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source: code/trunk/src/libraries/core/GraphicsManager.cc @ 8858

Last change on this file since 8858 was 8858, checked in by landauf, 13 years ago

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
  • Property svn:eol-style set to native
File size: 21.0 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1293]3 *                    > www.orxonox.net <
[612]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
[1349]11 *   of the License, or (at your option) any later version.
12 *
[612]13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[1535]23 *      Reto Grieder
[1755]24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
[612]25 *   Co-authors:
[1755]26 *      Felix Schulthess
[612]27 *
28 */
[1035]29
[2801]30#include "GraphicsManager.h"
[612]31
[8351]32#include <cstdlib>
[2801]33#include <fstream>
[5695]34#include <sstream>
[2801]35#include <boost/filesystem.hpp>
[5695]36#include <boost/shared_array.hpp>
[2801]37
38#include <OgreFrameListener.h>
39#include <OgreRoot.h>
40#include <OgreLogManager.h>
[1755]41#include <OgreRenderWindow.h>
[2801]42#include <OgreRenderSystem.h>
[5695]43#include <OgreResourceGroupManager.h>
[2801]44#include <OgreTextureManager.h>
45#include <OgreViewport.h>
46#include <OgreWindowEventUtilities.h>
[1538]47
[2801]48#include "SpecialConfig.h"
[5929]49#include "util/Clock.h"
[8079]50#include "util/Convert.h"
[2801]51#include "util/Exception.h"
[3280]52#include "util/StringUtils.h"
[2801]53#include "util/SubString.h"
[3346]54#include "ConfigValueIncludes.h"
55#include "CoreIncludes.h"
[7870]56#include "Core.h"
[3346]57#include "Game.h"
58#include "GameMode.h"
[8079]59#include "GUIManager.h"
[5695]60#include "Loader.h"
[5929]61#include "PathConfig.h"
[8079]62#include "ViewportEventListener.h"
[3346]63#include "WindowEventListener.h"
[5695]64#include "XMLFile.h"
[7284]65#include "command/ConsoleCommand.h"
[8079]66#include "input/InputManager.h"
[1032]67
[1625]68namespace orxonox
69{
[8079]70    static const std::string __CC_GraphicsManager_group = "GraphicsManager";
71    static const std::string __CC_setScreenResolution_name = "setScreenResolution";
72    static const std::string __CC_setFSAA_name = "setFSAA";
73    static const std::string __CC_setVSync_name = "setVSync";
74    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name, &prototype::string__uint_uint_bool);
75    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name, &prototype::string__string);
76    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name, &prototype::string__bool);
77
[7284]78    static const std::string __CC_printScreen_name = "printScreen";
79    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
80
[3327]81    class OgreWindowEventListener : public Ogre::WindowEventListener
[2801]82    {
[3327]83    public:
84        void windowResized     (Ogre::RenderWindow* rw)
85            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
86        void windowFocusChange (Ogre::RenderWindow* rw)
[7874]87            { orxonox::WindowEventListener::changeWindowFocus(rw->isActive()); }
[3327]88        void windowClosed      (Ogre::RenderWindow* rw)
89            { orxonox::Game::getInstance().stop(); }
90        void windowMoved       (Ogre::RenderWindow* rw)
91            { orxonox::WindowEventListener::moveWindow(); }
[2801]92    };
[1032]93
[3366]94    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
[1293]95
[5695]96    GraphicsManager::GraphicsManager(bool bLoadRenderer)
97        : ogreWindowEventListener_(new OgreWindowEventListener())
[2801]98        , renderWindow_(0)
99        , viewport_(0)
[8079]100        , lastFrameStartTime_(0.0f)
101        , lastFrameEndTime_(0.0f)
[8423]102        , destructionHelper_(this)
[1024]103    {
[2801]104        RegisterObject(GraphicsManager);
105
[8858]106        orxout(internal_status) << "initializing GraphicsManager..." << endl;
[2801]107        this->setConfigValues();
[612]108
[5695]109        // Ogre setup procedure (creating Ogre::Root)
