamestateHeader::getSize()); | 
|---|
| 574 | g->flags_=flags_; | 
|---|
| 575 | g->packetDirection_ = packetDirection_; | 
|---|
| 576 | assert(!g->isCompressed()); | 
|---|
| 577 | return g; | 
|---|
| 578 | } | 
|---|
| 579 |  | 
|---|
| 580 |  | 
|---|
| 581 | Gamestate* Gamestate::diffData(Gamestate *base) | 
|---|
| 582 | { | 
|---|
| 583 | assert(this && base); assert(data_ && base->data_); | 
|---|
| 584 | assert(!header_->isCompressed() && !base->header_->isCompressed()); | 
|---|
| 585 | assert(!header_->isDiffed()); | 
|---|
| 586 |  | 
|---|
| 587 | uint8_t *basep = GAMESTATE_START(base->data_); | 
|---|
| 588 | uint8_t *gs = GAMESTATE_START(this->data_); | 
|---|
| 589 | uint32_t dest_length = header_->getDataSize(); | 
|---|
| 590 |  | 
|---|
| 591 | if(dest_length==0) | 
|---|
| 592 | return NULL; | 
|---|
| 593 |  | 
|---|
| 594 | uint8_t *ndata = new uint8_t[dest_length*sizeof(uint8_t)+GamestateHeader::getSize()]; | 
|---|
| 595 | uint8_t *dest = GAMESTATE_START(ndata); | 
|---|
| 596 |  | 
|---|
| 597 | rawDiff( dest, gs, basep, header_->getDataSize(), base->header_->getDataSize() ); | 
|---|
| 598 | #ifndef NDEBUG | 
|---|
| 599 | uint8_t *dest2 = new uint8_t[dest_length]; | 
|---|
| 600 | rawDiff( dest2, dest, basep, header_->getDataSize(), base->header_->getDataSize() ); | 
|---|
| 601 | assert( memcmp( dest2, gs, dest_length) == 0 ); | 
|---|
| 602 | delete dest2; | 
|---|
| 603 | #endif | 
|---|
| 604 |  | 
|---|
| 605 | Gamestate *g = new Gamestate(ndata, getClientID()); | 
|---|
| 606 | assert(g->header_); | 
|---|
| 607 | *(g->header_) = *header_; | 
|---|
| 608 | g->header_->setDiffed( true ); | 
|---|
| 609 | g->header_->setBaseID( base->getID() ); | 
|---|
| 610 | g->flags_=flags_; | 
|---|
| 611 | g->packetDirection_ = packetDirection_; | 
|---|
| 612 | assert(g->isDiffed()); | 
|---|
| 613 | assert(!g->isCompressed()); | 
|---|
| 614 | return g; | 
|---|
| 615 | } | 
|---|
| 616 |  | 
|---|
| 617 |  | 
|---|
| 618 | Gamestate* Gamestate::undiff(Gamestate *base) | 
|---|
| 619 | { | 
|---|
| 620 | assert(this && base); assert(data_ && base->data_); | 
|---|
| 621 | assert(!header_->isCompressed() && !base->header_->isCompressed()); | 
|---|
| 622 | assert(header_->isDiffed()); | 
|---|
| 623 |  | 
|---|
| 624 | uint8_t *basep = GAMESTATE_START(base->data_); | 
|---|
| 625 | uint8_t *gs = GAMESTATE_START(this->data_); | 
|---|
| 626 | uint32_t dest_length = header_->getDataSize(); | 
|---|
| 627 |  | 
|---|
| 628 | if(dest_length==0) | 
|---|
| 629 | return NULL; | 
|---|
| 630 |  | 
|---|
| 631 | uint8_t *ndata = new uint8_t[dest_length*sizeof(uint8_t)+GamestateHeader::getSize()]; | 
|---|
| 632 | uint8_t *dest = ndata + GamestateHeader::getSize(); | 
|---|
| 633 |  | 
|---|
| 634 | rawDiff( dest, gs, basep, header_->getDataSize(), base->header_->getDataSize() ); | 
