| [1505] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
| [3084] | 23 | *      Oliver Scheuss | 
|---|
| [1505] | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
|  | 29 | #ifndef _Server_H__ | 
|---|
|  | 30 | #define _Server_H__ | 
|---|
|  | 31 |  | 
|---|
|  | 32 | #include "NetworkPrereqs.h" | 
|---|
|  | 33 |  | 
|---|
| [7801] | 34 | #include <deque> | 
|---|
| [8327] | 35 | #include <vector> | 
|---|
| [7801] | 36 |  | 
|---|
| [5929] | 37 | #include "util/UtilPrereqs.h" | 
|---|
| [3214] | 38 | #include "core/CorePrereqs.h" | 
|---|
| [1735] | 39 | #include "Host.h" | 
|---|
| [7801] | 40 | // #include "GamestateManager.h" | 
|---|
| [3214] | 41 | #include "ServerConnection.h" | 
|---|
| [7163] | 42 | #include "LANDiscoverable.h" | 
|---|
| [7801] | 43 | #include "WANDiscoverable.h" | 
|---|
| [1505] | 44 |  | 
|---|
| [7801] | 45 |  | 
|---|
| [2171] | 46 | namespace orxonox | 
|---|
| [1505] | 47 | { | 
|---|
| [2087] | 48 |  | 
|---|
| [1505] | 49 | /** | 
|---|
|  | 50 | * This class is the root class of the network module for a server. | 
|---|
|  | 51 | * It implements all functions necessary for a Server | 
|---|
|  | 52 | */ | 
|---|
| [7801] | 53 | class _NetworkExport Server : public Host, public ServerConnection, public LANDiscoverable, public WANDiscoverable | 
|---|
|  | 54 | { | 
|---|
| [1505] | 55 | public: | 
|---|
| [1735] | 56 | Server(); | 
|---|
|  | 57 | Server(int port); | 
|---|
| [2087] | 58 | Server(int port, const std::string& bindAddress); | 
|---|
| [1907] | 59 | ~Server(); | 
|---|
| [2087] | 60 |  | 
|---|
| [1505] | 61 | void open(); | 
|---|
|  | 62 | void close(); | 
|---|
| [7801] | 63 | void queuePacket(ENetPacket *packet, int clientID, uint8_t channelID); | 
|---|
|  | 64 | virtual bool sendPacket( packet::Packet* packet ){ return packet->send( static_cast<Host*>(this) ); } | 
|---|
| [2896] | 65 | void update(const Clock& time); | 
|---|
| [5961] | 66 | unsigned int getRTT(unsigned int clientID); | 
|---|
|  | 67 | virtual void printRTT(); | 
|---|
| [8351] | 68 | float getPacketLoss(unsigned int clientID); | 
|---|
| [10622] | 69 | int getClientCount() { return this->clientIDs_.size();} | 
|---|
|  | 70 | std::string getServerName() { return this->serverName_;} | 
|---|
|  | 71 |  | 
|---|
| [1505] | 72 | protected: | 
|---|
|  | 73 | void updateGamestate(); | 
|---|
|  | 74 | private: | 
|---|
| [1907] | 75 | virtual bool isServer_(){return true;} | 
|---|
|  | 76 | unsigned int playerID(){return 0;} | 
|---|
| [6417] | 77 |  | 
|---|
| [8327] | 78 | void addPeer(uint32_t peerID); | 
|---|
|  | 79 | void removePeer(uint32_t peerID); | 
|---|
| [7801] | 80 | void processPacket(packet::Packet* packet); | 
|---|
| [6417] | 81 |  | 
|---|
| [1505] | 82 | bool createClient(int clientID); | 
|---|
| [8327] | 83 | void disconnectClient( uint32_t clientID ); | 
|---|
| [7801] | 84 | bool sendGameStates(); | 
|---|
| [1907] | 85 | bool sendObjectDeletes(); | 
|---|
| [8858] | 86 | bool isValidTarget(unsigned int targetID); | 
|---|
|  | 87 | virtual void doSendChat(const std::string& message, unsigned int sourceID, unsigned int targetID); | 
|---|
|  | 88 | virtual void doReceiveChat(const std::string& message, unsigned int sourceID, unsigned int targetID); | 
|---|
| [3214] | 89 | void syncClassid(unsigned int clientID); | 
|---|
| [2087] | 90 |  | 
|---|
| [1505] | 91 | float timeSinceLastUpdate_; | 
|---|
| [7801] | 92 | std::deque<packet::Packet*> packetQueue_; | 
|---|
| [8327] | 93 | std::vector<uint32_t>       clientIDs_; | 
|---|
| [10622] | 94 | std::string                 serverName_; | 
|---|
| [1505] | 95 | }; | 
|---|
|  | 96 |  | 
|---|
|  | 97 |  | 
|---|
|  | 98 |  | 
|---|
|  | 99 |  | 
|---|
|  | 100 | } | 
|---|
|  | 101 |  | 
|---|
|  | 102 | #endif /* _Server_H__ */ | 
|---|