110        this->loadOgreRoot();
[2801]111
[5695]112        // At first, add the root paths of the data directories as resource locations
[6417]113        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
[5695]114        // Load resources
[6417]115        resources_.reset(new XMLFile("DefaultResources.oxr"));
[5695]116        resources_->setLuaSupport(false);
[8858]117        Loader::open(resources_.get(), ClassTreeMask(), false);
[5695]118
[8366]119        // Only for runs in the build directory (not installed)
120        if (PathConfig::buildDirectoryRun())
[6417]121            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
[2801]122
[8351]123        extResources_.reset(new XMLFile("resources.oxr"));
124        extResources_->setLuaSupport(false);
[8858]125        Loader::open(extResources_.get(), ClassTreeMask(), false);
[8351]126
[5695]127        if (bLoadRenderer)
[3280]128        {
[5695]129            // Reads the ogre config and creates the render window
130            this->upgradeToGraphics();
[3280]131        }
[8858]132
133        orxout(internal_status) << "finished initializing GraphicsManager" << endl;
[2801]134    }
135
[8423]136    void GraphicsManager::destroy()
[1535]137    {
[8858]138        orxout(internal_status) << "destroying GraphicsManager..." << endl;
139
[5929]140        Loader::unload(debugOverlay_.get());
141
[8423]142        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_);
[7284]143        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
[8079]144        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).resetFunction();
145        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).resetFunction();
146        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).resetFunction();
[5929]147
148        // Undeclare the resources
149        Loader::unload(resources_.get());
[8351]150        Loader::unload(extResources_.get());
[8423]151
152        safeObjectDelete(&ogreRoot_);
153        safeObjectDelete(&ogreLogger_);
154        safeObjectDelete(&ogreWindowEventListener_);
[8858]155
156        orxout(internal_status) << "finished destroying GraphicsManager" << endl;
[1535]157    }
158
[2801]159    void GraphicsManager::setConfigValues()
[1535]160    {
[2801]161        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
162            .description("Location of the Ogre config file");
[5695]163        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
[2801]164            .description("Comma separated list of all plugins to load.");
165        SetConfigValue(ogreLogFile_,     "ogre.log")
166            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
[1535]167    }
[612]168
[5695]169    /**
170    @brief
171        Loads the renderer and creates the render window if not yet done so.
172    @remarks
173        This operation is irreversible without recreating the GraphicsManager!
174        So if it throws you HAVE to recreate the GraphicsManager!!!
175        It therefore offers almost no exception safety.
176    */
177    void GraphicsManager::upgradeToGraphics()
[2801]178    {
[5695]179        if (renderWindow_ != NULL)
180            return;
[2801]181
[8858]182        orxout(internal_info) << "GraphicsManager upgrade to graphics" << endl;
183
[6075]184        // load all the required plugins for Ogre
185        this->loadOgrePlugins();
186
[5695]187        this->loadRenderer();
[2801]188
[5695]189        // Initialise all resources (do this AFTER the renderer has been loaded!)
190        // Note: You can only do this once! Ogre will check whether a resource group has
191        // already been initialised. If you need to load resources later, you will have to
192        // choose another resource group.
193        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
[8858]194
195        orxout(internal_info) << "GraphicsManager finished upgrade to graphics" << endl;
[2801]196    }
197
[1755]198    /**
199    @brief
[2801]200        Creates the Ogre Root object and sets up the ogre log.