|---|
| 635 |  | 
|---|
| 636 | Gamestate *g = new Gamestate(ndata, getClientID()); | 
|---|
| 637 | assert(g->header_); | 
|---|
| 638 | *(g->header_) = *header_; | 
|---|
| 639 | g->header_->setDiffed( false ); | 
|---|
| 640 | g->flags_=flags_; | 
|---|
| 641 | g->packetDirection_ = packetDirection_; | 
|---|
| 642 | assert(!g->isDiffed()); | 
|---|
| 643 | assert(!g->isCompressed()); | 
|---|
| 644 | return g; | 
|---|
| 645 | } | 
|---|
| 646 |  | 
|---|
| 647 |  | 
|---|
| 648 | void Gamestate::rawDiff( uint8_t* newdata, uint8_t* data, uint8_t* basedata, uint32_t datalength, uint32_t baselength) | 
|---|
| 649 | { | 
|---|
| 650 | uint64_t* gd = (uint64_t*)data; | 
|---|
| 651 | uint64_t* bd = (uint64_t*)basedata; | 
|---|
| 652 | uint64_t* nd = (uint64_t*)newdata; | 
|---|
| 653 |  | 
|---|
| 654 | unsigned int i; | 
|---|
| 655 | for( i=0; i<datalength/8; i++ ) | 
|---|
| 656 | { | 
|---|
| 657 | if( i<baselength/8 ) | 
|---|
| 658 | *(nd+i) = *(gd+i) ^ *(bd+i);  // xor the data | 
|---|
| 659 | else | 
|---|
| 660 | *(nd+i) = *(gd+i); // just copy over the data | 
|---|
| 661 | } | 
|---|
| 662 | unsigned int j; | 
|---|
| 663 | // now process the rest (when datalength isn't a multiple of 4) | 
|---|
| 664 | for( j = 8*(datalength/8); j<datalength; j++ ) | 
|---|
| 665 | { | 
|---|
| 666 | if( j<baselength ) | 
|---|
| 667 | *(newdata+j) = *(data+j) ^ *(basedata+j); // xor | 
|---|
| 668 | else | 
|---|
| 669 | *(newdata+j) = *(data+j); // just copy | 
|---|
| 670 | } | 
|---|
| 671 | assert(j==datalength); | 
|---|
| 672 | } | 
|---|
| 673 |  | 
|---|
| 674 |  | 
|---|
| 675 | Gamestate* Gamestate::doSelection(unsigned int clientID, unsigned int targetSize){ | 
|---|
| 676 | assert(data_); | 
|---|
| 677 | std::list<obj>::iterator it; | 
|---|
| 678 |  | 
|---|
| 679 | // allocate memory for new data | 
|---|
| 680 | uint8_t *gdata = new uint8_t[header_->getDataSize()+GamestateHeader::getSize()]; | 
|---|
| 681 | // create a gamestate out of it | 
|---|
| 682 | Gamestate *gs = new Gamestate(gdata); | 
|---|
| 683 | uint8_t *newdata = gdata + GamestateHeader::getSize(); | 
|---|
| 684 | uint8_t *origdata = GAMESTATE_START(data_); | 
|---|
| 685 |  | 
|---|
| 686 | //copy the GamestateHeader | 
|---|
| 687 | assert(gs->header_); | 
|---|
| 688 | *(gs->header_) = *header_; | 
|---|
| 689 |  | 
|---|
| 690 | uint32_t objectOffset; | 
|---|
| 691 | unsigned int objectsize, destsize=0; | 
|---|
| 692 | // TODO: Why is this variable not used? | 
|---|
| 693 | //Synchronisable *object; | 
|---|
| 694 |  | 
|---|
| 695 | //call TrafficControl | 
|---|
| 696 | TrafficControl::getInstance()->processObjectList( clientID, header_->getID(), dataVector_ ); | 
|---|
| 697 |  | 
|---|
| 698 | //copy in the zeros | 
|---|
| 699 | //   std::list<obj>::iterator itt; | 