[1755]201    */
[5695]202    void GraphicsManager::loadOgreRoot()
[1538]203    {
[8858]204        orxout(internal_info) << "Setting up Ogre..." << endl;
[2801]205
[6417]206        if (ogreConfigFile_.empty())
[2801]207        {
[8858]208            orxout(internal_warning) << "Ogre config file set to \"\". Defaulting to config.cfg" << endl;
[2801]209            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
210        }
[6417]211        if (ogreLogFile_.empty())
[2801]212        {
[8858]213            orxout(internal_warning) << "Ogre log file set to \"\". Defaulting to ogre.log" << endl;
[2801]214            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
215        }
216
[5929]217        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
218        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
[2801]219
220        // create a new logManager
221        // Ogre::Root will detect that we've already created a Log
[8423]222        ogreLogger_ = new Ogre::LogManager();
[8858]223        orxout(internal_info) << "Ogre LogManager created" << endl;
[2801]224
225        // create our own log that we can listen to
226        Ogre::Log *myLog;
[5695]227        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
[8858]228        orxout(internal_info) << "Ogre Log created" << endl;
[2801]229
230        myLog->setLogDetail(Ogre::LL_BOREME);
231        myLog->addListener(this);
232
[8858]233        orxout(internal_info) << "Creating Ogre Root..." << endl;
[2801]234
235        // check for config file existence because Ogre displays (caught) exceptions if not
236        if (!boost::filesystem::exists(ogreConfigFilepath))
237        {
238            // create a zero sized file
239            std::ofstream creator;
240            creator.open(ogreConfigFilepath.string().c_str());
241            creator.close();
242        }
243
244        // Leave plugins file empty. We're going to do that part manually later
[8423]245        ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string());
[2801]246
[8858]247        orxout(internal_info) << "Ogre set up done." << endl;
[1538]248    }
[2801]249
250    void GraphicsManager::loadOgrePlugins()
251    {
[8858]252        orxout(internal_info) << "loading ogre plugins" << endl;
253
[8351]254        // Plugin path can have many different locations...
255        std::string pluginPath = specialConfig::ogrePluginsDirectory;
256#ifdef DEPENDENCY_PACKAGE_ENABLE
[8366]257        if (!PathConfig::buildDirectoryRun())
[8351]258        {
259#  if defined(ORXONOX_PLATFORM_WINDOWS)
260            pluginPath = PathConfig::getExecutablePathString();
261#  elif defined(ORXONOX_PLATFORM_APPLE)
262            // TODO: Where are the plugins being installed to?
263            pluginPath = PathConfig::getExecutablePathString();
264#  endif
265        }
266#endif
[2801]267
[8351]268#ifdef ORXONOX_PLATFORM_WINDOWS
269        // Add OGRE plugin path to the environment. That way one plugin could
270        // also depend on another without problems on Windows
271        const char* currentPATH = getenv("PATH");
272        std::string newPATH = pluginPath;
273        if (currentPATH != NULL)
274            newPATH = std::string(currentPATH) + ';' + newPATH;
275        putenv(const_cast<char*>(("PATH=" + newPATH).c_str()));
276#endif
277
[2801]278        // Do some SubString magic to get the comma separated list of plugins
[7284]279        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
[2801]280        for (unsigned int i = 0; i < plugins.size(); ++i)
[8351]281            ogreRoot_->loadPlugin(pluginPath + '/' + plugins[i]);
[2801]282    }
283
284    void GraphicsManager::loadRenderer()
285    {
[8858]286        orxout(internal_info) << "GraphicsManager: Configuring Renderer" << endl;
[2801]287
[8079]288        bool updatedConfig = Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp();
289        if (updatedConfig)
[8858]290            orxout(user_info)<< "Ogre config file has changed, but no level was started since then. Displaying config dialogue again to verify the changes." << endl;
[8079]291
292        if (!ogreRoot_->restoreConfig() || updatedConfig)
[7870]293        {
[2801]294            if (!ogreRoot_->showConfigDialog())
[7868]295                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
[7870]296            else
297                Core::getInstance().updateOgreConfigTimestamp();
298        }
[2801]299
[8858]300        orxout(internal_info) << "Creating render window" << endl;
[2801]301
302        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
[5695]303        // Propagate the size of the new winodw
[3327]304        this->ogreWindowEventListener_->windowResized(renderWindow_);
[2801]305
[8423]306        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_);
[2801]307
[5695]308        // create a full screen default viewport
309        // Note: This may throw when adding a viewport with an existing z-order!
310        //       But in our case we only have one viewport for now anyway, therefore
311        //       no ScopeGuards or anything to handle exceptions.
312        this->viewport_ = this->renderWindow_->addViewport(0, 0);
313
[6524]314        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
[2801]315
[5695]316        // add console commands
[7284]317        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
[8079]318        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).setFunction(&GraphicsManager::setScreenResolution, this);
319        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).setFunction(&GraphicsManager::setFSAA, this);
320        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).setFunction(&GraphicsManager::setVSync, this);
[2801]321    }
322
[5929]323    void GraphicsManager::loadDebugOverlay()
324    {
325        // Load debug overlay to show info about fps and tick time
[8858]326        orxout(internal_info) << "Loading Debug Overlay..." << endl;
[5929]327        debugOverlay_.reset(new XMLFile("debug.oxo"));
[8858]328        Loader::open(debugOverlay_.get(), ClassTreeMask(), false);
[5929]329    }
330
331    /**
332    @note
333        A note about the Ogre::FrameListener: Even though we don't use them,
[8079]334        they still get called.
[5929]335    */
[6417]336    void GraphicsManager::postUpdate(const Clock& time)
[2801]337    {
[8079]338        // Time before rendering
339        uint64_t timeBeforeTick = time.getRealMicroseconds();
340
341        // Ogre's time keeping object
[5695]342        Ogre::FrameEvent evt;
343
[8079]344        // Translate to Ogre float times before the update
345        float temp = lastFrameStartTime_;
346        lastFrameStartTime_ = (float)timeBeforeTick * 0.000001f;
347        evt.timeSinceLastFrame = lastFrameStartTime_ - temp;
348        evt.timeSinceLastEvent = lastFrameStartTime_ - lastFrameEndTime_;
349
350        // Ogre requires the time too
[5695]351        ogreRoot_->_fireFrameStarted(evt);
352
353        // Pump messages in all registered RenderWindows
354        // This calls the WindowEventListener objects.
355        Ogre::WindowEventUtilities::messagePump();
[8079]356        // Make sure the window stays active even when not focused
[5695]357        // (probably only necessary on windows)
358        this->renderWindow_->setActive(true);
359
360        // Render frame
361        ogreRoot_->_updateAllRenderTargets();
362
363        uint64_t timeAfterTick = time.getRealMicroseconds();
364        // Subtract the time used for rendering from the tick time counter
[6502]365        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
[5695]366
[8079]367        // Translate to Ogre float times after the update
368        temp = lastFrameEndTime_;
369        lastFrameEndTime_ = (float)timeBeforeTick * 0.000001f;
370        evt.timeSinceLastFrame = lastFrameEndTime_ - temp;
371        evt.timeSinceLastEvent = lastFrameEndTime_ - lastFrameStartTime_;
372
373        // Ogre also needs the time after the frame finished
374        ogreRoot_->_fireFrameEnded(evt);
[2801]375    }
376
[5695]377    void GraphicsManager::setCamera(Ogre::Camera* camera)
378    {
[8079]379        Ogre::Camera* oldCamera = this->viewport_->getCamera();
380
[5695]381        this->viewport_->setCamera(camera);
[8079]382        GUIManager::getInstance().setCamera(camera);
383
384        for (ObjectList<ViewportEventListener>::iterator it = ObjectList<ViewportEventListener>::begin(); it != ObjectList<ViewportEventListener>::end(); ++it)
385            it->cameraChanged(this->viewport_, oldCamera);