|---|
| 700 | //   COUT(0) << "myvector contains:"; | 
|---|
| 701 | //   for ( itt=dataVector_.begin() ; itt!=dataVector_.end(); itt++ ) | 
|---|
| 702 | //     COUT(0) << " " << (*itt).objID; | 
|---|
| 703 | //   COUT(0) << endl; | 
|---|
| 704 | for(it=dataVector_.begin(); it!=dataVector_.end();){ | 
|---|
| 705 | SynchronisableHeader oldobjectheader(origdata); | 
|---|
| 706 | SynchronisableHeader newobjectheader(newdata); | 
|---|
| 707 | if ( (*it).objSize == 0 ) | 
|---|
| 708 | { | 
|---|
| 709 | ++it; | 
|---|
| 710 | continue; | 
|---|
| 711 | } | 
|---|
| 712 | objectsize = oldobjectheader.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| 713 | objectOffset=SynchronisableHeader::getSize(); //skip the size and the availableData variables in the objectheader | 
|---|
| 714 | if ( (*it).objID == oldobjectheader.getObjectID() ){ | 
|---|
| 715 | memcpy(newdata, origdata, objectsize); | 
|---|
| 716 | ++it; | 
|---|
| 717 | }else{ | 
|---|
| 718 | newobjectheader = oldobjectheader; | 
|---|
| 719 | memset(newdata+objectOffset, 0, objectsize-objectOffset); | 
|---|
| 720 | } | 
|---|
| 721 | newdata += objectsize; | 
|---|
| 722 | origdata += objectsize; | 
|---|
| 723 | destsize += objectsize; | 
|---|
| 724 | } | 
|---|
| 725 | #ifndef NDEBUG | 
|---|
| 726 | uint32_t origsize = destsize; | 
|---|
| 727 | while ( origsize < header_->getDataSize() ) | 
|---|
| 728 | { | 
|---|
| 729 | SynchronisableHeader oldobjectheader(origdata); | 
|---|
| 730 | objectsize = oldobjectheader.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| 731 | origdata += objectsize; | 
|---|
| 732 | origsize += objectsize; | 
|---|
| 733 | } | 
|---|
| 734 | assert(origsize==header_->getDataSize()); | 
|---|
| 735 | assert(destsize!=0); | 
|---|
| 736 | #endif | 
|---|
| 737 | gs->header_->setDataSize( destsize ); | 
|---|
| 738 | return gs; | 
|---|
| 739 | } | 
|---|
| 740 |  | 
|---|
| 741 |  | 
|---|
| 742 | uint32_t Gamestate::calcGamestateSize(int32_t id, uint8_t mode) | 
|---|
| 743 | { | 
|---|
| 744 | uint32_t size = 0; | 
|---|
| 745 | uint32_t nrOfVariables = 0; | 
|---|
| 746 | // get the start of the Synchronisable list | 
|---|
| 747 | ObjectList<Synchronisable>::iterator it; | 
|---|
| 748 | // get total size of gamestate | 
|---|
| 749 | for(it = ObjectList<Synchronisable>::begin(); it; ++it){ | 
|---|
| 750 | size+=it->getSize(id, mode); // size of the actual data of the synchronisable | 
|---|
| 751 | nrOfVariables += it->getNrOfVariables(); | 
|---|
| 752 | } | 
|---|
| 753 | //   COUT(0) << "allocating " << nrOfVariables << " ints" << endl; | 
|---|
| 754 | this->sizes_.reserve(nrOfVariables); | 
|---|
| 755 | return size; | 
|---|
| 756 | } | 
|---|
| 757 |  | 
|---|
| 758 |  | 
|---|
| 759 | } //namespace packet | 
|---|
| 760 | } //namespace orxonox | 
|---|