[5695]386    }
387
[2801]388    /**
389    @brief
390        Method called by the LogListener interface from Ogre.
391        We use it to capture Ogre log messages and handle it ourselves.
392    @param message
393        The message to be logged
394    @param lml
395        The message level the log is using
396    @param maskDebug
397        If we are printing to the console or not
398    @param logName
399        The name of this log (so you can have several listeners
400        for different logs, and identify them)
401    */
402    void GraphicsManager::messageLogged(const std::string& message,
403        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
404    {
[8858]405        OutputLevel orxonoxLevel;
[6417]406        std::string introduction;
407        // Do not show caught OGRE exceptions in front
408        if (message.find("EXCEPTION") != std::string::npos)
[2801]409        {
[8858]410            orxonoxLevel = level::internal_error;
[6417]411            introduction = "Ogre, caught exception: ";
[2801]412        }
[6417]413        else
414        {
415            switch (lml)
416            {
417            case Ogre::LML_TRIVIAL:
[8858]418                orxonoxLevel = level::verbose_more;
[6417]419                break;
420            case Ogre::LML_NORMAL:
[8858]421                orxonoxLevel = level::verbose;
[6417]422                break;
423            case Ogre::LML_CRITICAL:
[8858]424                orxonoxLevel = level::internal_warning;
[6417]425                break;
426            default:
[8858]427                orxonoxLevel = level::debug_output;
[6417]428            }
429            introduction = "Ogre: ";
430        }
[8858]431
432        orxout(orxonoxLevel, context::ogre) << introduction << message << endl;
[2801]433    }
434
[5695]435    size_t GraphicsManager::getRenderWindowHandle()
436    {
437        size_t windowHnd = 0;
438        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
439        return windowHnd;
440    }
441
442    bool GraphicsManager::isFullScreen() const
443    {
[8079]444        return this->renderWindow_->isFullScreen();
445    }
446
447    unsigned int GraphicsManager::getWindowWidth() const
448    {
449        return this->renderWindow_->getWidth();
450    }
451
452    unsigned int GraphicsManager::getWindowHeight() const
453    {
454        return this->renderWindow_->getHeight();
455    }
456
457    bool GraphicsManager::hasVSyncEnabled() const
458    {
[5695]459        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
[8079]460        Ogre::ConfigOptionMap::iterator it = options.find("VSync");
461        if (it != options.end())
462            return (it->second.currentValue == "Yes");
463        else
464            return false;
465    }
466
467    std::string GraphicsManager::getFSAAMode() const
468    {
469        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
470        Ogre::ConfigOptionMap::iterator it = options.find("FSAA");
471        if (it != options.end())
472            return it->second.currentValue;
473        else
474            return "";
475    }
476
477    std::string GraphicsManager::setScreenResolution(unsigned int width, unsigned int height, bool fullscreen)
478    {
479        // workaround to detect if the colour depth should be written to the config file
480        bool bWriteColourDepth = false;
481        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
482        Ogre::ConfigOptionMap::iterator it = options.find("Video Mode");
483        if (it != options.end())
484            bWriteColourDepth = (it->second.currentValue.find('@') != std::string::npos);
485
486        if (bWriteColourDepth)
[5695]487        {
[8079]488            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
489                                                                    + " x " + multi_cast<std::string>(height)
490                                                                    + " @ " + multi_cast<std::string>(this->getRenderWindow()->getColourDepth()) + "-bit colour");
[5695]491        }
492        else
493        {
[8079]494            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
495                                                                    + " x " + multi_cast<std::string>(height));
[5695]496        }
[8079]497
498        this->ogreRoot_->getRenderSystem()->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
499
500        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
501
502        if (validate == "")
503        {
504            GraphicsManager::getInstance().getRenderWindow()->setFullscreen(fullscreen, width, height);
505            this->ogreRoot_->saveConfig();
506            Core::getInstance().updateOgreConfigTimestamp();
507            // Also reload the input devices
508            InputManager::getInstance().reload();
509        }
510
511        return validate;
[5695]512    }
513
[8079]514    std::string GraphicsManager::setFSAA(const std::string& mode)
515    {
516        this->ogreRoot_->getRenderSystem()->setConfigOption("FSAA", mode);
517
518        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
519
520        if (validate == "")
521        {
522            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
523            this->ogreRoot_->saveConfig();
524            Core::getInstance().updateOgreConfigTimestamp();
525        }
526
527        return validate;
528    }
529
530    std::string GraphicsManager::setVSync(bool vsync)
531    {
532        this->ogreRoot_->getRenderSystem()->setConfigOption("VSync", vsync ? "Yes" : "No");
533
534        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
535
536        if (validate == "")
537        {
538            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
539            this->ogreRoot_->saveConfig();
540            Core::getInstance().updateOgreConfigTimestamp();
541        }
542
543        return validate;
544    }
545
[2801]546    void GraphicsManager::printScreen()
547    {
548        assert(this->renderWindow_);
[6417]549        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
[2801]550    }
[612]551}
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